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|
//===- LoopPreheaders.cpp - Loop Preheader Insertion Pass -----------------===//
//
// Insert Loop pre-headers and exit blocks into the CFG for each function in the
// module. This pass updates loop information and dominator information.
//
// Loop pre-header insertion guarantees that there is a single, non-critical
// entry edge from outside of the loop to the loop header. This simplifies a
// number of analyses and transformations, such as LICM.
//
// Loop exit-block insertion guarantees that all exit blocks from the loop
// (blocks which are outside of the loop that have predecessors inside of the
// loop) are dominated by the loop header. This simplifies transformations such
// as store-sinking that are built into LICM.
//
// Note that the simplifycfg pass will clean up blocks which are split out but
// end up being unnecessary, so usage of this pass does not neccesarily
// pessimize generated code.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Function.h"
#include "llvm/iTerminators.h"
#include "llvm/iPHINode.h"
#include "llvm/Constant.h"
#include "llvm/Support/CFG.h"
#include "Support/SetOperations.h"
#include "Support/Statistic.h"
#include "Support/DepthFirstIterator.h"
namespace {
Statistic<> NumInserted("preheaders", "Number of pre-header nodes inserted");
struct Preheaders : public FunctionPass {
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
// We need loop information to identify the loops...
AU.addRequired<LoopInfo>();
AU.addRequired<DominatorSet>();
AU.addPreserved<LoopInfo>();
AU.addPreserved<DominatorSet>();
AU.addPreserved<ImmediateDominators>();
AU.addPreserved<DominatorTree>();
AU.addPreserved<DominanceFrontier>();
AU.addPreservedID(BreakCriticalEdgesID); // No crit edges added....
}
private:
bool ProcessLoop(Loop *L);
BasicBlock *SplitBlockPredecessors(BasicBlock *BB, const char *Suffix,
const std::vector<BasicBlock*> &Preds);
void RewriteLoopExitBlock(Loop *L, BasicBlock *Exit);
void InsertPreheaderForLoop(Loop *L);
};
RegisterOpt<Preheaders> X("preheaders", "Natural loop pre-header insertion");
}
// Publically exposed interface to pass...
const PassInfo *LoopPreheadersID = X.getPassInfo();
Pass *createLoopPreheaderInsertionPass() { return new Preheaders(); }
/// runOnFunction - Run down all loops in the CFG (recursively, but we could do
/// it in any convenient order) inserting preheaders...
///
bool Preheaders::runOnFunction(Function &F) {
bool Changed = false;
LoopInfo &LI = getAnalysis<LoopInfo>();
for (unsigned i = 0, e = LI.getTopLevelLoops().size(); i != e; ++i)
Changed |= ProcessLoop(LI.getTopLevelLoops()[i]);
return Changed;
}
/// ProcessLoop - Walk the loop structure in depth first order, ensuring that
/// all loops have preheaders.
///
bool Preheaders::ProcessLoop(Loop *L) {
bool Changed = false;
// Does the loop already have a preheader? If so, don't modify the loop...
if (L->getLoopPreheader() == 0) {
InsertPreheaderForLoop(L);
NumInserted++;
Changed = true;
}
// Regardless of whether or not we added a preheader to the loop we must
// guarantee that the preheader dominates all exit nodes. If there are any
// exit nodes not dominated, split them now.
DominatorSet &DS = getAnalysis<DominatorSet>();
BasicBlock *Header = L->getHeader();
for (unsigned i = 0, e = L->getExitBlocks().size(); i != e; ++i)
if (!DS.dominates(Header, L->getExitBlocks()[i])) {
RewriteLoopExitBlock(L, L->getExitBlocks()[i]);
assert(DS.dominates(Header, L->getExitBlocks()[i]) &&
"RewriteLoopExitBlock failed?");
NumInserted++;
Changed = true;
}
const std::vector<Loop*> &SubLoops = L->getSubLoops();
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
Changed |= ProcessLoop(SubLoops[i]);
return Changed;
}
/// SplitBlockPredecessors - Split the specified block into two blocks. We want
/// to move the predecessors specified in the Preds list to point to the new
/// block, leaving the remaining predecessors pointing to BB. This method
/// updates the SSA PHINode's, but no other analyses.
///
BasicBlock *Preheaders::SplitBlockPredecessors(BasicBlock *BB,
const char *Suffix,
const std::vector<BasicBlock*> &Preds) {
// Create new basic block, insert right before the original block...
BasicBlock *NewBB = new BasicBlock(BB->getName()+Suffix, BB);
// The preheader first gets an unconditional branch to the loop header...
BranchInst *BI = new BranchInst(BB);
NewBB->getInstList().push_back(BI);
// For every PHI node in the block, insert a PHI node into NewBB where the
// incoming values from the out of loop edges are moved to NewBB. We have two
// possible cases here. If the loop is dead, we just insert dummy entries
// into the PHI nodes for the new edge. If the loop is not dead, we move the
// incoming edges in BB into new PHI nodes in NewBB.
//
if (!Preds.empty()) { // Is the loop not obviously dead?
for (BasicBlock::iterator I = BB->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I) {
// Create the new PHI node, insert it into NewBB at the end of the block
PHINode *NewPHI = new PHINode(PN->getType(), PN->getName()+".ph", BI);
// Move all of the edges from blocks outside the loop to the new PHI
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
Value *V = PN->removeIncomingValue(Preds[i]);
NewPHI->addIncoming(V, Preds[i]);
}
// Add an incoming value to the PHI node in the loop for the preheader
// edge
PN->addIncoming(NewPHI, NewBB);
}
// Now that the PHI nodes are updated, actually move the edges from
// Preds to point to NewBB instead of BB.
//
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
TerminatorInst *TI = Preds[i]->getTerminator();
for (unsigned s = 0, e = TI->getNumSuccessors(); s != e; ++s)
if (TI->getSuccessor(s) == BB)
TI->setSuccessor(s, NewBB);
}
} else { // Otherwise the loop is dead...
for (BasicBlock::iterator I = BB->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I)
// Insert dummy values as the incoming value...
PN->addIncoming(Constant::getNullValue(PN->getType()), NewBB);
}
return NewBB;
}
// ChangeExitBlock - This recursive function is used to change any exit blocks
// that use OldExit to use NewExit instead. This is recursive because children
// may need to be processed as well.
//
static void ChangeExitBlock(Loop *L, BasicBlock *OldExit, BasicBlock *NewExit) {
if (L->hasExitBlock(OldExit)) {
L->changeExitBlock(OldExit, NewExit);
const std::vector<Loop*> &SubLoops = L->getSubLoops();
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
ChangeExitBlock(SubLoops[i], OldExit, NewExit);
}
}
/// InsertPreheaderForLoop - Once we discover that a loop doesn't have a
/// preheader, this method is called to insert one. This method has two phases:
/// preheader insertion and analysis updating.
///
void Preheaders::InsertPreheaderForLoop(Loop *L) {
BasicBlock *Header = L->getHeader();
// Compute the set of predecessors of the loop that are not in the loop.
std::vector<BasicBlock*> OutsideBlocks;
for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
PI != PE; ++PI)
if (!L->contains(*PI)) // Coming in from outside the loop?
OutsideBlocks.push_back(*PI); // Keep track of it...
// Split out the loop pre-header
BasicBlock *NewBB =
SplitBlockPredecessors(Header, ".preheader", OutsideBlocks);
//===--------------------------------------------------------------------===//
// Update analysis results now that we have preformed the transformation
//
// We know that we have loop information to update... update it now.
if (Loop *Parent = L->getParentLoop())
Parent->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
// If the header for the loop used to be an exit node for another loop, then
// we need to update this to know that the loop-preheader is now the exit
// node. Note that the only loop that could have our header as an exit node
// is a sibling loop, ie, one with the same parent loop, or one if it's
// children.
//
const std::vector<Loop*> *ParentSubLoops;
if (Loop *Parent = L->getParentLoop())
ParentSubLoops = &Parent->getSubLoops();
else // Must check top-level loops...
ParentSubLoops = &getAnalysis<LoopInfo>().getTopLevelLoops();
// Loop over all sibling loops, performing the substitution (recursively to
// include child loops)...
for (unsigned i =
|