diff options
author | Alon Zakai <alonzakai@gmail.com> | 2012-04-03 16:23:24 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2012-04-03 16:23:24 -0700 |
commit | 80ed60983b3f9b51bf6d6622e44b08b894e7fd9d (patch) | |
tree | 0a2a53abf91c4795b7d9b08337979e8a6b6e8f82 | |
parent | 9cc7f9fa7a110e6c53f7df7583b40087459d5877 (diff) |
add another working glbook testcase
-rw-r--r-- | src/library_gl.js | 1 | ||||
-rw-r--r-- | tests/glbook/CH09_TextureCubemap.png | bin | 0 -> 3209 bytes | |||
-rw-r--r-- | tests/glbook/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.c | 31 | ||||
-rw-r--r-- | tests/glbook/Common/esShapes.c | 8 | ||||
-rw-r--r-- | tests/glbook/Common/esUtil.h | 2 | ||||
-rw-r--r-- | tests/glbook/Makefile | 4 | ||||
-rwxr-xr-x | tests/runner.py | 3 |
7 files changed, 34 insertions, 15 deletions
diff --git a/src/library_gl.js b/src/library_gl.js index d893acf0..f64073b6 100644 --- a/src/library_gl.js +++ b/src/library_gl.js @@ -1021,6 +1021,7 @@ var LibraryGLUT = { wrapper[prop] = function() { var printArgs = Array.prototype.slice.call(arguments).map(function(arg) { if (wrapper.objectMap[arg]) return '<' + arg + '|' + wrapper.objectMap[arg] + '>'; + if (arg.subarray) return '{' + arg + '|' + arg.length /*+ '|' + Array.prototype.slice.call(arg).toString().replace(/,/g, ', ')*/ + '}'; return arg; }); Module.printErr('[gl_f:' + prop + ':' + printArgs + ']'); diff --git a/tests/glbook/CH09_TextureCubemap.png b/tests/glbook/CH09_TextureCubemap.png Binary files differnew file mode 100644 index 00000000..b592b047 --- /dev/null +++ b/tests/glbook/CH09_TextureCubemap.png diff --git a/tests/glbook/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.c b/tests/glbook/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.c index b981d943..9f4a9017 100644 --- a/tests/glbook/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.c +++ b/tests/glbook/Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.c @@ -34,8 +34,9 @@ typedef struct int numIndices; GLfloat *vertices; GLfloat *normals; - GLuint *indices; + GLushort *indices; + GLuint vertPosObject, vertNormalObject, indicesObject; } UserData; /// @@ -143,7 +144,20 @@ int Init ( ESContext *esContext ) userData->numIndices = esGenSphere ( 20, 0.75f, &userData->vertices, &userData->normals, NULL, &userData->indices ); - glClearColor ( 0.0f, 0.0f, 0.0f, 0.0f ); + // Generate the VBOs + glGenBuffers(1, &userData->vertPosObject); + glBindBuffer(GL_ARRAY_BUFFER, userData->vertPosObject); + glBufferData(GL_ARRAY_BUFFER, 21 * 21 * 4 * 3, userData->vertices, GL_STATIC_DRAW ); + + glGenBuffers(1, &userData->vertNormalObject); + glBindBuffer(GL_ARRAY_BUFFER, userData->vertNormalObject ); + glBufferData(GL_ARRAY_BUFFER, 21 * 21 * 4 * 3, userData->normals, GL_STATIC_DRAW ); + + glGenBuffers(1, &userData->indicesObject); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, userData->indicesObject ); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, 2 * userData->numIndices, userData->indices, GL_STATIC_DRAW ); + + glClearColor ( 0.0f, 0.0f, 0.0f, 1.0f ); return GL_TRUE; } @@ -167,11 +181,13 @@ void Draw ( ESContext *esContext ) glUseProgram ( userData->programObject ); // Load the vertex position - glVertexAttribPointer ( userData->positionLoc, 3, GL_FLOAT, - GL_FALSE, 0, userData->vertices ); + glBindBuffer ( GL_ARRAY_BUFFER, userData->vertPosObject ); + glVertexAttribPointer ( userData->positionLoc, 3, GL_FLOAT, + GL_FALSE, 0, 0 ); // Load the normal + glBindBuffer ( GL_ARRAY_BUFFER, userData->vertNormalObject ); glVertexAttribPointer ( userData->normalLoc, 3, GL_FLOAT, - GL_FALSE, 0, userData->normals ); + GL_FALSE, 0, 0 ); glEnableVertexAttribArray ( userData->positionLoc ); glEnableVertexAttribArray ( userData->normalLoc ); @@ -183,8 +199,9 @@ void Draw ( ESContext *esContext ) // Set the sampler texture unit to 0 glUniform1i ( userData->samplerLoc, 0 ); - glDrawElements ( GL_TRIANGLES, userData->numIndices, - GL_UNSIGNED_INT, userData->indices ); + glBindBuffer ( GL_ELEMENT_ARRAY_BUFFER, userData->indicesObject ); + glDrawElements ( GL_TRIANGLES, userData->numIndices, + GL_UNSIGNED_SHORT, 0 ); } /// diff --git a/tests/glbook/Common/esShapes.c b/tests/glbook/Common/esShapes.c index aecd37ce..6a8ab7ad 100644 --- a/tests/glbook/Common/esShapes.c +++ b/tests/glbook/Common/esShapes.c @@ -52,11 +52,11 @@ /// if it is not NULL ) as a GL_TRIANGLE_STRIP // int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GLfloat **normals, - GLfloat **texCoords, GLuint **indices ) + GLfloat **texCoords, GLushort **indices ) { int i; int j; - int numParallels = numSlices / 2; + int numParallels = numSlices; int numVertices = ( numParallels + 1 ) * ( numSlices + 1 ); int numIndices = numParallels * numSlices * 6; float angleStep = (2.0f * ES_PI) / ((float) numSlices); @@ -72,7 +72,7 @@ int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GL *texCoords = malloc ( sizeof(GLfloat) * 2 * numVertices ); if ( indices != NULL ) - *indices = malloc ( sizeof(GLuint) * numIndices ); + *indices = malloc ( sizeof(GLushort) * numIndices ); for ( i = 0; i < numParallels + 1; i++ ) { @@ -108,7 +108,7 @@ int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GL // Generate the indices if ( indices != NULL ) { - GLuint *indexBuf = (*indices); + GLushort *indexBuf = (*indices); for ( i = 0; i < numParallels ; i++ ) { for ( j = 0; j < numSlices; j++ ) diff --git a/tests/glbook/Common/esUtil.h b/tests/glbook/Common/esUtil.h index 1ff236de..c468b430 100644 --- a/tests/glbook/Common/esUtil.h +++ b/tests/glbook/Common/esUtil.h @@ -185,7 +185,7 @@ GLuint ESUTIL_API esLoadProgram ( const char *vertShaderSrc, const char *fragSha /// if it is not NULL ) as a GL_TRIANGLE_STRIP
//
int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GLfloat **normals,
- GLfloat **texCoords, GLuint **indices );
+ GLfloat **texCoords, GLushort **indices );
//
/// \brief Generates geometry for a cube. Allocates memory for the vertex data and stores
diff --git a/tests/glbook/Makefile b/tests/glbook/Makefile index 6220fc3c..df8b1615 100644 --- a/tests/glbook/Makefile +++ b/tests/glbook/Makefile @@ -25,8 +25,8 @@ default: all all: ./Chapter_2/Hello_Triangle/CH02_HelloTriangle.bc \ ./Chapter_8/Simple_VertexShader/CH08_SimpleVertexShader.bc \ ./Chapter_9/Simple_Texture2D/CH09_SimpleTexture2D.bc \ -# ./Chapter_9/MipMap2D/CH09_MipMap2D.bc \ -# ./Chapter_9/Simple_TextureCubemap/CH09_TextureCubemap.bc \ + ./Chapter_9/MipMap2D/CH09_MipMap2D.bc \ + ./Chapter_9/Simple_TextureCubemap/CH09_TextureCubemap.bc \ # ./Chapter_9/TextureWrap/CH09_TextureWrap.bc \ # ./Chapter_10/MultiTexture/CH10_MultiTexture.bc \ # ./Chapter_11/Multisample/CH11_Multisample.bc \ diff --git a/tests/runner.py b/tests/runner.py index 7c988841..03629b12 100755 --- a/tests/runner.py +++ b/tests/runner.py @@ -6880,7 +6880,8 @@ elif 'browser' in str(sys.argv): programs = self.get_library('glbook', [ os.path.join('Chapter_2', 'Hello_Triangle', 'CH02_HelloTriangle.bc'), os.path.join('Chapter_8', 'Simple_VertexShader', 'CH08_SimpleVertexShader.bc'), - os.path.join('Chapter_9/Simple_Texture2D/CH09_SimpleTexture2D.bc'), + os.path.join('Chapter_9', 'Simple_Texture2D', 'CH09_SimpleTexture2D.bc'), + os.path.join('Chapter_9', 'Simple_TextureCubemap', 'CH09_TextureCubemap.bc'), ], configure=None) for program in programs: print program |