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//===-- ArgumentPromotion.cpp - Promote by-reference arguments ------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass promotes "by reference" arguments to be "by value" arguments.  In
// practice, this means looking for internal functions that have pointer
// arguments.  If we can prove, through the use of alias analysis, that an
// argument is *only* loaded, then we can pass the value into the function
// instead of the address of the value.  This can cause recursive simplification
// of code and lead to the elimination of allocas (especially in C++ template
// code like the STL).
//
// This pass also handles aggregate arguments that are passed into a function,
// scalarizing them if the elements of the aggregate are only loaded.  Note that
// we refuse to scalarize aggregates which would require passing in more than
// three operands to the function, because we don't want to pass thousands of
// operands for a large array or structure!
//
// Note that this transformation could also be done for arguments that are only
// stored to (returning the value instead), but we do not currently handle that
// case.  This case would be best handled when and if we start supporting
// multiple return values from functions.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "argpromotion"
#include "llvm/Transforms/IPO.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/CallGraphSCCPass.h"
#include "llvm/Instructions.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
#include <iostream>
#include <set>
using namespace llvm;

namespace {
  Statistic<> NumArgumentsPromoted("argpromotion",
                                   "Number of pointer arguments promoted");
  Statistic<> NumAggregatesPromoted("argpromotion",
                                    "Number of aggregate arguments promoted");
  Statistic<> NumArgumentsDead("argpromotion",
                               "Number of dead pointer args eliminated");

  /// ArgPromotion - The 'by reference' to 'by value' argument promotion pass.
  ///
  struct ArgPromotion : public CallGraphSCCPass {
    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
      AU.addRequired<AliasAnalysis>();
      AU.addRequired<TargetData>();
      CallGraphSCCPass::getAnalysisUsage(AU);
    }

    virtual bool runOnSCC(const std::vector<CallGraphNode *> &SCC);
  private:
    bool PromoteArguments(CallGraphNode *CGN);
    bool isSafeToPromoteArgument(Argument *Arg) const;
    Function *DoPromotion(Function *F, std::vector<Argument*> &ArgsToPromote);
  };

  RegisterOpt<ArgPromotion> X("argpromotion",
                              "Promote 'by reference' arguments to scalars");
}

ModulePass *llvm::createArgumentPromotionPass() {
  return new ArgPromotion();
}

bool ArgPromotion::runOnSCC(const std::vector<CallGraphNode *> &SCC) {
  bool Changed = false, LocalChange;

  do {  // Iterate until we stop promoting from this SCC.
    LocalChange = false;
    // Attempt to promote arguments from all functions in this SCC.
    for (unsigned i = 0, e = SCC.size(); i != e; ++i)
      LocalChange |= PromoteArguments(SCC[i]);
    Changed |= LocalChange;               // Remember that we changed something.
  } while (LocalChange);

  return Changed;
}

/// PromoteArguments - This method checks the specified function to see if there
/// are any promotable arguments and if it is safe to promote the function (for
/// example, all callers are direct).  If safe to promote some arguments, it
/// calls the DoPromotion method.
///
bool ArgPromotion::PromoteArguments(CallGraphNode *CGN) {
  Function *F = CGN->getFunction();

  // Make sure that it is local to this module.
  if (!F || !F->hasInternalLinkage()) return false;

  // First check: see if there are any pointer arguments!  If not, quick exit.
  std::vector<Argument*> PointerArgs;
  for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
    if (isa<PointerType>(I->getType()))
      PointerArgs.push_back(I);
  if (PointerArgs.empty()) return false;

  // Second check: make sure that all callers are direct callers.  We can't
  // transform functions that have indirect callers.
  for (Value::use_iterator UI = F->use_begin(), E = F->use_end();
       UI != E; ++UI) {
    CallSite CS = CallSite::get(*UI);
    if (!CS.getInstruction())       // "Taking the address" of the function
      return false;

    // Ensure that this call site is CALLING the function, not passing it as
    // an argument.
    for (CallSite::arg_iterator AI = CS.arg_begin(), E = CS.arg_end();
         AI != E; ++AI)
      if (*AI == F) return false;   // Passing the function address in!
  }

  // Check to see which arguments are promotable.  If an argument is not
  // promotable, remove it from the PointerArgs vector.
  for (unsigned i = 0; i != PointerArgs.size(); ++i)
    if (!isSafeToPromoteArgument(PointerArgs[i])) {
      std::swap(PointerArgs[i--], PointerArgs.back());
      PointerArgs.pop_back();
    }

  // No promotable pointer arguments.
  if (PointerArgs.empty()) return false;

  // Okay, promote all of the arguments are rewrite the callees!
  Function *NewF = DoPromotion(F, PointerArgs);

  // Update the call graph to know that the old function is gone.
  getAnalysis<CallGraph>().changeFunction(F, NewF);
  return true;
}

/// IsAlwaysValidPointer - Return true if the specified pointer is always legal
/// to load.
static bool IsAlwaysValidPointer(Value *V) {
  if (isa<AllocaInst>(V) || isa<GlobalVariable>(V)) return true;
  if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(V))
    return IsAlwaysValidPointer(GEP->getOperand(0));
  if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
    if (CE->getOpcode() == Instruction::GetElementPtr)
      return IsAlwaysValidPointer(CE->getOperand(0));

  return false;
}

/// AllCalleesPassInValidPointerForArgument - Return true if we can prove that
/// all callees pass in a valid pointer for the specified function argument.
static bool AllCalleesPassInValidPointerForArgument(Argument *Arg) {
  Function *Callee = Arg->getParent();

  unsigned ArgNo = std::distance(Callee->arg_begin(), Function::arg_iterator(Arg));

  // Look at all call sites of the function.  At this pointer we know we only
  // have direct callees.
  for (Value::use_iterator UI = Callee->use_begin(), E = Callee->use_end();
       UI != E; ++UI) {
    CallSite CS = CallSite::get(*UI);
    assert(CS.getInstruction() && "Should only have direct calls!");

    if (!IsAlwaysValidPointer(CS.getArgument(ArgNo)))
      return false;
  }
  return true;
}


/// isSafeToPromoteArgument - As you might guess from the name of this method,
/// it checks to see if it is both safe and useful to promote the argument.
/// This method limits promotion of aggregates to only promote up to three
/// elements of the aggregate in order to avoid exploding the number of
/// arguments passed in.
bool ArgPromotion::isSafeToPromoteArgument(Argument *Arg) const {
  // We can only promote this argument if all of the uses are loads, or are GEP
  // instructions (with constant indices) that are subsequently loaded.
  bool HasLoadInEntryBlock = false;
  BasicBlock *EntryBlock = Arg->getParent()->begin();
  std::vector<LoadInst*> Loads;
  std::vector<std::vector<ConstantInt*> > GEPIndices;
  for (Value::use_iterator UI = Arg->use_begin(), E = Arg->use_end();
       UI != E; ++UI)
    if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
      if (LI->isVolatile()) return false;  // Don't hack volatile loads
      Loads.push_back(LI);
      HasLoadInEntryBlock |= LI->getParent() == EntryBlock;
    } else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(*UI)) {
      if (GEP->use_empty()) {
        // Dead GEP's cause trouble later.  Just remove them if we run into
        // them.
        getAnalysis<AliasAnalysis>().deleteValue