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authorAlon Zakai <alonzakai@gmail.com>2012-09-14 14:54:54 -0700
committerAlon Zakai <alonzakai@gmail.com>2012-09-14 14:54:54 -0700
commit95bbfff0b1fa8cf0ab3acdafc758a285fd5ac769 (patch)
treee71e9fd0ec4177dae738d527ab3989a4a972448c /tools/reproduceriter.js
parentb93ab85844288a25b89f4b663e91f4b2ab31099f (diff)
split out reproduceriter js
Diffstat (limited to 'tools/reproduceriter.js')
-rw-r--r--tools/reproduceriter.js1079
1 files changed, 1079 insertions, 0 deletions
diff --git a/tools/reproduceriter.js b/tools/reproduceriter.js
new file mode 100644
index 00000000..aba520c2
--- /dev/null
+++ b/tools/reproduceriter.js
@@ -0,0 +1,1079 @@
+
+// environment for shell
+if (typeof nagivator == 'undefined') {
+ var window = {
+ location: {
+ toString: function() {
+ return '%s';
+ },
+ search: '?%s',
+ },
+ fakeNow: 0, // we don't use Date.now()
+ rafs: [],
+ timeouts: [],
+ uid: 0,
+ requestAnimationFrame: function(func) {
+ func.uid = window.uid++;
+ print('adding raf ' + func.uid);
+ window.rafs.push(func);
+ },
+ setTimeout: function(func, ms) {
+ func.uid = window.uid++;
+ print('adding timeout ' + func.uid);
+ window.timeouts.push({
+ func: func,
+ when: window.fakeNow + (ms || 0)
+ });
+ window.timeouts.sort(function(x, y) { return y.when - x.when });
+ },
+ onIdle: %s,
+ runEventLoop: function() {
+ // run forever until an exception stops this replay
+ var iter = 0;
+ while (1) {
+ var start = Recorder.dnow();
+ print('event loop: ' + (iter++));
+ if (window.rafs.length == 0 && window.timeouts.length == 0) {
+ if (window.onIdle) {
+ window.onIdle();
+ } else {
+ throw 'main loop is idle!';
+ }
+ }
+ // rafs
+ var currRafs = window.rafs;
+ window.rafs = [];
+ for (var i = 0; i < currRafs.length; i++) {
+ var raf = currRafs[i];
+ print('calling raf: ' + raf.uid + ': ' + raf.toString().substring(0, 50));
+ raf();
+ }
+ // timeouts
+ var now = window.fakeNow;
+ var timeouts = window.timeouts;
+ window.timeouts = [];
+ while (timeouts.length && timeouts[timeouts.length-1].when <= now) {
+ var timeout = timeouts.pop();
+ print('calling timeout: ' + timeout.func.uid + ': ' + timeout.func.toString().substring(0, 50));
+ timeout.func();
+ }
+ // increment 'time'
+ window.fakeNow += 16.666;
+ print('main event loop iteration took ' + (Recorder.dnow() - start) + ' ms');
+ }
+ },
+ URL: {
+ createObjectURL: function(x) {
+ return x; // the blob itself is returned
+ },
+ revokeObjectURL: function(x) {},
+ },
+ };
+ var setTimeout = window.setTimeout;
+ var document = {
+ eventListeners: {},
+ addEventListener: function(id, func) {
+ var listeners = this.eventListeners[id];
+ if (!listeners) {
+ listeners = this.eventListeners[id] = [];
+ }
+ listeners.push(func);
+ },
+ callEventListeners: function(id) {
+ var listeners = this.eventListeners[id];
+ if (listeners) {
+ listeners.forEach(function(listener) { listener() });
+ }
+ },
+ getElementById: function(id) {
+ switch(id) {
+ case 'canvas': {
+ return {
+ getContext: function(which) {
+ switch(which) {
+ case 'experimental-webgl': {
+ return {
+ /* ClearBufferMask */
+ DEPTH_BUFFER_BIT : 0x00000100,
+ STENCIL_BUFFER_BIT : 0x00000400,
+ COLOR_BUFFER_BIT : 0x00004000,
+
+ /* BeginMode */
+ POINTS : 0x0000,
+ LINES : 0x0001,
+ LINE_LOOP : 0x0002,
+ LINE_STRIP : 0x0003,
+ TRIANGLES : 0x0004,
+ TRIANGLE_STRIP : 0x0005,
+ TRIANGLE_FAN : 0x0006,
+
+ /* AlphaFunction (not supported in ES20) */
+ /* NEVER */
+ /* LESS */
+ /* EQUAL */
+ /* LEQUAL */
+ /* GREATER */
+ /* NOTEQUAL */
+ /* GEQUAL */
+ /* ALWAYS */
+
+ /* BlendingFactorDest */
+ ZERO : 0,
+ ONE : 1,
+ SRC_COLOR : 0x0300,
+ ONE_MINUS_SRC_COLOR : 0x0301,
+ SRC_ALPHA : 0x0302,
+ ONE_MINUS_SRC_ALPHA : 0x0303,
+ DST_ALPHA : 0x0304,
+ ONE_MINUS_DST_ALPHA : 0x0305,
+
+ /* BlendingFactorSrc */
+ /* ZERO */
+ /* ONE */
+ DST_COLOR : 0x0306,
+ ONE_MINUS_DST_COLOR : 0x0307,
+ SRC_ALPHA_SATURATE : 0x0308,
+ /* SRC_ALPHA */
+ /* ONE_MINUS_SRC_ALPHA */
+ /* DST_ALPHA */
+ /* ONE_MINUS_DST_ALPHA */
+
+ /* BlendEquationSeparate */
+ FUNC_ADD : 0x8006,
+ BLEND_EQUATION : 0x8009,
+ BLEND_EQUATION_RGB : 0x8009, /* same as BLEND_EQUATION */
+ BLEND_EQUATION_ALPHA : 0x883D,
+
+ /* BlendSubtract */
+ FUNC_SUBTRACT : 0x800A,
+ FUNC_REVERSE_SUBTRACT : 0x800B,
+
+ /* Separate Blend Functions */
+ BLEND_DST_RGB : 0x80C8,
+ BLEND_SRC_RGB : 0x80C9,
+ BLEND_DST_ALPHA : 0x80CA,
+ BLEND_SRC_ALPHA : 0x80CB,
+ CONSTANT_COLOR : 0x8001,
+ ONE_MINUS_CONSTANT_COLOR : 0x8002,
+ CONSTANT_ALPHA : 0x8003,
+ ONE_MINUS_CONSTANT_ALPHA : 0x8004,
+ BLEND_COLOR : 0x8005,
+
+ /* Buffer Objects */
+ ARRAY_BUFFER : 0x8892,
+ ELEMENT_ARRAY_BUFFER : 0x8893,
+ ARRAY_BUFFER_BINDING : 0x8894,
+ ELEMENT_ARRAY_BUFFER_BINDING : 0x8895,
+
+ STREAM_DRAW : 0x88E0,
+ STATIC_DRAW : 0x88E4,
+ DYNAMIC_DRAW : 0x88E8,
+
+ BUFFER_SIZE : 0x8764,
+ BUFFER_USAGE : 0x8765,
+
+ CURRENT_VERTEX_ATTRIB : 0x8626,
+
+ /* CullFaceMode */
+ FRONT : 0x0404,
+ BACK : 0x0405,
+ FRONT_AND_BACK : 0x0408,
+
+ /* DepthFunction */
+ /* NEVER */
+ /* LESS */
+ /* EQUAL */
+ /* LEQUAL */
+ /* GREATER */
+ /* NOTEQUAL */
+ /* GEQUAL */
+ /* ALWAYS */
+
+ /* EnableCap */
+ /* TEXTURE_2D */
+ CULL_FACE : 0x0B44,
+ BLEND : 0x0BE2,
+ DITHER : 0x0BD0,
+ STENCIL_TEST : 0x0B90,
+ DEPTH_TEST : 0x0B71,
+ SCISSOR_TEST : 0x0C11,
+ POLYGON_OFFSET_FILL : 0x8037,
+ SAMPLE_ALPHA_TO_COVERAGE : 0x809E,
+ SAMPLE_COVERAGE : 0x80A0,
+
+ /* ErrorCode */
+ NO_ERROR : 0,
+ INVALID_ENUM : 0x0500,
+ INVALID_VALUE : 0x0501,
+ INVALID_OPERATION : 0x0502,
+ OUT_OF_MEMORY : 0x0505,
+
+ /* FrontFaceDirection */
+ CW : 0x0900,
+ CCW : 0x0901,
+
+ /* GetPName */
+ LINE_WIDTH : 0x0B21,
+ ALIASED_POINT_SIZE_RANGE : 0x846D,
+ ALIASED_LINE_WIDTH_RANGE : 0x846E,
+ CULL_FACE_MODE : 0x0B45,
+ FRONT_FACE : 0x0B46,
+ DEPTH_RANGE : 0x0B70,
+ DEPTH_WRITEMASK : 0x0B72,
+ DEPTH_CLEAR_VALUE : 0x0B73,
+ DEPTH_FUNC : 0x0B74,
+ STENCIL_CLEAR_VALUE : 0x0B91,
+ STENCIL_FUNC : 0x0B92,
+ STENCIL_FAIL : 0x0B94,
+ STENCIL_PASS_DEPTH_FAIL : 0x0B95,
+ STENCIL_PASS_DEPTH_PASS : 0x0B96,
+ STENCIL_REF : 0x0B97,
+ STENCIL_VALUE_MASK : 0x0B93,
+ STENCIL_WRITEMASK : 0x0B98,
+ STENCIL_BACK_FUNC : 0x8800,
+ STENCIL_BACK_FAIL : 0x8801,
+ STENCIL_BACK_PASS_DEPTH_FAIL : 0x8802,
+ STENCIL_BACK_PASS_DEPTH_PASS : 0x8803,
+ STENCIL_BACK_REF : 0x8CA3,
+ STENCIL_BACK_VALUE_MASK : 0x8CA4,
+ STENCIL_BACK_WRITEMASK : 0x8CA5,
+ VIEWPORT : 0x0BA2,
+ SCISSOR_BOX : 0x0C10,
+ /* SCISSOR_TEST */
+ COLOR_CLEAR_VALUE : 0x0C22,
+ COLOR_WRITEMASK : 0x0C23,
+ UNPACK_ALIGNMENT : 0x0CF5,
+ PACK_ALIGNMENT : 0x0D05,
+ MAX_TEXTURE_SIZE : 0x0D33,
+ MAX_VIEWPORT_DIMS : 0x0D3A,
+ SUBPIXEL_BITS : 0x0D50,
+ RED_BITS : 0x0D52,
+ GREEN_BITS : 0x0D53,
+ BLUE_BITS : 0x0D54,
+ ALPHA_BITS : 0x0D55,
+ DEPTH_BITS : 0x0D56,
+ STENCIL_BITS : 0x0D57,
+ POLYGON_OFFSET_UNITS : 0x2A00,
+ /* POLYGON_OFFSET_FILL */
+ POLYGON_OFFSET_FACTOR : 0x8038,
+ TEXTURE_BINDING_2D : 0x8069,
+ SAMPLE_BUFFERS : 0x80A8,
+ SAMPLES : 0x80A9,
+ SAMPLE_COVERAGE_VALUE : 0x80AA,
+ SAMPLE_COVERAGE_INVERT : 0x80AB,
+
+ /* GetTextureParameter */
+ /* TEXTURE_MAG_FILTER */
+ /* TEXTURE_MIN_FILTER */
+ /* TEXTURE_WRAP_S */
+ /* TEXTURE_WRAP_T */
+
+ COMPRESSED_TEXTURE_FORMATS : 0x86A3,
+
+ /* HintMode */
+ DONT_CARE : 0x1100,
+ FASTEST : 0x1101,
+ NICEST : 0x1102,
+
+ /* HintTarget */
+ GENERATE_MIPMAP_HINT : 0x8192,
+
+ /* DataType */
+ BYTE : 0x1400,
+ UNSIGNED_BYTE : 0x1401,
+ SHORT : 0x1402,
+ UNSIGNED_SHORT : 0x1403,
+ INT : 0x1404,
+ UNSIGNED_INT : 0x1405,
+ FLOAT : 0x1406,
+
+ /* PixelFormat */
+ DEPTH_COMPONENT : 0x1902,
+ ALPHA : 0x1906,
+ RGB : 0x1907,
+ RGBA : 0x1908,
+ LUMINANCE : 0x1909,
+ LUMINANCE_ALPHA : 0x190A,
+
+ /* PixelType */
+ /* UNSIGNED_BYTE */
+ UNSIGNED_SHORT_4_4_4_4 : 0x8033,
+ UNSIGNED_SHORT_5_5_5_1 : 0x8034,
+ UNSIGNED_SHORT_5_6_5 : 0x8363,
+
+ /* Shaders */
+ FRAGMENT_SHADER : 0x8B30,
+ VERTEX_SHADER : 0x8B31,
+ MAX_VERTEX_ATTRIBS : 0x8869,
+ MAX_VERTEX_UNIFORM_VECTORS : 0x8DFB,
+ MAX_VARYING_VECTORS : 0x8DFC,
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS : 0x8B4D,
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS : 0x8B4C,
+ MAX_TEXTURE_IMAGE_UNITS : 0x8872,
+ MAX_FRAGMENT_UNIFORM_VECTORS : 0x8DFD,
+ SHADER_TYPE : 0x8B4F,
+ DELETE_STATUS : 0x8B80,
+ LINK_STATUS : 0x8B82,
+ VALIDATE_STATUS : 0x8B83,
+ ATTACHED_SHADERS : 0x8B85,
+ ACTIVE_UNIFORMS : 0x8B86,
+ ACTIVE_ATTRIBUTES : 0x8B89,
+ SHADING_LANGUAGE_VERSION : 0x8B8C,
+ CURRENT_PROGRAM : 0x8B8D,
+
+ /* StencilFunction */
+ NEVER : 0x0200,
+ LESS : 0x0201,
+ EQUAL : 0x0202,
+ LEQUAL : 0x0203,
+ GREATER : 0x0204,
+ NOTEQUAL : 0x0205,
+ GEQUAL : 0x0206,
+ ALWAYS : 0x0207,
+
+ /* StencilOp */
+ /* ZERO */
+ KEEP : 0x1E00,
+ REPLACE : 0x1E01,
+ INCR : 0x1E02,
+ DECR : 0x1E03,
+ INVERT : 0x150A,
+ INCR_WRAP : 0x8507,
+ DECR_WRAP : 0x8508,
+
+ /* StringName */
+ VENDOR : 0x1F00,
+ RENDERER : 0x1F01,
+ VERSION : 0x1F02,
+
+ /* TextureMagFilter */
+ NEAREST : 0x2600,
+ LINEAR : 0x2601,
+
+ /* TextureMinFilter */
+ /* NEAREST */
+ /* LINEAR */
+ NEAREST_MIPMAP_NEAREST : 0x2700,
+ LINEAR_MIPMAP_NEAREST : 0x2701,
+ NEAREST_MIPMAP_LINEAR : 0x2702,
+ LINEAR_MIPMAP_LINEAR : 0x2703,
+
+ /* TextureParameterName */
+ TEXTURE_MAG_FILTER : 0x2800,
+ TEXTURE_MIN_FILTER : 0x2801,
+ TEXTURE_WRAP_S : 0x2802,
+ TEXTURE_WRAP_T : 0x2803,
+
+ /* TextureTarget */
+ TEXTURE_2D : 0x0DE1,
+ TEXTURE : 0x1702,
+
+ TEXTURE_CUBE_MAP : 0x8513,
+ TEXTURE_BINDING_CUBE_MAP : 0x8514,
+ TEXTURE_CUBE_MAP_POSITIVE_X : 0x8515,
+ TEXTURE_CUBE_MAP_NEGATIVE_X : 0x8516,
+ TEXTURE_CUBE_MAP_POSITIVE_Y : 0x8517,
+ TEXTURE_CUBE_MAP_NEGATIVE_Y : 0x8518,
+ TEXTURE_CUBE_MAP_POSITIVE_Z : 0x8519,
+ TEXTURE_CUBE_MAP_NEGATIVE_Z : 0x851A,
+ MAX_CUBE_MAP_TEXTURE_SIZE : 0x851C,
+
+ /* TextureUnit */
+ TEXTURE0 : 0x84C0,
+ TEXTURE1 : 0x84C1,
+ TEXTURE2 : 0x84C2,
+ TEXTURE3 : 0x84C3,
+ TEXTURE4 : 0x84C4,
+ TEXTURE5 : 0x84C5,
+ TEXTURE6 : 0x84C6,
+ TEXTURE7 : 0x84C7,
+ TEXTURE8 : 0x84C8,
+ TEXTURE9 : 0x84C9,
+ TEXTURE10 : 0x84CA,
+ TEXTURE11 : 0x84CB,
+ TEXTURE12 : 0x84CC,
+ TEXTURE13 : 0x84CD,
+ TEXTURE14 : 0x84CE,
+ TEXTURE15 : 0x84CF,
+ TEXTURE16 : 0x84D0,
+ TEXTURE17 : 0x84D1,
+ TEXTURE18 : 0x84D2,
+ TEXTURE19 : 0x84D3,
+ TEXTURE20 : 0x84D4,
+ TEXTURE21 : 0x84D5,
+ TEXTURE22 : 0x84D6,
+ TEXTURE23 : 0x84D7,
+ TEXTURE24 : 0x84D8,
+ TEXTURE25 : 0x84D9,
+ TEXTURE26 : 0x84DA,
+ TEXTURE27 : 0x84DB,
+ TEXTURE28 : 0x84DC,
+ TEXTURE29 : 0x84DD,
+ TEXTURE30 : 0x84DE,
+ TEXTURE31 : 0x84DF,
+ ACTIVE_TEXTURE : 0x84E0,
+
+ /* TextureWrapMode */
+ REPEAT : 0x2901,
+ CLAMP_TO_EDGE : 0x812F,
+ MIRRORED_REPEAT : 0x8370,
+
+ /* Uniform Types */
+ FLOAT_VEC2 : 0x8B50,
+ FLOAT_VEC3 : 0x8B51,
+ FLOAT_VEC4 : 0x8B52,
+ INT_VEC2 : 0x8B53,
+ INT_VEC3 : 0x8B54,
+ INT_VEC4 : 0x8B55,
+ BOOL : 0x8B56,
+ BOOL_VEC2 : 0x8B57,
+ BOOL_VEC3 : 0x8B58,
+ BOOL_VEC4 : 0x8B59,
+ FLOAT_MAT2 : 0x8B5A,
+ FLOAT_MAT3 : 0x8B5B,
+ FLOAT_MAT4 : 0x8B5C,
+ SAMPLER_2D : 0x8B5E,
+ SAMPLER_CUBE : 0x8B60,
+
+ /* Vertex Arrays */
+ VERTEX_ATTRIB_ARRAY_ENABLED : 0x8622,
+ VERTEX_ATTRIB_ARRAY_SIZE : 0x8623,
+ VERTEX_ATTRIB_ARRAY_STRIDE : 0x8624,
+ VERTEX_ATTRIB_ARRAY_TYPE : 0x8625,
+ VERTEX_ATTRIB_ARRAY_NORMALIZED : 0x886A,
+ VERTEX_ATTRIB_ARRAY_POINTER : 0x8645,
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : 0x889F,
+
+ /* Shader Source */
+ COMPILE_STATUS : 0x8B81,
+
+ /* Shader Precision-Specified Types */
+ LOW_FLOAT : 0x8DF0,
+ MEDIUM_FLOAT : 0x8DF1,
+ HIGH_FLOAT : 0x8DF2,
+ LOW_INT : 0x8DF3,
+ MEDIUM_INT : 0x8DF4,
+ HIGH_INT : 0x8DF5,
+
+ /* Framebuffer Object. */
+ FRAMEBUFFER : 0x8D40,
+ RENDERBUFFER : 0x8D41,
+
+ RGBA4 : 0x8056,
+ RGB5_A1 : 0x8057,
+ RGB565 : 0x8D62,
+ DEPTH_COMPONENT16 : 0x81A5,
+ STENCIL_INDEX : 0x1901,
+ STENCIL_INDEX8 : 0x8D48,
+ DEPTH_STENCIL : 0x84F9,
+
+ RENDERBUFFER_WIDTH : 0x8D42,
+ RENDERBUFFER_HEIGHT : 0x8D43,
+ RENDERBUFFER_INTERNAL_FORMAT : 0x8D44,
+ RENDERBUFFER_RED_SIZE : 0x8D50,
+ RENDERBUFFER_GREEN_SIZE : 0x8D51,
+ RENDERBUFFER_BLUE_SIZE : 0x8D52,
+ RENDERBUFFER_ALPHA_SIZE : 0x8D53,
+ RENDERBUFFER_DEPTH_SIZE : 0x8D54,
+ RENDERBUFFER_STENCIL_SIZE : 0x8D55,
+
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : 0x8CD0,
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : 0x8CD1,
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : 0x8CD2,
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : 0x8CD3,
+
+ COLOR_ATTACHMENT0 : 0x8CE0,
+ DEPTH_ATTACHMENT : 0x8D00,
+ STENCIL_ATTACHMENT : 0x8D20,
+ DEPTH_STENCIL_ATTACHMENT : 0x821A,
+
+ NONE : 0,
+
+ FRAMEBUFFER_COMPLETE : 0x8CD5,
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT : 0x8CD6,
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : 0x8CD7,
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS : 0x8CD9,
+ FRAMEBUFFER_UNSUPPORTED : 0x8CDD,
+
+ FRAMEBUFFER_BINDING : 0x8CA6,
+ RENDERBUFFER_BINDING : 0x8CA7,
+ MAX_RENDERBUFFER_SIZE : 0x84E8,
+
+ INVALID_FRAMEBUFFER_OPERATION : 0x0506,
+
+ /* WebGL-specific enums */
+ UNPACK_FLIP_Y_WEBGL : 0x9240,
+ UNPACK_PREMULTIPLY_ALPHA_WEBGL : 0x9241,
+ CONTEXT_LOST_WEBGL : 0x9242,
+ UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243,
+ BROWSER_DEFAULT_WEBGL : 0x9244,
+
+ items: {},
+ id: 0,
+ getExtension: function() { return 1 },
+ createBuffer: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'buffer',
+ };
+ return id;
+ },
+ deleteBuffer: function(){},
+ bindBuffer: function(){},
+ bufferData: function(){},
+ getParameter: function(pname) {
+ switch(pname) {
+ case /* GL_VENDOR */ 0x1F00: return 'FakeShellGLVendor';
+ case /* GL_RENDERER */ 0x1F01: return 'FakeShellGLRenderer';
+ case /* GL_VERSION */ 0x1F02: return '0.0.1';
+ case /* GL_MAX_TEXTURE_SIZE */ 0x0D33: return 16384;
+ case /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 0x851C: return 16384;
+ case /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ 0x84FF: return 16;
+ case /* GL_MAX_TEXTURE_IMAGE_UNITS_NV */ 0x8872: return 16;
+ case /* GL_MAX_VERTEX_UNIFORM_VECTORS */ 0x8DFB: return 4096;
+ case /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ 0x8DFD: return 4096;
+ case /* GL_MAX_VARYING_VECTORS */ 0x8DFC: return 32;
+ case /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 0x8B4D: return 32;
+ default: throw 'getParameter ' + pname;
+ }
+ },
+ getSupportedExtensions: function() {
+ return ["OES_texture_float", "OES_standard_derivatives", "EXT_texture_filter_anisotropic", "MOZ_EXT_texture_filter_anisotropic", "MOZ_WEBGL_lose_context", "MOZ_WEBGL_compressed_texture_s3tc", "MOZ_WEBGL_depth_texture"];
+ },
+ createShader: function(type) {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'shader',
+ type: type,
+ };
+ return id;
+ },
+ getShaderParameter: function(shader, pname) {
+ switch(pname) {
+ case /* GL_SHADER_TYPE */ 0x8B4F: return this.items[shader].type;
+ case /* GL_COMPILE_STATUS */ 0x8B81: return true;
+ default: throw 'getShaderParameter ' + pname;
+ }
+ },
+ shaderSource: function(){},
+ compileShader: function(){},
+ createProgram: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'program',
+ shaders: [],
+ };
+ return id;
+ },
+ attachShader: function(program, shader) {
+ this.items[program].shaders.push(shader);
+ },
+ bindAttribLocation: function(){},
+ linkProgram: function(){},
+ getProgramParameter: function(program, pname) {
+ switch(pname) {
+ case /* LINK_STATUS */ 0x8B82: return true;
+ case /* ACTIVE_UNIFORMS */ 0x8B86: return 4;
+ default: throw 'getProgramParameter ' + pname;
+ }
+ },
+ deleteShader: function(){},
+ deleteProgram: function(){},
+ viewport: function(){},
+ clearColor: function(){},
+ clearDepth: function(){},
+ depthFunc: function(){},
+ enable: function(){},
+ disable: function(){},
+ frontFace: function(){},
+ cullFace: function(){},
+ activeTexture: function(){},
+ createTexture: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'texture',
+ };
+ return id;
+ },
+ deleteTexture: function(){},
+ boundTextures: {},
+ bindTexture: function(target, texture) {
+ this.boundTextures[target] = texture;
+ },
+ texParameteri: function(){},
+ pixelStorei: function(){},
+ texImage2D: function(){},
+ compressedTexImage2D: function(){},
+ useProgram: function(){},
+ getUniformLocation: function() {
+ return null;
+ },
+ getActiveUniform: function(program, index) {
+ return {
+ size: 1,
+ type: /* INT_VEC3 */ 0x8B54,
+ name: 'activeUniform' + index,
+ };
+ },
+ clear: function(){},
+ uniform4fv: function(){},
+ uniform1i: function(){},
+ getAttribLocation: function() { return 1 },
+ vertexAttribPointer: function(){},
+ enableVertexAttribArray: function(){},
+ disableVertexAttribArray: function(){},
+ drawElements: function(){},
+ drawArrays: function(){},
+ depthMask: function(){},
+ depthRange: function(){},
+ bufferSubData: function(){},
+ blendFunc: function(){},
+ createFramebuffer: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'framebuffer',
+ shaders: [],
+ };
+ return id;
+ },
+ bindFramebuffer: function(){},
+ framebufferTexture2D: function(){},
+ checkFramebufferStatus: function() {
+ return /* FRAMEBUFFER_COMPLETE */ 0x8CD5;
+ },
+ createRenderbuffer: function() {
+ var id = this.id++;
+ this.items[id] = {
+ which: 'renderbuffer',
+ shaders: [],
+ };
+ return id;
+ },
+ bindRenderbuffer: function(){},
+ renderbufferStorage: function(){},
+ framebufferRenderbuffer: function(){},
+ };
+ }
+ case '2d': {
+ return {
+ drawImage: function(){},
+ getImageData: function(x, y, w, h) {
+ return {
+ width: w,
+ height: h,
+ data: new Uint8ClampedArray(w*h),
+ };
+ },
+ };
+ }
+ default: throw 'canvas.getContext: ' + which;
+ }
+ },
+ requestPointerLock: function() {
+ document.callEventListeners('pointerlockchange');
+ },
+ style: {},
+ eventListeners: {},
+ addEventListener: document.addEventListener,
+ callEventListeners: document.callEventListeners,
+ requestFullScreen: function() {
+ var that = this;
+ window.setTimeout(function() {
+ that.callEventListeners('fullscreenchange');
+ });
+ },
+ };
+ }
+ case 'status-text': case 'progress': {
+ return {};
+ }
+ default: throw 'getElementById: ' + id;
+ }
+ },
+ createElement: function(what) {
+ switch (what) {
+ case 'canvas': return document.getElementById(what);
+ case 'script': {
+ var ret = {};
+ window.setTimeout(function() {
+ print('loading script: ' + ret.src);
+ load(ret.src);
+ print(' script loaded.');
+ if (ret.onload) {
+ window.setTimeout(function() {
+ ret.onload(); // yeah yeah this might vanish
+ });
+ }
+ });
+ return ret;
+ }
+ default: throw 'createElement ' + what;
+ }
+ },
+ elements: {},
+ querySelector: function(id) {
+ if (!document.elements[id]) {
+ document.elements[id] = {
+ classList: {
+ add: function(){},
+ remove: function(){},
+ },
+ eventListeners: {},
+ addEventListener: document.addEventListener,
+ callEventListeners: document.callEventListeners,
+ };
+ };
+ return document.elements[id];
+ },
+ styleSheets: [{
+ cssRules: [],
+ insertRule: function(){},
+ }],
+ body: {
+ appendChild: function(){},
+ },
+ };
+ var alert = function(x) {
+ print(x);
+ };
+ var performance = {
+ now: function() {
+ // print('performance.now! ' + new Error().stack);
+ return Date.now(); // XXX XXX XXX
+ },
+ };
+ function fixPath(path) {
+ if (path[0] == '/') path = path.substring(1);
+ var dirsToDrop = %d; // go back to root dir if first_js is in a subdir
+ for (var i = 0; i < dirsToDrop; i++) {
+ path = '../' + path;
+ }
+ return path
+ }
+ var XMLHttpRequest = function() {
+ return {
+ open: function(mode, path, async) {
+ path = fixPath(path);
+ this.mode = mode;
+ this.path = path;
+ this.async = async;
+ },
+ send: function() {
+ if (!this.async) {
+ this.doSend();
+ } else {
+ var that = this;
+ window.setTimeout(function() {
+ that.doSend();
+ if (that.onload) that.onload();
+ }, 0);
+ }
+ },
+ doSend: function() {
+ if (this.responseType == 'arraybuffer') {
+ this.response = read(this.path, 'binary');
+ } else {
+ this.responseText = read(this.path);
+ }
+ },
+ };
+ };
+ var Audio = function() {
+ return {
+ play: function(){},
+ pause: function(){},
+ cloneNode: function() {
+ return this;
+ },
+ };
+ };
+ var Image = function() {
+ var that = this;
+ window.setTimeout(function() {
+ that.complete = true;
+ that.width = 64;
+ that.height = 64;
+ if (that.onload) that.onload();
+ });
+ };
+ var Worker = function(workerPath) {
+ workerPath = fixPath(workerPath);
+ var workerCode = read(workerPath);
+ workerCode = workerCode.replace(/Module/g, 'zzModuleyy' + (Worker.id++)). // prevent collision with the global Module object. Note that this becomes global, so we need unique ids
+ replace(/Date.now/g, 'Recorder.dnow'). // recorded values are just for the "main thread" - workers were not recorded, and should not consume
+ replace(/performance.now/g, 'Recorder.pnow').
+ replace(/Math.random/g, 'Recorder.random').
+ replace(/\nonmessage = /, '\nvar onmessage = '); // workers commonly do "onmessage = ", we need to varify that to sandbox
+ print('loading worker ' + workerPath + ' : ' + workerCode.substring(0, 50));
+ eval(workerCode); // will implement onmessage()
+
+ function duplicateJSON(json) {
+ function handleTypedArrays(key, value) {
+ if (value && value.toString && value.toString().substring(0, 8) == '[object ' && value.length && value.byteLength) {
+ return Array.prototype.slice.call(value);
+ }
+ return value;
+ }
+ return JSON.parse(JSON.stringify(json, handleTypedArrays))
+ }
+ this.terminate = function(){};
+ this.postMessage = function(msg) {
+ msg.messageId = Worker.messageId++;
+ print('main thread sending message ' + msg.messageId + ' to worker ' + workerPath);
+ window.setTimeout(function() {
+ print('worker ' + workerPath + ' receiving message ' + msg.messageId);
+ onmessage({ data: duplicateJSON(msg) });
+ });
+ };
+ var thisWorker = this;
+ var postMessage = function(msg) {
+ msg.messageId = Worker.messageId++;
+ print('worker ' + workerPath + ' sending message ' + msg.messageId);
+ window.setTimeout(function() {
+ print('main thread receiving message ' + msg.messageId + ' from ' + workerPath);
+ thisWorker.onmessage({ data: duplicateJSON(msg) });
+ });
+ };
+ };
+ Worker.id = 0;
+ Worker.messageId = 0;
+ var screen = {
+ width: 800,
+ height: 600,
+ availWidth: 800,
+ availHeight: 600,
+ };
+ var console = {
+ log: function(x) {
+ print(x);
+ },
+ };
+ var MozBlobBuilder = function() {
+ this.data = new Uint8Array(0);
+ this.append = function(buffer) {
+ var data = new Uint8Array(buffer);
+ var combined = new Uint8Array(this.data.length + data.length);
+ combined.set(this.data);
+ combined.set(data, this.data.length);
+ this.data = combined;
+ };
+ this.getBlob = function() {
+ return this.data.buffer; // return the buffer as a "blob". XXX We might need to change this if it is not opaque
+ };
+ };
+}
+
+var Recorder = (function() {
+ var recorder;
+ var init = 'reproduce=';
+ var initLocation = window.location.search.indexOf(init);
+ var replaying = initLocation >= 0;
+ var raf = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'];
+ if (!replaying) {
+ // Prepare to record
+ recorder = {};
+ // Start
+ recorder.frameCounter = 0; // the frame counter is used to know when to replay events
+ recorder.start = function() {
+ alert("Starting recording! Don't forget to Recorder.finish() afterwards!");
+ function count() {
+ recorder.frameCounter++;
+ raf(count);
+ }
+ count();
+ recorder.started = true;
+ };
+ // Math.random
+ recorder.randoms = [];
+ recorder.random = Math.random;
+ Math.random = function() {
+ var ret = recorder.random();
+ recorder.randoms.push(ret);
+ return ret;
+ };
+ // Date.now, performance.now
+ recorder.dnows = [];
+ recorder.dnow = Date.now;
+ Date.now = function() {
+ var ret = recorder.dnow();
+ recorder.dnows.push(ret);
+ return ret;
+ };
+ recorder.pnows = [];
+ recorder.pnow = performance.now;
+ performance.now = function() {
+ var ret = recorder.pnow();
+ recorder.pnows.push(ret);
+ return ret;
+ };
+ // Events
+ recorder.devents = []; // document events
+ recorder.onEvent = function(which, callback) {
+ document['on' + which] = function(event) {
+ if (!recorder.started) return true;
+ event.frameCounter = recorder.frameCounter;
+ recorder.devents.push(event);
+ return callback(event); // XXX do we need to record the return value?
+ };
+ };
+ recorder.tevents = []; // custom-target events. Currently we assume a single such custom target (aside from document), e.g., a canvas for the game.
+ recorder.addListener = function(target, which, callback, arg) {
+ target.addEventListener(which, function(event) {
+ if (!recorder.started) return true;
+ event.frameCounter = recorder.frameCounter;
+ recorder.tevents.push(event);
+ return callback(event); // XXX do we need to record the return value?
+ }, arg);
+ };
+ // Finish
+ recorder.finish = function() {
+ // Reorder data because pop() is faster than shift()
+ recorder.randoms.reverse();
+ recorder.dnows.reverse();
+ recorder.pnows.reverse();
+ recorder.devents.reverse();
+ recorder.tevents.reverse();
+ // Make JSON.stringify work on data from native event objects (and only store relevant ones)
+ var importantProperties = {
+ type: 1,
+ movementX: 1, mozMovementX: 1, webkitMovementX: 1,
+ movementY: 1, mozMovementY: 1, webkitMovementY: 1,
+ detail: 1,
+ wheelDelta: 1,
+ pageX: 1,
+ pageY: 1,
+ button: 1,
+ keyCode: 1,
+ frameCounter: 1
+ };
+ function importantize(event) {
+ var ret = {};
+ for (var prop in importantProperties) {
+ if (prop in event) {
+ ret[prop] = event[prop];
+ }
+ }
+ return ret;
+ }
+ recorder.devents = recorder.devents.map(importantize);
+ recorder.tevents = recorder.tevents.map(importantize);
+ // Write out
+ alert('Writing out data, remember to save!');
+ setTimeout(function() {
+ document.open();
+ document.write(JSON.stringify(recorder));
+ document.close();
+ }, 0);
+ return '.';
+ };
+ } else {
+ // Load recording
+ var dataPath = window.location.search.substring(initLocation + init.length);
+ var baseURL = window.location.toString().replace('://', 'cheez999').split('?')[0].split('/').slice(0, -1).join('/').replace('cheez999', '://');
+ if (baseURL[baseURL.length-1] != '/') baseURL += '/';
+ var path = baseURL + dataPath;
+ alert('Loading replay from ' + path);
+ var request = new XMLHttpRequest();
+ request.open('GET', path, false);
+ request.send();
+ var raw = request.responseText;
+ raw = raw.substring(raw.indexOf('{'), raw.lastIndexOf('}')+1); // remove <html> etc
+ recorder = JSON.parse(raw);
+ // prepare to replay
+ // Start
+ recorder.frameCounter = 0; // the frame counter is used to know when to replay events
+ recorder.start = function() {
+ function count() {
+ recorder.frameCounter++;
+ raf(count);
+ // replay relevant events for this frame
+ while (recorder.devents.length && recorder.devents[recorder.devents.length-1].frameCounter <= recorder.frameCounter) {
+ var event = recorder.devents.pop();
+ recorder['on' + event.type](event);
+ }
+ while (recorder.tevents.length && recorder.tevents[recorder.tevents.length-1].frameCounter <= recorder.frameCounter) {
+ var event = recorder.tevents.pop();
+ recorder['event' + event.type](event);
+ }
+ }
+ count();
+ };
+ // Math.random
+ recorder.random = Math.random;
+ Math.random = function() {
+ if (recorder.randoms.length > 0) {
+ return recorder.randoms.pop();
+ } else {
+ recorder.finish();
+ throw 'consuming too many values!';
+ }
+ };
+ // Date.now, performance.now
+ recorder.dnow = Date.now;
+ Date.now = function() {
+ if (recorder.dnows.length > 0) {
+ return recorder.dnows.pop();
+ } else {
+ recorder.finish();
+ throw 'consuming too many values!';
+ }
+ };
+ var pnow = performance.now || performance.webkitNow || performance.mozNow || performance.oNow || performance.msNow || dnow;
+ recorder.pnow = function() { return pnow.call(performance) };
+ performance.now = function() {
+ if (recorder.pnows.length > 0) {
+ return recorder.pnows.pop();
+ } else {
+ recorder.finish();
+ throw 'consuming too many values!';
+ }
+ };
+ // Events
+ recorder.onEvent = function(which, callback) {
+ recorder['on' + which] = callback;
+ };
+ recorder.eventCallbacks = {};
+ recorder.addListener = function(target, which, callback, arg) {
+ recorder['event' + which] = callback;
+ };
+ recorder.onFinish = [];
+ // Benchmarking hooks - emscripten specific
+ setTimeout(function() {
+ var totalTime = 0;
+ var totalSquared = 0;
+ var iterations = 0;
+ var maxTime = 0;
+ var curr = 0;
+ Module.preMainLoop = function() {
+ curr = recorder.pnow();
+ }
+ Module.postMainLoop = function() {
+ var time = recorder.pnow() - curr;
+ totalTime += time;
+ totalSquared += time*time;
+ maxTime = Math.max(maxTime, time);
+ iterations++;
+ };
+ recorder.onFinish.push(function() {
+ var mean = totalTime / iterations;
+ var meanSquared = totalSquared / iterations;
+ console.log('mean frame : ' + mean + ' ms');
+ console.log('frame std dev: ' + Math.sqrt(meanSquared - (mean*mean)) + ' ms');
+ console.log('max frame : ' + maxTime + ' ms');
+ });
+ });
+ // Finish
+ recorder.finish = function() {
+ recorder.onFinish.forEach(function(finish) {
+ finish();
+ });
+ };
+ }
+ recorder.replaying = replaying;
+ return recorder;
+})();
+