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-rw-r--r--tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c48
-rw-r--r--tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c2
-rwxr-xr-xtests/runner.py21
3 files changed, 46 insertions, 25 deletions
diff --git a/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c b/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c
index 378d05a7..02fddd9c 100644
--- a/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c
+++ b/tests/glbook/Chapter_13/ParticleSystem/ParticleSystem_orig.c
@@ -17,9 +17,16 @@
#include <math.h>
#include "esUtil.h"
-#define NUM_PARTICLES 1000
+#define NUM_PARTICLES 2000
#define PARTICLE_SIZE 7
+int randomTemp = 8765;
+float myrandom() {
+ int curr = randomTemp;
+ randomTemp = (1140671485 * randomTemp + 12820163) % 4294967296;
+ return ((float)curr) / 4294967296;
+}
+
typedef struct
{
// Handle to a program object
@@ -145,17 +152,17 @@ int Init ( ESContext *esContext )
float *particleData = &userData->particleData[i * PARTICLE_SIZE];
// Lifetime of particle
- (*particleData++) = ( (float)(rand() % 10000) / 10000.0f );
+ (*particleData++) = myrandom();
// End position of particle
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
- (*particleData++) = ( (float)(rand() % 10000) / 5000.0f ) - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
+ (*particleData++) = myrandom() * 2 - 1.0f;
// Start position of particle
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
- (*particleData++) = ( (float)(rand() % 10000) / 40000.0f ) - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
+ (*particleData++) = myrandom() * 0.25 - 0.125f;
}
@@ -188,17 +195,17 @@ void Update ( ESContext *esContext, float deltaTime )
userData->time = 0.0f;
// Pick a new start location and color
- centerPos[0] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
- centerPos[1] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
- centerPos[2] = ( (float)(rand() % 10000) / 10000.0f ) - 0.5f;
+ centerPos[0] = myrandom() - 0.5f;
+ centerPos[1] = myrandom() - 0.5f;
+ centerPos[2] = myrandom() - 0.5f;
glUniform3fv ( userData->centerPositionLoc, 1, &centerPos[0] );
// Random color
- color[0] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[1] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[2] = ( (float)(rand() % 10000) / 20000.0f ) + 0.5f;
- color[3] = 0.5;
+ color[0] = myrandom() * 0.5 + 0.5f;
+ color[1] = myrandom() * 0.5 + 0.5f;
+ color[2] = myrandom() * 0.5 + 0.5f;
+ color[3] = 1.0;
glUniform4fv ( userData->colorLoc, 1, &color[0] );
}
@@ -252,6 +259,8 @@ void Draw ( ESContext *esContext )
// Set the sampler texture unit to 0
glUniform1i ( userData->samplerLoc, 0 );
+ Update ( esContext, 133 * 0.001125 );
+
glDrawArrays( GL_POINTS, 0, NUM_PARTICLES );
eglSwapBuffers ( esContext->eglDisplay, esContext->eglSurface );
@@ -280,15 +289,18 @@ int main ( int argc, char *argv[] )
esInitContext ( &esContext );
esContext.userData = &userData;
- esCreateWindow ( &esContext, "ParticleSystem", 640, 480, ES_WINDOW_RGB );
+ esCreateWindow ( &esContext, "ParticleSystem", 320, 240, ES_WINDOW_RGB );
if ( !Init ( &esContext ) )
return 0;
esRegisterDrawFunc ( &esContext, Draw );
- esRegisterUpdateFunc ( &esContext, Update );
+ //esRegisterUpdateFunc ( &esContext, Update );
- esMainLoop ( &esContext );
+ Draw (&esContext);
+ Draw (&esContext);
+
+ //esMainLoop ( &esContext );
ShutDown ( &esContext );
}
diff --git a/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c b/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c
index fe22282f..e3531f04 100644
--- a/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c
+++ b/tests/glbook/Chapter_9/TextureWrap/TextureWrap_orig.c
@@ -243,7 +243,7 @@ int main ( int argc, char *argv[] )
esInitContext ( &esContext );
esContext.userData = &userData;
- esCreateWindow ( &esContext, "MipMap 2D", 640, 480, ES_WINDOW_RGB );
+ esCreateWindow ( &esContext, "MipMap 2D", 320, 240, ES_WINDOW_RGB );
if ( !Init ( &esContext ) )
return 0;
diff --git a/tests/runner.py b/tests/runner.py
index 5e704c2e..eb7d3c2d 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -10717,21 +10717,30 @@ elif 'browser' in str(sys.argv):
if type(expected) is str: expected = [expected]
self.run_browser('test.html', '.', ['/report_result?' + e for e in expected])
- def zzztest_gles2_emulation(self):
+ def test_gles2_emulation(self):
+ shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_10', 'MultiTexture', 'basemap.tga'), self.in_dir('basemap.tga'))
+ shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_10', 'MultiTexture', 'lightmap.tga'), self.in_dir('lightmap.tga'))
+ shutil.copyfile(path_from_root('tests', 'glbook', 'Chapter_13', 'ParticleSystem', 'smoke.tga'), self.in_dir('smoke.tga'))
+
for source, reference in [
(os.path.join('glbook', 'Chapter_2', 'Hello_Triangle', 'Hello_Triangle_orig.c'), path_from_root('tests', 'glbook', 'CH02_HelloTriangle.png')),
- (os.path.join('glbook', 'Chapter_8', 'Simple_VertexShader', 'Simple_VertexShader_orig.c'), path_from_root('tests', 'glbook', 'CH08_SimpleVertexShader.png')),
- (os.path.join('glbook', 'Chapter_9', 'TextureWrap', 'TextureWrap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureWrap')),
- (os.path.join('glbook', 'Chapter_9', 'Simple_TextureCubemap', 'Simple_TextureCubemap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureCubemap.png')),
+ #(os.path.join('glbook', 'Chapter_8', 'Simple_VertexShader', 'Simple_VertexShader_orig.c'), path_from_root('tests', 'glbook', 'CH08_SimpleVertexShader.png')), # XXX needs INT extension in WebGL
+ (os.path.join('glbook', 'Chapter_9', 'TextureWrap', 'TextureWrap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureWrap.png')),
+ #(os.path.join('glbook', 'Chapter_9', 'Simple_TextureCubemap', 'Simple_TextureCubemap_orig.c'), path_from_root('tests', 'glbook', 'CH09_TextureCubemap.png')), # XXX needs INT extension in WebGL
(os.path.join('glbook', 'Chapter_9', 'Simple_Texture2D', 'Simple_Texture2D_orig.c'), path_from_root('tests', 'glbook', 'CH09_SimpleTexture2D.png')),
- (os.path.join('glbook', 'Chapter_10', 'MultiTexture', 'MultiTexture_orig.c'), path_from_root('tests', 'glbook', 'CH10_Multitexture.png')),
+ (os.path.join('glbook', 'Chapter_10', 'MultiTexture', 'MultiTexture_orig.c'), path_from_root('tests', 'glbook', 'CH10_MultiTexture.png')),
(os.path.join('glbook', 'Chapter_13', 'ParticleSystem', 'ParticleSystem_orig.c'), path_from_root('tests', 'glbook', 'CH13_ParticleSystem.png')),
]:
print source
self.btest(source,
reference=reference,
args=['-I' + path_from_root('tests', 'glbook', 'Common'),
- path_from_root('tests', 'glbook', 'Common', 'esUtil.c')])
+ path_from_root('tests', 'glbook', 'Common', 'esUtil.c'),
+ path_from_root('tests', 'glbook', 'Common', 'esShader.c'),
+ path_from_root('tests', 'glbook', 'Common', 'esShapes.c'),
+ path_from_root('tests', 'glbook', 'Common', 'esTransform.c'),
+ '-s', 'FULL_ES2=1',
+ '--preload-file', 'basemap.tga', '--preload-file', 'lightmap.tga', '--preload-file', 'smoke.tga'])
def test_emscripten_api(self):
self.btest('emscripten_api_browser.cpp', '1', args=['-s', '''EXPORTED_FUNCTIONS=['_main', '_third']'''])