diff options
author | Alon Zakai <alonzakai@gmail.com> | 2012-03-24 15:04:41 -0700 |
---|---|---|
committer | Alon Zakai <alonzakai@gmail.com> | 2012-03-24 15:04:41 -0700 |
commit | 6ad919104f7c00ae3774be7d275d9a259869dbc9 (patch) | |
tree | f6025334ba38604c3bd82fe359c46c930dd1fd6d | |
parent | 63af5eac0a10434cc62244d80675f13473d38b02 (diff) |
SDL mouse support and emscripten_set_main_loop
-rw-r--r-- | src/library_browser.js | 18 | ||||
-rw-r--r-- | src/library_sdl.js | 58 | ||||
-rw-r--r-- | system/include/emscripten.h | 9 | ||||
-rwxr-xr-x | tests/runner.py | 32 | ||||
-rw-r--r-- | tests/sdl_mouse.c | 55 |
5 files changed, 165 insertions, 7 deletions
diff --git a/src/library_browser.js b/src/library_browser.js index 55de7a5c..f5f0ed82 100644 --- a/src/library_browser.js +++ b/src/library_browser.js @@ -3,9 +3,27 @@ // Utilities for browser environments mergeInto(LibraryManager.library, { + emscripten_set_main_loop: function(func, fps) { + fps = fps || 60; // TODO: use requestAnimationFrame + _emscripten_set_main_loop.cancel = false; + var jsFunc = FUNCTION_TABLE[func]; + function doOne() { + if (_emscripten_set_main_loop.cancel) return; + jsFunc(); + setTimeout(doOne, 1000/fps); // doing this each time means that on exception, we stop + } + setTimeout(doOne, 1000/fps); + }, + + emscripten_cancel_main_loop: function(func) { + _emscripten_set_main_loop.cancel = true; + }, + $Browser: { // Given binary data for an image, in a format like PNG or JPG, we convert it // to flat pixel data. We do so using the browser's native code. + // This is deprecated, it is preferred to load binary files, createObjectURL, etc., + // see the sdl_* tests. decodeImage: function(pixels, format) { function encodeBase64(data) { var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; diff --git a/src/library_sdl.js b/src/library_sdl.js index 4c21394f..aafa1df8 100644 --- a/src/library_sdl.js +++ b/src/library_sdl.js @@ -90,6 +90,8 @@ mergeInto(LibraryManager.library, { fonts: [null], keyboardState: null, + mouseX: 0, + mouseY: 0, keyCodes: { // DOM code ==> SDL code 38: 1106, // up arrow @@ -127,6 +129,28 @@ mergeInto(LibraryManager.library, { ['i16', 'mod'], ['i32', 'unicode'] ]), + MouseMotionEvent: Runtime.generateStructInfo([ + ['i32', 'type'], + ['i32', 'windowID'], + ['i8', 'state'], + ['i8', 'padding1'], + ['i8', 'padding2'], + ['i8', 'padding3'], + ['i32', 'x'], + ['i32', 'y'], + ['i32', 'xrel'], + ['i32', 'yrel'] + ]), + MouseButtonEvent: Runtime.generateStructInfo([ + ['i32', 'type'], + ['i32', 'windowID'], + ['i8', 'button'], + ['i8', 'state'], + ['i8', 'padding1'], + ['i8', 'padding2'], + ['i32', 'x'], + ['i32', 'y'] + ]), AudioSpec: Runtime.generateStructInfo([ ['i32', 'freq'], ['i16', 'format'], @@ -245,7 +269,7 @@ mergeInto(LibraryManager.library, { receiveEvent: function(event) { switch(event.type) { - case 'keydown': case 'keyup': + case 'keydown': case 'keyup': case 'mousedown': case 'mouseup': case 'mouseover': SDL.events.push(event); break; } @@ -261,7 +285,7 @@ mergeInto(LibraryManager.library, { } switch(event.type) { - case 'keydown': case 'keyup': + case 'keydown': case 'keyup': { var down = event.type === 'keydown'; var key = SDL.keyCodes[event.keyCode] || event.keyCode; if (key >= 65 && key <= 90) { @@ -280,7 +304,28 @@ mergeInto(LibraryManager.library, { {{{ makeSetValue('SDL.keyboardState', 'SDL.keyCodes[event.keyCode] || event.keyCode', 'event.type == "keydown"', 'i8') }}}; break; - case 'keypress': break // TODO + } + case 'mousedown': case 'mouseup': { + var down = event.type === 'mousedown'; + {{{ makeSetValue('ptr', 'SDL.structs.MouseButtonEvent.type', 'down ? 0x401 : 0x402', 'i32') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseButtonEvent.button', 'event.button', 'i8') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseButtonEvent.state', 'down ? 1 : 0', 'i8') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseButtonEvent.x', 'event.clientX', 'i32') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseButtonEvent.y', 'event.clientY', 'i32') }}}; + break; + } + case 'mouseover': { + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.type', '0x400', 'i32') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.button', 'event.button', 'i8') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.state', 'down ? 1 : 0', 'i8') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.x', 'event.clientX', 'i32') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.y', 'event.clientY', 'i32') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.xrel', 'event.clientX - SDL.mouseX', 'i32') }}}; + {{{ makeSetValue('ptr', 'SDL.structs.MouseMotionEvent.yrel', 'event.clientY - SDL.mouseY', 'i32') }}}; + SDL.mouseX = event.clientX; + SDL.mouseY = event.clientY; + break; + } default: throw 'Unhandled SDL event: ' + event.type; } @@ -314,7 +359,7 @@ mergeInto(LibraryManager.library, { SDL_Init__deps: ['$SDL'], SDL_Init: function(what) { SDL.startTime = Date.now(); - ['keydown', 'keyup', 'keypress'].forEach(function(event) { + ['keydown', 'keyup', 'mousedown', 'mouseup', 'mouseover'].forEach(function(event) { addEventListener(event, SDL.receiveEvent, true); }); SDL.keyboardState = _malloc(0x10000); @@ -471,9 +516,8 @@ mergeInto(LibraryManager.library, { }, SDL_GetMouseState: function(x, y) { - // TODO: - if (x) {{{ makeSetValue('x', '0', '0', 'i32') }}}; - if (y) {{{ makeSetValue('y', '0', '0', 'i32') }}}; + if (x) {{{ makeSetValue('x', '0', 'SDL.mouseX', 'i32') }}}; + if (y) {{{ makeSetValue('y', '0', 'SDL.mouseY', 'i32') }}}; return 0; }, diff --git a/system/include/emscripten.h b/system/include/emscripten.h index 7b135c5a..ea078e8c 100644 --- a/system/include/emscripten.h +++ b/system/include/emscripten.h @@ -19,6 +19,15 @@ extern void emscripten_run_script(const char *script); extern int emscripten_run_script_int(const char *script); /* + * Set a C function as the main event loop. The JS environment + * will call that function at a specified number of frames per + * second. Setting 0 as the fps will use the default browser + * frame rate. + */ +extern void emscripten_set_main_loop(void (*func)(), int fps); +extern void emscripten_cancel_main_loop(); + +/* * This macro-looking function will cause Emscripten to * generate a comment in the generated code. * XXX This is deprecated for now, because it requires us to diff --git a/tests/runner.py b/tests/runner.py index 3b4680a2..fa566c33 100755 --- a/tests/runner.py +++ b/tests/runner.py @@ -6409,6 +6409,38 @@ f.close() Popen(['python', EMCC, os.path.join(self.get_dir(), 'sdl_key.c'), '-o', 'page.html', '--pre-js', 'pre.js']).communicate() self.run_browser('page.html', '', '/report_result?30030') + def test_sdl_mouse(self): + open(os.path.join(self.get_dir(), 'pre.js'), 'w').write(''' + function simulateMouseEvent(x, y, button) { + var event = document.createEvent("MouseEvents"); + if (button) { + var event1 = document.createEvent("MouseEvents"); + event1.initMouseEvent('mousedown', true, true, window, + 1, x, y, x, y, + 0, 0, 0, 0, + button, null); + dispatchEvent(event1); + var event2 = document.createEvent("MouseEvents"); + event2.initMouseEvent('mouseup', true, true, window, + 1, x, y, x, y, + 0, 0, 0, 0, + button, null); + dispatchEvent(event2); + } else { + var event1 = document.createEvent("MouseEvents"); + event1.initMouseEvent('mouseover', true, true, window, + 0, x, y, x, y, + 0, 0, 0, 0, + 0, null); + dispatchEvent(event1); + } + } + ''') + open(os.path.join(self.get_dir(), 'sdl_mouse.c'), 'w').write(self.with_report_result(open(path_from_root('tests', 'sdl_mouse.c')).read())) + + Popen(['python', EMCC, os.path.join(self.get_dir(), 'sdl_mouse.c'), '-o', 'page.html', '--pre-js', 'pre.js']).communicate() + self.run_browser('page.html', '', '/report_result?740') + def test_worker(self): # Test running in a web worker output = Popen(['python', EMCC, path_from_root('tests', 'hello_world_worker.cpp'), '-o', 'worker.js'], stdout=PIPE, stderr=PIPE).communicate() diff --git a/tests/sdl_mouse.c b/tests/sdl_mouse.c new file mode 100644 index 00000000..87619ef2 --- /dev/null +++ b/tests/sdl_mouse.c @@ -0,0 +1,55 @@ +#include <stdio.h> +#include <SDL/SDL.h> +#include <SDL/SDL_ttf.h> +#include <assert.h> +#include <emscripten.h> + +int result = 1; + +void one() { + SDL_Event event; + while (SDL_PollEvent(&event)) { + switch(event.type) { + case SDL_MOUSEMOTION: { + SDL_MouseMotionEvent *m = (SDL_MouseMotionEvent*)&event; + int x, y; + SDL_GetMouseState(&x, &y); + assert(x == m->x && y == m->y); + printf("motion: %d,%d %d,%d\n", m->x, m->y, m->xrel, m->yrel); + result += 2 * (m->x + m->y + m->xrel + m->yrel); + break; + } + case SDL_MOUSEBUTTONDOWN: { + SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event; + if (m->button == 2) { + REPORT_RESULT(); + emscripten_run_script("throw 'done'"); + } + printf("button down: %d,%d %d,%d\n", m->button, m->state, m->x, m->y); + result += 3 * (m->button + m->state + m->x + m->y); + break; + } + case SDL_MOUSEBUTTONUP: { + SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event; + printf("button up: %d,%d %d,%d\n", m->button, m->state, m->x, m->y); + result += 5 * (m->button + m->state + m->x + m->y); + break; + } + } + } +} + +int main() { + SDL_Init(SDL_INIT_VIDEO); + SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE); + + emscripten_run_script("simulateMouseEvent(10, 20, 0)"); // move from 0,0 to 10,20 + emscripten_run_script("simulateMouseEvent(10, 20, 1)"); // click + emscripten_run_script("simulateMouseEvent(30, 77, 0)"); // move some more + emscripten_run_script("simulateMouseEvent(30, 77, 2)"); // trigger the end + + emscripten_set_main_loop(one, 0); + + return 0; +} + |