diff options
author | Anthony Pesch <inolen@gmail.com> | 2013-08-12 12:47:47 -0700 |
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committer | Anthony Pesch <inolen@gmail.com> | 2013-08-12 12:47:47 -0700 |
commit | 7caa4278ef41b0c0f8192d8b5ce94f1addd068f8 (patch) | |
tree | cee430d3d5d956fda5b8cf11cb26907756c9e1a8 /src/library_openal.js | |
parent | 846fb98f0ac29dc556c80b606ce7e6e9c1c8afae (diff) |
moved OpenAL helper functions to AL object
Diffstat (limited to 'src/library_openal.js')
-rw-r--r-- | src/library_openal.js | 263 |
1 files changed, 130 insertions, 133 deletions
diff --git a/src/library_openal.js b/src/library_openal.js index c55415b8..1be5e372 100644 --- a/src/library_openal.js +++ b/src/library_openal.js @@ -6,7 +6,128 @@ var LibraryOpenAL = { contexts: [], currentContext: null, QUEUE_INTERVAL: 25, - QUEUE_LOOKAHEAD: 100 + QUEUE_LOOKAHEAD: 100, + + updateSources: function(context) { + for (var i = 0; i < context.src.length; i++) { + AL.updateSource(context.src[i]); + } + }, + + updateSource: function(src) { +#if OPENAL_DEBUG + var idx = AL.currentContext.src.indexOf(src); +#endif + if (src.state !== 0x1012 /* AL_PLAYING */) { + return; + } + + var currentTime = AL.currentContext.ctx.currentTime; + var startTime = src.bufferPosition; + + for (var i = src.buffersPlayed; i < src.queue.length; i++) { + var entry = src.queue[i]; + + var startOffset = startTime - currentTime; + var endTime = startTime + entry.buffer.duration; + + // Clean up old buffers. + if (currentTime >= endTime) { + // Update our location in the queue. + src.bufferPosition = endTime; + src.buffersPlayed = i + 1; + + // Stop / restart the source when we hit the end. + if (src.buffersPlayed >= src.queue.length) { + if (src.loop) { + AL.setSourceState(src, 0x1012 /* AL_PLAYING */); + } else { + AL.setSourceState(src, 0x1014 /* AL_STOPPED */); + } + } + } + // Process all buffers that'll be played before the next tick. + else if (startOffset < (AL.QUEUE_LOOKAHEAD / 1000) && !entry.src) { + // If the start offset is negative, we need to offset the actual buffer. + var offset = Math.abs(Math.min(startOffset, 0)); + + entry.src = AL.currentContext.ctx.createBufferSource(); + entry.src.buffer = entry.buffer; + entry.src.connect(src.gain); + entry.src.start(startTime, offset); + +#if OPENAL_DEBUG + console.log('updateSource queuing buffer ' + i + ' for source ' + idx + ' at ' + startTime + ' (offset by ' + offset + ')'); +#endif + } + + startTime = endTime; + } + }, + + setSourceState: function(src, state) { +#if OPENAL_DEBUG + var idx = AL.currentContext.src.indexOf(src); +#endif + if (state === 0x1012 /* AL_PLAYING */) { + if (src.state !== 0x1013 /* AL_PAUSED */) { + src.state = 0x1012 /* AL_PLAYING */; + // Reset our position. + src.bufferPosition = AL.currentContext.ctx.currentTime; + src.buffersPlayed = 0; +#if OPENAL_DEBUG + console.log('setSourceState resetting and playing source ' + idx); +#endif + } else { + src.state = 0x1012 /* AL_PLAYING */; + // Use the current offset from src.bufferPosition to resume at the correct point. + src.bufferPosition = AL.currentContext.ctx.currentTime - src.bufferPosition; +#if OPENAL_DEBUG + console.log('setSourceState resuming source ' + idx + ' at ' + src.bufferPosition.toFixed(4)); +#endif + } + AL.stopSourceQueue(src); + AL.updateSource(src); + } else if (state === 0x1013 /* AL_PAUSED */) { + if (src.state === 0x1012 /* AL_PLAYING */) { + src.state = 0x1013 /* AL_PAUSED */; + // Store off the current offset to restore with on resume. + src.bufferPosition = AL.currentContext.ctx.currentTime - src.bufferPosition; + AL.stopSourceQueue(src); +#if OPENAL_DEBUG + console.log('setSourceState pausing source ' + idx + ' at ' + src.bufferPosition.toFixed(4)); +#endif + } + } else if (state === 0x1014 /* AL_STOPPED */) { + if (src.state !== 0x1011 /* AL_INITIAL */) { + src.state = 0x1014 /* AL_STOPPED */; + src.buffersPlayed = src.queue.length; + AL.stopSourceQueue(src); +#if OPENAL_DEBUG + console.log('setSourceState stopping source ' + idx); +#endif + } + } else if (state == 0x1011 /* AL_INITIAL */) { + if (src.state !== 0x1011 /* AL_INITIAL */) { + src.state = 0x1011 /* AL_INITIAL */; + src.bufferPosition = 0; + src.buffersPlayed = 0; +#if OPENAL_DEBUG + console.log('setSourceState initializing source ' + idx); +#endif + } + } + }, + + stopSourceQueue: function(src) { + for (var i = 0; i < src.queue.length; i++) { + var entry = src.queue[i]; + if (entry.src) { + entry.src.stop(0); + entry.src = null; + } + } + } }, alcProcessContext: function(context) {}, @@ -85,7 +206,7 @@ var LibraryOpenAL = { err: 0, src: [], buf: [], - interval: setInterval(function() { _updateSources(context); }, AL.QUEUE_INTERVAL) + interval: setInterval(function() { AL.updateSources(context); }, AL.QUEUE_INTERVAL) }; AL.contexts.push(context); return AL.contexts.length; @@ -94,130 +215,6 @@ var LibraryOpenAL = { } }, - updateSources__deps: ['updateSource'], - updateSources: function(context) { - for (var i = 0; i < context.src.length; i++) { - _updateSource(context.src[i]); - } - }, - - updateSource__deps: ['setSourceState'], - updateSource: function(src) { -#if OPENAL_DEBUG - var idx = AL.currentContext.src.indexOf(src); -#endif - if (src.state !== 0x1012 /* AL_PLAYING */) { - return; - } - - var currentTime = AL.currentContext.ctx.currentTime; - var startTime = src.bufferPosition; - - for (var i = src.buffersPlayed; i < src.queue.length; i++) { - var entry = src.queue[i]; - - var startOffset = startTime - currentTime; - var endTime = startTime + entry.buffer.duration; - - // Clean up old buffers. - if (currentTime >= endTime) { - // Update our location in the queue. - src.bufferPosition = endTime; - src.buffersPlayed = i + 1; - - // Stop / restart the source when we hit the end. - if (src.buffersPlayed >= src.queue.length) { - if (src.loop) { - _setSourceState(src, 0x1012 /* AL_PLAYING */); - } else { - _setSourceState(src, 0x1014 /* AL_STOPPED */); - } - } - } - // Process all buffers that'll be played before the next tick. - else if (startOffset < (AL.QUEUE_LOOKAHEAD / 1000) && !entry.src) { - // If the start offset is negative, we need to offset the actual buffer. - var offset = Math.abs(Math.min(startOffset, 0)); - - entry.src = AL.currentContext.ctx.createBufferSource(); - entry.src.buffer = entry.buffer; - entry.src.connect(src.gain); - entry.src.start(startTime, offset); - -#if OPENAL_DEBUG - console.log('updateSource queuing buffer ' + i + ' for source ' + idx + ' at ' + startTime + ' (offset by ' + offset + ')'); -#endif - } - - startTime = endTime; - } - }, - - setSourceState__deps: ['updateSource', 'stopSourceQueue'], - setSourceState: function(src, state) { -#if OPENAL_DEBUG - var idx = AL.currentContext.src.indexOf(src); -#endif - if (state === 0x1012 /* AL_PLAYING */) { - if (src.state !== 0x1013 /* AL_PAUSED */) { - src.state = 0x1012 /* AL_PLAYING */; - // Reset our position. - src.bufferPosition = AL.currentContext.ctx.currentTime; - src.buffersPlayed = 0; -#if OPENAL_DEBUG - console.log('setSourceState resetting and playing source ' + idx); -#endif - } else { - src.state = 0x1012 /* AL_PLAYING */; - // Use the current offset from src.bufferPosition to resume at the correct point. - src.bufferPosition = AL.currentContext.ctx.currentTime - src.bufferPosition; -#if OPENAL_DEBUG - console.log('setSourceState resuming source ' + idx + ' at ' + src.bufferPosition.toFixed(4)); -#endif - } - _stopSourceQueue(src); - _updateSource(src); - } else if (state === 0x1013 /* AL_PAUSED */) { - if (src.state === 0x1012 /* AL_PLAYING */) { - src.state = 0x1013 /* AL_PAUSED */; - // Store off the current offset to restore with on resume. - src.bufferPosition = AL.currentContext.ctx.currentTime - src.bufferPosition; - _stopSourceQueue(src); -#if OPENAL_DEBUG - console.log('setSourceState pausing source ' + idx + ' at ' + src.bufferPosition.toFixed(4)); -#endif - } - } else if (state === 0x1014 /* AL_STOPPED */) { - if (src.state !== 0x1011 /* AL_INITIAL */) { - src.state = 0x1014 /* AL_STOPPED */; - src.buffersPlayed = src.queue.length; - _stopSourceQueue(src); -#if OPENAL_DEBUG - console.log('setSourceState stopping source ' + idx); -#endif - } - } else if (state == 0x1011 /* AL_INITIAL */) { - if (src.state !== 0x1011 /* AL_INITIAL */) { - src.state = 0x1011 /* AL_INITIAL */; - src.bufferPosition = 0; - src.buffersPlayed = 0; -#if OPENAL_DEBUG - console.log('setSourceState initializing source ' + idx); -#endif - } - } - }, - - stopSourceQueue: function(src) { - for (var i = 0; i < src.queue.length; i++) { - var entry = src.queue[i]; - if (entry.src) { - entry.src.stop(0); - entry.src = null; - } - } - }, - alGetError: function() { if (!AL.currentContext) { return 0xA004 /* AL_INVALID_OPERATION */; @@ -336,7 +333,7 @@ var LibraryOpenAL = { } else { src.queue = [{ buffer: buffer }]; } - _updateSource(src); + AL.updateSource(src); break; case 0x202 /* AL_SOURCE_RELATIVE */: if (value === 1 /* AL_TRUE */) { @@ -505,7 +502,7 @@ var LibraryOpenAL = { src.queue.push({ buffer: buffer, src: null }); } - _updateSource(src); + AL.updateSource(src); }, alSourceUnqueueBuffers__deps: ["updateSource"], @@ -544,7 +541,7 @@ var LibraryOpenAL = { src.buffersPlayed--; } - _updateSource(src); + AL.updateSource(src); }, alDeleteBuffers: function(count, buffers) @@ -687,7 +684,7 @@ var LibraryOpenAL = { AL.currentContext.err = 0xA001 /* AL_INVALID_NAME */; return; } - _setSourceState(src, 0x1012 /* AL_PLAYING */); + AL.setSourceState(src, 0x1012 /* AL_PLAYING */); }, alSourceStop__deps: ['setSourceState'], @@ -707,7 +704,7 @@ var LibraryOpenAL = { AL.currentContext.err = 0xA001 /* AL_INVALID_NAME */; return; } - _setSourceState(src, 0x1014 /* AL_STOPPED */); + AL.setSourceState(src, 0x1014 /* AL_STOPPED */); }, alSourcePause__deps: ['setSourceState'], @@ -727,7 +724,7 @@ var LibraryOpenAL = { AL.currentContext.err = 0xA001 /* AL_INVALID_NAME */; return; } - _setSourceState(src, 0x1013 /* AL_PAUSED */); + AL.setSourceState(src, 0x1013 /* AL_PAUSED */); }, alGetSourcei__deps: ['updateSource'], @@ -754,7 +751,7 @@ var LibraryOpenAL = { // so we also forcefully update the source when alGetSourcei is queried // to aid in the common scenario of application calling alGetSourcei(AL_BUFFERS_PROCESSED) // to recycle buffers. - _updateSource(src); + AL.updateSource(src); switch (param) { case 0x202 /* AL_SOURCE_RELATIVE */: |