diff options
author | Alon Zakai <alonzakai@gmail.com> | 2014-06-05 16:43:41 -0700 |
---|---|---|
committer | Alon Zakai <alonzakai@gmail.com> | 2014-06-05 16:43:41 -0700 |
commit | 18c6d562f35cce783f142ec97951a9ed0c3ea64f (patch) | |
tree | c0815a2d1445b3332231266a2983bdbbd30f3202 | |
parent | d7f5019571aeba522aca65c1b8b2619ba4dc7dd6 (diff) |
gl constants
-rw-r--r-- | src/webGLWorker.js | 431 |
1 files changed, 431 insertions, 0 deletions
diff --git a/src/webGLWorker.js b/src/webGLWorker.js index 21658d01..df60b28b 100644 --- a/src/webGLWorker.js +++ b/src/webGLWorker.js @@ -1,5 +1,436 @@ // WebGLWorker worker code function WebGLWorker() { + //=========== + // Constants + //=========== + + /* ClearBufferMask */ + this.DEPTH_BUFFER_BIT = 0x00000100; + this.STENCIL_BUFFER_BIT = 0x00000400; + this.COLOR_BUFFER_BIT = 0x00004000; + + /* BeginMode */ + this.POINTS = 0x0000; + this.LINES = 0x0001; + this.LINE_LOOP = 0x0002; + this.LINE_STRIP = 0x0003; + this.TRIANGLES = 0x0004; + this.TRIANGLE_STRIP = 0x0005; + this.TRIANGLE_FAN = 0x0006; + + /* AlphaFunction (not supported in ES20) */ + /* NEVER */ + /* LESS */ + /* EQUAL */ + /* LEQUAL */ + /* GREATER */ + /* NOTEQUAL */ + /* GEQUAL */ + /* ALWAYS */ + + /* BlendingFactorDest */ + this.ZERO = 0; + this.ONE = 1; + this.SRC_COLOR = 0x0300; + this.ONE_MINUS_SRC_COLOR = 0x0301; + this.SRC_ALPHA = 0x0302; + this.ONE_MINUS_SRC_ALPHA = 0x0303; + this.DST_ALPHA = 0x0304; + this.ONE_MINUS_DST_ALPHA = 0x0305; + + /* BlendingFactorSrc */ + /* ZERO */ + /* ONE */ + this.DST_COLOR = 0x0306; + this.ONE_MINUS_DST_COLOR = 0x0307; + this.SRC_ALPHA_SATURATE = 0x0308; + /* SRC_ALPHA */ + /* ONE_MINUS_SRC_ALPHA */ + /* DST_ALPHA */ + /* ONE_MINUS_DST_ALPHA */ + + /* BlendEquationSeparate */ + this.FUNC_ADD = 0x8006; + this.BLEND_EQUATION = 0x8009; + this.BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */ + this.BLEND_EQUATION_ALPHA = 0x883D; + + /* BlendSubtract */ + this.FUNC_SUBTRACT = 0x800A; + this.FUNC_REVERSE_SUBTRACT = 0x800B; + + /* Separate Blend Functions */ + this.BLEND_DST_RGB = 0x80C8; + this.BLEND_SRC_RGB = 0x80C9; + this.BLEND_DST_ALPHA = 0x80CA; + this.BLEND_SRC_ALPHA = 0x80CB; + this.CONSTANT_COLOR = 0x8001; + this.ONE_MINUS_CONSTANT_COLOR = 0x8002; + this.CONSTANT_ALPHA = 0x8003; + this.ONE_MINUS_CONSTANT_ALPHA = 0x8004; + this.BLEND_COLOR = 0x8005; + + /* Buffer Objects */ + this.ARRAY_BUFFER = 0x8892; + this.ELEMENT_ARRAY_BUFFER = 0x8893; + this.ARRAY_BUFFER_BINDING = 0x8894; + this.ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; + + this.STREAM_DRAW = 0x88E0; + this.STATIC_DRAW = 0x88E4; + this.DYNAMIC_DRAW = 0x88E8; + + this.BUFFER_SIZE = 0x8764; + this.BUFFER_USAGE = 0x8765; + + this.CURRENT_VERTEX_ATTRIB = 0x8626; + + /* CullFaceMode */ + this.FRONT = 0x0404; + this.BACK = 0x0405; + this.FRONT_AND_BACK = 0x0408; + + /* DepthFunction */ + /* NEVER */ + /* LESS */ + /* EQUAL */ + /* LEQUAL */ + /* GREATER */ + /* NOTEQUAL */ + /* GEQUAL */ + /* ALWAYS */ + + /* EnableCap */ + /* TEXTURE_2D */ + this.CULL_FACE = 0x0B44; + this.BLEND = 0x0BE2; + this.DITHER = 0x0BD0; + this.STENCIL_TEST = 0x0B90; + this.DEPTH_TEST = 0x0B71; + this.SCISSOR_TEST = 0x0C11; + this.POLYGON_OFFSET_FILL = 0x8037; + this.SAMPLE_ALPHA_TO_COVERAGE = 0x809E; + this.SAMPLE_COVERAGE = 0x80A0; + + /* ErrorCode */ + this.NO_ERROR = 0; + this.INVALID_ENUM = 0x0500; + this.INVALID_VALUE = 0x0501; + this.INVALID_OPERATION = 0x0502; + this.OUT_OF_MEMORY = 0x0505; + + /* FrontFaceDirection */ + this.CW = 0x0900; + this.CCW = 0x0901; + + /* GetPName */ + this.LINE_WIDTH = 0x0B21; + this.ALIASED_POINT_SIZE_RANGE = 0x846D; + this.ALIASED_LINE_WIDTH_RANGE = 0x846E; + this.CULL_FACE_MODE = 0x0B45; + this.FRONT_FACE = 0x0B46; + this.DEPTH_RANGE = 0x0B70; + this.DEPTH_WRITEMASK = 0x0B72; + this.DEPTH_CLEAR_VALUE = 0x0B73; + this.DEPTH_FUNC = 0x0B74; + this.STENCIL_CLEAR_VALUE = 0x0B91; + this.STENCIL_FUNC = 0x0B92; + this.STENCIL_FAIL = 0x0B94; + this.STENCIL_PASS_DEPTH_FAIL = 0x0B95; + this.STENCIL_PASS_DEPTH_PASS = 0x0B96; + this.STENCIL_REF = 0x0B97; + this.STENCIL_VALUE_MASK = 0x0B93; + this.STENCIL_WRITEMASK = 0x0B98; + this.STENCIL_BACK_FUNC = 0x8800; + this.STENCIL_BACK_FAIL = 0x8801; + this.STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; + this.STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; + this.STENCIL_BACK_REF = 0x8CA3; + this.STENCIL_BACK_VALUE_MASK = 0x8CA4; + this.STENCIL_BACK_WRITEMASK = 0x8CA5; + this.VIEWPORT = 0x0BA2; + this.SCISSOR_BOX = 0x0C10; + /* SCISSOR_TEST */ + this.COLOR_CLEAR_VALUE = 0x0C22; + this.COLOR_WRITEMASK = 0x0C23; + this.UNPACK_ALIGNMENT = 0x0CF5; + this.PACK_ALIGNMENT = 0x0D05; + this.MAX_TEXTURE_SIZE = 0x0D33; + this.MAX_VIEWPORT_DIMS = 0x0D3A; + this.SUBPIXEL_BITS = 0x0D50; + this.RED_BITS = 0x0D52; + this.GREEN_BITS = 0x0D53; + this.BLUE_BITS = 0x0D54; + this.ALPHA_BITS = 0x0D55; + this.DEPTH_BITS = 0x0D56; + this.STENCIL_BITS = 0x0D57; + this.POLYGON_OFFSET_UNITS = 0x2A00; + /* POLYGON_OFFSET_FILL */ + this.POLYGON_OFFSET_FACTOR = 0x8038; + this.TEXTURE_BINDING_2D = 0x8069; + this.SAMPLE_BUFFERS = 0x80A8; + this.SAMPLES = 0x80A9; + this.SAMPLE_COVERAGE_VALUE = 0x80AA; + this.SAMPLE_COVERAGE_INVERT = 0x80AB; + + /* GetTextureParameter */ + /* TEXTURE_MAG_FILTER */ + /* TEXTURE_MIN_FILTER */ + /* TEXTURE_WRAP_S */ + /* TEXTURE_WRAP_T */ + + this.COMPRESSED_TEXTURE_FORMATS = 0x86A3; + + /* HintMode */ + this.DONT_CARE = 0x1100; + this.FASTEST = 0x1101; + this.NICEST = 0x1102; + + /* HintTarget */ + this.GENERATE_MIPMAP_HINT = 0x8192; + + /* DataType */ + this.BYTE = 0x1400; + this.UNSIGNED_BYTE = 0x1401; + this.SHORT = 0x1402; + this.UNSIGNED_SHORT = 0x1403; + this.INT = 0x1404; + this.UNSIGNED_INT = 0x1405; + this.FLOAT = 0x1406; + + /* PixelFormat */ + this.DEPTH_COMPONENT = 0x1902; + this.ALPHA = 0x1906; + this.RGB = 0x1907; + this.RGBA = 0x1908; + this.LUMINANCE = 0x1909; + this.LUMINANCE_ALPHA = 0x190A; + + /* PixelType */ + /* UNSIGNED_BYTE */ + this.UNSIGNED_SHORT_4_4_4_4 = 0x8033; + this.UNSIGNED_SHORT_5_5_5_1 = 0x8034; + this.UNSIGNED_SHORT_5_6_5 = 0x8363; + + /* Shaders */ + this.FRAGMENT_SHADER = 0x8B30; + this.VERTEX_SHADER = 0x8B31; + this.MAX_VERTEX_ATTRIBS = 0x8869; + this.MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; + this.MAX_VARYING_VECTORS = 0x8DFC; + this.MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; + this.MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; + this.MAX_TEXTURE_IMAGE_UNITS = 0x8872; + this.MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; + this.SHADER_TYPE = 0x8B4F; + this.DELETE_STATUS = 0x8B80; + this.LINK_STATUS = 0x8B82; + this.VALIDATE_STATUS = 0x8B83; + this.ATTACHED_SHADERS = 0x8B85; + this.ACTIVE_UNIFORMS = 0x8B86; + this.ACTIVE_ATTRIBUTES = 0x8B89; + this.SHADING_LANGUAGE_VERSION = 0x8B8C; + this.CURRENT_PROGRAM = 0x8B8D; + + /* StencilFunction */ + this.NEVER = 0x0200; + this.LESS = 0x0201; + this.EQUAL = 0x0202; + this.LEQUAL = 0x0203; + this.GREATER = 0x0204; + this.NOTEQUAL = 0x0205; + this.GEQUAL = 0x0206; + this.ALWAYS = 0x0207; + + /* StencilOp */ + /* ZERO */ + this.KEEP = 0x1E00; + this.REPLACE = 0x1E01; + this.INCR = 0x1E02; + this.DECR = 0x1E03; + this.INVERT = 0x150A; + this.INCR_WRAP = 0x8507; + this.DECR_WRAP = 0x8508; + + /* StringName */ + this.VENDOR = 0x1F00; + this.RENDERER = 0x1F01; + this.VERSION = 0x1F02; + + /* TextureMagFilter */ + this.NEAREST = 0x2600; + this.LINEAR = 0x2601; + + /* TextureMinFilter */ + /* NEAREST */ + /* LINEAR */ + this.NEAREST_MIPMAP_NEAREST = 0x2700; + this.LINEAR_MIPMAP_NEAREST = 0x2701; + this.NEAREST_MIPMAP_LINEAR = 0x2702; + this.LINEAR_MIPMAP_LINEAR = 0x2703; + + /* TextureParameterName */ + this.TEXTURE_MAG_FILTER = 0x2800; + this.TEXTURE_MIN_FILTER = 0x2801; + this.TEXTURE_WRAP_S = 0x2802; + this.TEXTURE_WRAP_T = 0x2803; + + /* TextureTarget */ + this.TEXTURE_2D = 0x0DE1; + this.TEXTURE = 0x1702; + + this.TEXTURE_CUBE_MAP = 0x8513; + this.TEXTURE_BINDING_CUBE_MAP = 0x8514; + this.TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; + this.TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; + this.TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; + this.TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; + this.TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; + this.TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; + this.MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; + + /* TextureUnit */ + this.TEXTURE0 = 0x84C0; + this.TEXTURE1 = 0x84C1; + this.TEXTURE2 = 0x84C2; + this.TEXTURE3 = 0x84C3; + this.TEXTURE4 = 0x84C4; + this.TEXTURE5 = 0x84C5; + this.TEXTURE6 = 0x84C6; + this.TEXTURE7 = 0x84C7; + this.TEXTURE8 = 0x84C8; + this.TEXTURE9 = 0x84C9; + this.TEXTURE10 = 0x84CA; + this.TEXTURE11 = 0x84CB; + this.TEXTURE12 = 0x84CC; + this.TEXTURE13 = 0x84CD; + this.TEXTURE14 = 0x84CE; + this.TEXTURE15 = 0x84CF; + this.TEXTURE16 = 0x84D0; + this.TEXTURE17 = 0x84D1; + this.TEXTURE18 = 0x84D2; + this.TEXTURE19 = 0x84D3; + this.TEXTURE20 = 0x84D4; + this.TEXTURE21 = 0x84D5; + this.TEXTURE22 = 0x84D6; + this.TEXTURE23 = 0x84D7; + this.TEXTURE24 = 0x84D8; + this.TEXTURE25 = 0x84D9; + this.TEXTURE26 = 0x84DA; + this.TEXTURE27 = 0x84DB; + this.TEXTURE28 = 0x84DC; + this.TEXTURE29 = 0x84DD; + this.TEXTURE30 = 0x84DE; + this.TEXTURE31 = 0x84DF; + this.ACTIVE_TEXTURE = 0x84E0; + + /* TextureWrapMode */ + this.REPEAT = 0x2901; + this.CLAMP_TO_EDGE = 0x812F; + this.MIRRORED_REPEAT = 0x8370; + + /* Uniform Types */ + this.FLOAT_VEC2 = 0x8B50; + this.FLOAT_VEC3 = 0x8B51; + this.FLOAT_VEC4 = 0x8B52; + this.INT_VEC2 = 0x8B53; + this.INT_VEC3 = 0x8B54; + this.INT_VEC4 = 0x8B55; + this.BOOL = 0x8B56; + this.BOOL_VEC2 = 0x8B57; + this.BOOL_VEC3 = 0x8B58; + this.BOOL_VEC4 = 0x8B59; + this.FLOAT_MAT2 = 0x8B5A; + this.FLOAT_MAT3 = 0x8B5B; + this.FLOAT_MAT4 = 0x8B5C; + this.SAMPLER_2D = 0x8B5E; + this.SAMPLER_CUBE = 0x8B60; + + /* Vertex Arrays */ + this.VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; + this.VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; + this.VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; + this.VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; + this.VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; + this.VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; + this.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; + + /* Read Format */ + this.IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; + this.IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; + + /* Shader Source */ + this.COMPILE_STATUS = 0x8B81; + + /* Shader Precision-Specified Types */ + this.LOW_FLOAT = 0x8DF0; + this.MEDIUM_FLOAT = 0x8DF1; + this.HIGH_FLOAT = 0x8DF2; + this.LOW_INT = 0x8DF3; + this.MEDIUM_INT = 0x8DF4; + this.HIGH_INT = 0x8DF5; + + /* Framebuffer Object. */ + this.FRAMEBUFFER = 0x8D40; + this.RENDERBUFFER = 0x8D41; + + this.RGBA4 = 0x8056; + this.RGB5_A1 = 0x8057; + this.RGB565 = 0x8D62; + this.DEPTH_COMPONENT16 = 0x81A5; + this.STENCIL_INDEX = 0x1901; + this.STENCIL_INDEX8 = 0x8D48; + this.DEPTH_STENCIL = 0x84F9; + + this.RENDERBUFFER_WIDTH = 0x8D42; + this.RENDERBUFFER_HEIGHT = 0x8D43; + this.RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; + this.RENDERBUFFER_RED_SIZE = 0x8D50; + this.RENDERBUFFER_GREEN_SIZE = 0x8D51; + this.RENDERBUFFER_BLUE_SIZE = 0x8D52; + this.RENDERBUFFER_ALPHA_SIZE = 0x8D53; + this.RENDERBUFFER_DEPTH_SIZE = 0x8D54; + this.RENDERBUFFER_STENCIL_SIZE = 0x8D55; + + this.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; + this.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; + this.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; + this.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; + + this.COLOR_ATTACHMENT0 = 0x8CE0; + this.DEPTH_ATTACHMENT = 0x8D00; + this.STENCIL_ATTACHMENT = 0x8D20; + this.DEPTH_STENCIL_ATTACHMENT = 0x821A; + + this.NONE = 0; + + this.FRAMEBUFFER_COMPLETE = 0x8CD5; + this.FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; + this.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; + this.FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; + this.FRAMEBUFFER_UNSUPPORTED = 0x8CDD; + + this.FRAMEBUFFER_BINDING = 0x8CA6; + this.RENDERBUFFER_BINDING = 0x8CA7; + this.MAX_RENDERBUFFER_SIZE = 0x84E8; + + this.INVALID_FRAMEBUFFER_OPERATION = 0x0506; + + /* WebGL-specific enums */ + this.UNPACK_FLIP_Y_WEBGL = 0x9240; + this.UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; + this.CONTEXT_LOST_WEBGL = 0x9242; + this.UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; + this.BROWSER_DEFAULT_WEBGL = 0x9244; + + //========== + // Functions + //========== + + this.getParameter = function(name) { + assert(name); + throw 'TODO'; + }; } |