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-rw-r--r--src/library_gl.js6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/library_gl.js b/src/library_gl.js
index d2851211..cc39b048 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -4984,14 +4984,14 @@ var LibraryGL = {
glClearColor__sig: 'viiii',
glIsEnabled__sig: 'ii',
glFrontFace__sig: 'vi',
- glSampleCoverage__sig: 'vi',
+ glSampleCoverage__sig: 'vii',
};
// Simple pass-through functions. Starred ones have return values. [X] ones have X in the C name but not in the JS name
[[0, 'finish flush'],
- [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation sampleCoverage isEnabled*'],
- [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate hint polygonOffset vertexAttrib1f'],
+ [1, 'clearDepth clearDepth[f] depthFunc enable disable frontFace cullFace clear lineWidth clearStencil depthMask stencilMask checkFramebufferStatus* generateMipmap activeTexture blendEquation isEnabled*'],
+ [2, 'blendFunc blendEquationSeparate depthRange depthRange[f] stencilMaskSeparate hint polygonOffset vertexAttrib1f sampleCoverage'],
[3, 'texParameteri texParameterf vertexAttrib2f stencilFunc stencilOp'],
[4, 'viewport clearColor scissor vertexAttrib3f colorMask renderbufferStorage blendFuncSeparate blendColor stencilFuncSeparate stencilOpSeparate'],
[5, 'vertexAttrib4f'],