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author | Jukka Jylänki <jujjyl@gmail.com> | 2013-11-25 15:55:58 +0200 |
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committer | Jukka Jylänki <jujjyl@gmail.com> | 2013-11-26 23:26:17 +0200 |
commit | e403f4e098247cf0aa80c20ed2cdb602a844a0f4 (patch) | |
tree | 01698ef6541c3ccbeda53116f837cfac1ed52385 | |
parent | fc5dd62fc359397245aca85b1cc847393ba5858f (diff) |
Fix GL logging message when GL_UNSAFE_OPTS is disabled.
-rw-r--r-- | src/library_gl.js | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/library_gl.js b/src/library_gl.js index d12fba49..1e8f2f2f 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -1808,7 +1808,7 @@ var LibraryGL = { // Add some emulation workarounds Module.printErr('WARNING: using emscripten GL emulation. This is a collection of limited workarounds, do not expect it to work.'); -#if GL_UNSAFE_OPTS == 0 +#if GL_UNSAFE_OPTS == 1 Module.printErr('WARNING: using emscripten GL emulation unsafe opts. If weirdness happens, try -s GL_UNSAFE_OPTS=0'); #endif @@ -3733,10 +3733,10 @@ var LibraryGL = { arrayBuffer = GL.currArrayBuffer; } +#if GL_UNSAFE_OPTS // If the array buffer is unchanged and the renderer as well, then we can avoid all the work here // XXX We use some heuristics here, and this may not work in all cases. Try disabling GL_UNSAFE_OPTS if you // have odd glitches -#if GL_UNSAFE_OPTS var lastRenderer = GL.immediate.lastRenderer; var canSkip = this == lastRenderer && arrayBuffer == GL.immediate.lastArrayBuffer && |