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//===- ExpandI64.cpp - Expand out variable argument function calls-----===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===------------------------------------------------------------------===//
//
// This pass expands and lowers all i64 operations, into 32-bit operations
// that can be handled by JS in a natural way.
//
// 64-bit variables become pairs of 2 32-bit variables, for the low and
// high 32 bit chunks. This happens for both registers and function
// arguments. Function return values become a return of the low 32 bits
// and a store of the high 32-bits in tempRet0, a global helper variable.
//
// Many operations then become simple pairs of operations, for example
// bitwise AND becomes and AND of each 32-bit chunk. More complex operations
// like addition are lowered into calls into library support code in
// Emscripten (i64Add for example).
//
//===------------------------------------------------------------------===//

#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Transforms/NaCl.h"

#include "llvm/Support/raw_ostream.h"
#include <stdio.h>
#define dump(x) fprintf(stderr, x "\n")
#define dumpv(x, ...) fprintf(stderr, x "\n", __VA_ARGS__)
#define dumpfail(x)       { fprintf(stderr, x "\n");              fprintf(stderr, "%s : %d\n", __FILE__, __LINE__); report_fatal_error("fail"); }
#define dumpfailv(x, ...) { fprintf(stderr, x "\n", __VA_ARGS__); fprintf(stderr, "%s : %d\n", __FILE__, __LINE__); report_fatal_error("fail"); }
#define dumpIR(value) { \
  std::string temp; \
  raw_string_ostream stream(temp); \
  stream << *(value); \
  fprintf(stderr, "%s\n", temp.c_str()); \
}
#undef assert
#define assert(x) { if (!(x)) dumpfail(#x); }

using namespace llvm;

namespace {

  struct LowHighPair {
    Value *Low, *High;
  };

  typedef std::vector<Instruction*> SplitInstrs;

  // The tricky part in all this pass is that we legalize many instructions that interdepend on each
  // other. So we do one pass where we create the new legal instructions but leave the illegal ones
  // in place, then a second where we hook up the legal ones to the other legal ones, and only
  // then do we remove the illegal ones.
  struct SplitInfo {
    SplitInstrs ToFix;  // new instrs, which we fix up later with proper legalized input (if they received illegal input)
    LowHighPair LowHigh; // low and high parts of the legalized output, if the output was illegal
  };

  typedef std::map<Instruction*, SplitInfo> SplitsMap;

  // This is a ModulePass because the pass recreates functions in
  // order to expand i64 arguments to pairs of i32s.
  class ExpandI64 : public ModulePass {
    SplitsMap Splits; // old i64 value to new insts

    // splits a 64-bit instruction into 32-bit chunks. We do
    // not yet have the values yet, as they depend on other
    // splits, so store the parts in Splits, for FinalizeInst.
    void splitInst(Instruction *I, DataLayout& DL);

    // For a 64-bit value, returns the split out chunks
    // representing the low and high parts, that splitInst
    // generated.
    // The value can also be a constant, in which case we just
    // split it.
    LowHighPair getLowHigh(Value *V);

    void finalizeInst(Instruction *I);

    Function *Add, *Sub, *Mul, *SDiv, *UDiv, *SRem, *URem, *LShr, *AShr, *GetHigh, *SetHigh;

    void ensureFuncs();

    Module *TheModule;

  public:
    static char ID;
    ExpandI64() : ModulePass(ID) {
      initializeExpandI64Pass(*PassRegistry::getPassRegistry());

      Add = Sub = Mul = SDiv = UDiv = SRem = URem = LShr = AShr = GetHigh = SetHigh = NULL;
    }

    virtual bool runOnModule(Module &M);
  };
}

char ExpandI64::ID = 0;
INITIALIZE_PASS(ExpandI64, "expand-i64",
                "Expand and lower i64 operations into 32-bit chunks",
                false, false)

//static void ExpandI64Func(Function *Func) {
//}

void ExpandI64::splitInst(Instruction *I, DataLayout& DL) {
  Type *i32 = Type::getInt32Ty(I->getContext());
  Type *i32P = i32->getPointerTo();
  Value *Zero  = Constant::getNullValue(i32);
  Value *Ones  = Constant::getAllOnesValue(i32);

  switch (I->getOpcode()) {
    case Instruction::SExt: {
      Value *Input = I->getOperand(0);
      Type *T = Input->getType();
      Value *Low;
      if (T->getIntegerBitWidth() < 32) {
        Low = CopyDebug(new SExtInst(Input, i32, "", I), I);
      } else {
        Low = Input;
      }
      Instruction *Check = CopyDebug(new ICmpInst(I, ICmpInst::ICMP_SLE, Low, Zero), I);
      Instruction *High  = CopyDebug(SelectInst::Create(Check, Ones, Zero, "", I), I);
      SplitInfo &Split = Splits[I];
      Split.LowHigh.Low = Low;
      Split.LowHigh.High = High;
      break;
    }
    case Instruction::ZExt: {
      Value *Input = I->getOperand(0);
      Type *T = Input->getType();
      Value *Low;
      if (T->getIntegerBitWidth() < 32) {
        Low = CopyDebug(new SExtInst(Input, i32, "", I), I);
      } else {
        Low = Input;
      }
      SplitInfo &Split = Splits[I];
      Split.LowHigh.Low = Low;
      Split.LowHigh.High = Zero;
      break;
    }
    case Instruction::Trunc: {
      assert(I->getType()->getIntegerBitWidth() == 32);
      Splits[I];
      break;
    }
    case Instruction::Load: {
      LoadInst *LI = dyn_cast<LoadInst>(I);

      Instruction *AI = CopyDebug(new PtrToIntInst(LI->getPointerOperand(), i32, "", I), I);
      Instruction *P4 = CopyDebug(BinaryOperator::Create(Instruction::Add, AI, ConstantInt::get(i32, 4), "", I), I);
      Instruction *LP = CopyDebug(new IntToPtrInst(AI, i32P, "", I), I);
      Instruction *HP = CopyDebug(new IntToPtrInst(P4, i32P, "", I), I);
      LoadInst *LL = new LoadInst(LP, "", I); CopyDebug(LL, I);
      LoadInst *LH = new LoadInst(HP, "", I); CopyDebug(LH, I);
      SplitInfo &Split = Splits[I];
      Split.LowHigh.Low = LL;
      Split.LowHigh.High = LH;

      LL->setAlignment(LI->getAlignment());
      LH->setAlignment(LI->getAlignment());
      break;
    }
    case Instruction::Store: {
      // store i64 A, i64* P  =>  ai = P ; P4 = ai+4 ; lp = P to i32* ; hp = P4 to i32* ; store l, lp ; store h, hp
      StoreInst *SI = dyn_cast<StoreInst>(I);

      Instruction *AI = CopyDebug(new PtrToIntInst(SI->getPointerOperand(), i32, "", I), I);
      Instruction *P4 = CopyDebug(BinaryOperator::Create(Instruction::Add, AI, ConstantInt::get(i32, 4), "", I), I);
      Instruction *LP = CopyDebug(new IntToPtrInst(AI, i32P, "", I), I);
      Instruction *HP = CopyDebug(new IntToPtrInst(P4, i32P, "", I), I);
      StoreInst *SL = new StoreInst(Zero, LP, I); CopyDebug(SL, I); // will be fixed
      StoreInst *SH = new StoreInst(Zero, HP, I); CopyDebug(SH, I); // will be fixed
      SplitInfo &Split = Splits[I];
      Split.ToFix.push_back(SL);
      Split.ToFix.push_back(SH);

      SL->setAlignment(SI->getAlignment());
      SH->setAlignment(SI->getAlignment());
      break;
    }
    case Instruction::Ret: {
      ensureFuncs();
      SmallVector<Value *, 1> Args;
      Args.push_back(Zero); // will be fixed 
      Instruction *Low = CopyDebug(CallInst::Create(SetHigh, Args, "", I), I);
      Instruction *High = CopyDebug(ReturnInst::Create(I->getContext(), Zero, I), I); // will be fixed
      SplitInfo &Split = Splits[I];
      Split.ToFix.push_back(Low);
      Split.ToFix.push_back(High);
      break;
    }
    case Instruction::Add:
    case Instruction