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authorAlon Zakai <alonzakai@gmail.com>2013-03-18 15:05:12 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-03-18 15:07:17 -0700
commit9642a5128f37371565b53450c8428103b59500f8 (patch)
tree9b5beeb543dde01f91c6e4bb584a9c43a45b89fc /src/settings.js
parent5685df86fd3a64f5b0e4acfbebab39559b96455d (diff)
check for utf and avoid the overhead if not necessary; remove UTF_STRING_SUPPORT
Diffstat (limited to 'src/settings.js')
-rw-r--r--src/settings.js2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/settings.js b/src/settings.js
index c7ed7cd2..97963ac5 100644
--- a/src/settings.js
+++ b/src/settings.js
@@ -173,8 +173,6 @@ var GL_UNSAFE_OPTS = 1; // Enables some potentially-unsafe optimizations in GL e
var FULL_ES2 = 0; // Forces support for all GLES2 features, not just the WebGL-friendly subset.
var FORCE_GL_EMULATION = 0; // Forces inclusion of full GL emulation code.
-var UTF_STRING_SUPPORT = 1; // Perform utf-8 conversion between C and JS strings (adds overhead in such conversions)
-
var DISABLE_EXCEPTION_CATCHING = 0; // Disables generating code to actually catch exceptions. If the code you
// are compiling does not actually rely on catching exceptions (but the
// compiler generates code for it, maybe because of stdlibc++ stuff),