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//===- LoopSimplify.cpp - Loop Canonicalization Pass ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs several transformations to transform natural loops into a
// simpler form, which makes subsequent analyses and transformations simpler and
// more effective.
//
// Loop pre-header insertion guarantees that there is a single, non-critical
// entry edge from outside of the loop to the loop header. This simplifies a
// number of analyses and transformations, such as LICM.
//
// Loop exit-block insertion guarantees that all exit blocks from the loop
// (blocks which are outside of the loop that have predecessors inside of the
// loop) are dominated by the loop header. This simplifies transformations such
// as store-sinking that are built into LICM.
//
// This pass also guarantees that loops will have exactly one backedge.
//
// Note that the simplifycfg pass will clean up blocks which are split out but
// end up being unnecessary, so usage of this pass should not pessimize
// generated code.
//
// This pass obviously modifies the CFG, but updates loop information and
// dominator information.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Function.h"
#include "llvm/iTerminators.h"
#include "llvm/iPHINode.h"
#include "llvm/Constant.h"
#include "llvm/Support/CFG.h"
#include "Support/SetOperations.h"
#include "Support/Statistic.h"
#include "Support/DepthFirstIterator.h"
namespace llvm {
namespace {
Statistic<>
NumInserted("loopsimplify", "Number of pre-header blocks inserted");
struct LoopSimplify : public FunctionPass {
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
// We need loop information to identify the loops...
AU.addRequired<LoopInfo>();
AU.addRequired<DominatorSet>();
AU.addPreserved<LoopInfo>();
AU.addPreserved<DominatorSet>();
AU.addPreserved<ImmediateDominators>();
AU.addPreserved<DominatorTree>();
AU.addPreserved<DominanceFrontier>();
AU.addPreservedID(BreakCriticalEdgesID); // No crit edges added....
}
private:
bool ProcessLoop(Loop *L);
BasicBlock *SplitBlockPredecessors(BasicBlock *BB, const char *Suffix,
const std::vector<BasicBlock*> &Preds);
void RewriteLoopExitBlock(Loop *L, BasicBlock *Exit);
void InsertPreheaderForLoop(Loop *L);
void InsertUniqueBackedgeBlock(Loop *L);
void UpdateDomInfoForRevectoredPreds(BasicBlock *NewBB,
std::vector<BasicBlock*> &PredBlocks);
};
RegisterOpt<LoopSimplify>
X("loopsimplify", "Canonicalize natural loops", true);
}
// Publically exposed interface to pass...
const PassInfo *LoopSimplifyID = X.getPassInfo();
Pass *createLoopSimplifyPass() { return new LoopSimplify(); }
/// runOnFunction - Run down all loops in the CFG (recursively, but we could do
/// it in any convenient order) inserting preheaders...
///
bool LoopSimplify::runOnFunction(Function &F) {
bool Changed = false;
LoopInfo &LI = getAnalysis<LoopInfo>();
for (unsigned i = 0, e = LI.getTopLevelLoops().size(); i != e; ++i)
Changed |= ProcessLoop(LI.getTopLevelLoops()[i]);
return Changed;
}
/// ProcessLoop - Walk the loop structure in depth first order, ensuring that
/// all loops have preheaders.
///
bool LoopSimplify::ProcessLoop(Loop *L) {
bool Changed = false;
// Does the loop already have a preheader? If so, don't modify the loop...
if (L->getLoopPreheader() == 0) {
InsertPreheaderForLoop(L);
NumInserted++;
Changed = true;
}
// Regardless of whether or not we added a preheader to the loop we must
// guarantee that the preheader dominates all exit nodes. If there are any
// exit nodes not dominated, split them now.
DominatorSet &DS = getAnalysis<DominatorSet>();
BasicBlock *Header = L->getHeader();
for (unsigned i = 0, e = L->getExitBlocks().size(); i != e; ++i)
if (!DS.dominates(Header, L->getExitBlocks()[i])) {
RewriteLoopExitBlock(L, L->getExitBlocks()[i]);
assert(DS.dominates(Header, L->getExitBlocks()[i]) &&
"RewriteLoopExitBlock failed?");
NumInserted++;
Changed = true;
}
// The preheader may have more than two predecessors at this point (from the
// preheader and from the backedges). To simplify the loop more, insert an
// extra back-edge block in the loop so that there is exactly one backedge.
if (L->getNumBackEdges() != 1) {
InsertUniqueBackedgeBlock(L);
NumInserted++;
Changed = true;
}
const std::vector<Loop*> &SubLoops = L->getSubLoops();
for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
Changed |= ProcessLoop(SubLoops[i]);
return Changed;
}
/// SplitBlockPredecessors - Split the specified block into two blocks. We want
/// to move the predecessors specified in the Preds list to point to the new
/// block, leaving the remaining predecessors pointing to BB. This method
/// updates the SSA PHINode's, but no other analyses.
///
BasicBlock *LoopSimplify::SplitBlockPredecessors(BasicBlock *BB,
const char *Suffix,
const std::vector<BasicBlock*> &Preds) {
// Create new basic block, insert right before the original block...
BasicBlock *NewBB = new BasicBlock(BB->getName()+Suffix, BB);
// The preheader first gets an unconditional branch to the loop header...
BranchInst *BI = new BranchInst(BB, 0, 0, NewBB);
// For every PHI node in the block, insert a PHI node into NewBB where the
// incoming values from the out of loop edges are moved to NewBB. We have two
// possible cases here. If the loop is dead, we just insert dummy entries
// into the PHI nodes for the new edge. If the loop is not dead, we move the
// incoming edges in BB into new PHI nodes in NewBB.
//
if (!Preds.empty()) { // Is the loop not obviously dead?
for (BasicBlock::iterator I = BB->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I) {
// Create the new PHI node, insert it into NewBB at the end of the block
PHINode *NewPHI = new PHINode(PN->getType(), PN->getName()+".ph", BI);
// Move all of the edges from blocks outside the loop to the new PHI
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
Value *V = PN->removeIncomingValue(Preds[i]);
NewPHI->addIncoming(V, Preds[i]);
}
// Add an incoming value to the PHI node in the loop for the preheader
// edge
PN->addIncoming(NewPHI, NewBB);
}
// Now that the PHI nodes are updated, actually move the edges from
// Preds to point to NewBB instead of BB.
//
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
TerminatorInst *TI = Preds[i]->getTerminator();
for (unsigned s = 0, e = TI->getNumSuccessors(); s != e; ++s)
if (TI->getSuccessor(s) == BB)
TI->setSuccessor(s, NewBB);
}
} else { // Otherwise the loop is dead...
for (BasicBlock::iterator I = BB->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I)
// Insert dummy values as the incoming value...
PN->addIncoming(Constant::getNullValue(PN->getType()), NewBB);
}
return NewBB;
}
// ChangeExitBlock - This recursive function is used to change any exit blocks
// that use OldExit to use NewExit instead. This is recursive because children
// may need to be processed as well.
//
static void ChangeExitBlock(Loop *L, BasicBlock *OldExit, BasicBlock *NewExit) {
if (L->hasExitBlock(OldExit)) {
L->changeExitBlock(OldExit, NewExit);
const std::vector<Loop*> &SubLoops = L->getSubLoops();
for (
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