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authorAndreas Bergmeier <abergmeier@gmx.net>2013-11-28 12:49:35 +0100
committerAndreas Bergmeier <abergmeier@gmx.net>2014-02-14 15:36:24 +0100
commit5c1c6af37d4f4e0c88a5caf9b67afef0a0ffa58a (patch)
tree9b5b1537470624b0d5dca6a4fe3b9b7fbde7b7d5
parent95f56fca115aa35bf30a240f9faf3534d8035136 (diff)
Remove ambiguous error reporting of EGL_NOT_INITIALIZED and add error reporting for EGL_BAD_ACCESS when invalid internal state is encountered.
-rw-r--r--src/library_egl.js4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/library_egl.js b/src/library_egl.js
index 1aba9306..551169d1 100644
--- a/src/library_egl.js
+++ b/src/library_egl.js
@@ -551,8 +551,10 @@ var LibraryEGL = {
eglSwapBuffers__deps: ['glFlush', '$GL'],
// EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
eglSwapBuffers: function() {
- if (!Module.ctx) {
+ if (!EGL.defaultDisplayInitialized) {
EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */);
+ } else if (!Module.ctx) {
+ EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */);
} else if (Module.ctx.isContextLost()) {
EGL.setErrorCode(0x300E /* EGL_CONTEXT_LOST */);
} else {