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authorRémi Papillié <remi.papillie@gmail.com>2013-10-07 00:22:52 +0200
committerRemi Papillie <remi.papillie@gmail.com>2013-10-13 12:41:26 +0200
commit2a9d0ee1ee287a8a483740a326fd5af19c70d66a (patch)
tree256445e07b6031d492163127e420c68bbc0836dc /src
parent250b58cb097921fe9a13b2a217e56d339c152a17 (diff)
Switched off antialiasing by default for WebGL contexts.
Allowed customization of context attributes through Browser.createContext().
Diffstat (limited to 'src')
-rw-r--r--src/library_browser.js20
1 files changed, 15 insertions, 5 deletions
diff --git a/src/library_browser.js b/src/library_browser.js
index dd60a581..1c2f2e7f 100644
--- a/src/library_browser.js
+++ b/src/library_browser.js
@@ -225,7 +225,7 @@ mergeInto(LibraryManager.library, {
}
},
- createContext: function(canvas, useWebGL, setInModule) {
+ createContext: function(canvas, useWebGL, setInModule, webGLContextAttributes) {
#if !USE_TYPED_ARRAYS
if (useWebGL) {
Module.print('(USE_TYPED_ARRAYS needs to be enabled for WebGL)');
@@ -235,12 +235,22 @@ mergeInto(LibraryManager.library, {
var ctx;
try {
if (useWebGL) {
- ctx = canvas.getContext('experimental-webgl', {
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
#if GL_TESTING
- preserveDrawingBuffer: true,
+ contextAttributes.preserveDrawingBuffer = true
#endif
- alpha: false
- });
+
+ ctx = canvas.getContext('experimental-webgl', contextAttributes);
} else {
ctx = canvas.getContext('2d');
}