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//===- StrongPHIElimination.cpp - Eliminate PHI nodes by inserting copies -===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass eliminates PHI instructions by aggressively coalescing the copies
// that would be inserted by a naive algorithm and only inserting the copies
// that are necessary. The coalescing technique initially assumes that all
// registers appearing in a PHI instruction do not interfere. It then eliminates
// proven interferences, using dominators to only perform a linear number of
// interference tests instead of the quadratic number of interference tests
// that this would naively require. This is a technique derived from:
//
// Budimlic, et al. Fast copy coalescing and live-range identification.
// In Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language
// Design and Implementation (Berlin, Germany, June 17 - 19, 2002).
// PLDI '02. ACM, New York, NY, 25-32.
//
// The original implementation constructs a data structure they call a dominance
// forest for this purpose. The dominance forest was shown to be unnecessary,
// as it is possible to emulate the creation and traversal of a dominance forest
// by directly using the dominator tree, rather than actually constructing the
// dominance forest. This technique is explained in:
//
// Boissinot, et al. Revisiting Out-of-SSA Translation for Correctness, Code
// Quality and Efficiency,
// In Proceedings of the 7th annual IEEE/ACM International Symposium on Code
// Generation and Optimization (Seattle, Washington, March 22 - 25, 2009).
// CGO '09. IEEE, Washington, DC, 114-125.
//
// Careful implementation allows for all of the dominator forest interference
// checks to be performed at once in a single depth-first traversal of the
// dominator tree, which is what is implemented here.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "strongphielim"
#include "PHIEliminationUtils.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
namespace {
class StrongPHIElimination : public MachineFunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
StrongPHIElimination() : MachineFunctionPass(ID) {
initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
}
virtual void getAnalysisUsage(AnalysisUsage&) const;
bool runOnMachineFunction(MachineFunction&);
private:
/// This struct represents a single node in the union-find data structure
/// representing the variable congruence classes. There is one difference
/// from a normal union-find data structure. We steal two bits from the parent
/// pointer . One of these bits is used to represent whether the register
/// itself has been isolated, and the other is used to represent whether the
/// PHI with that register as its destination has been isolated.
///
/// Note that this leads to the strange situation where the leader of a
/// congruence class may no longer logically be a member, due to being
/// isolated.
struct Node {
enum Flags {
kRegisterIsolatedFlag = 1,
kPHIIsolatedFlag = 2
};
Node(unsigned v) : value(v), rank(0) { parent.setPointer(this); }
Node *getLeader();
PointerIntPair<Node*, 2> parent;
unsigned value;
unsigned rank;
};
/// Add a register in a new congruence class containing only itself.
void addReg(unsigned);
/// Join the congruence classes of two registers. This function is biased
/// towards the left argument, i.e. after
///
/// addReg(r2);
/// unionRegs(r1, r2);
///
/// the leader of the unioned congruence class is the same as the leader of
/// r1's congruence class prior to the union. This is actually relied upon
/// in the copy insertion code.
void unionRegs(unsigned, unsigned);
/// Get the color of a register. The color is 0 if the register has been
/// isolated.
unsigned getRegColor(unsigned);
// Isolate a register.
void isolateReg(unsigned);
/// Get the color of a PHI. The color of a PHI is 0 if the PHI has been
/// isolated. Otherwise, it is the original color of its destination and
/// all of its operands (before they were isolated, if they were).
unsigned getPHIColor(MachineInstr*);
/// Isolate a PHI.
void isolatePHI(MachineInstr*);
/// Traverses a basic block, splitting any interferences found between
/// registers in the same congruence class. It takes two DenseMaps as
/// arguments that it also updates: CurrentDominatingParent, which maps
/// a color to the register in that congruence class whose definition was
/// most recently seen, and ImmediateDominatingParent, which maps a register
/// to the register in the same congruence class that most immediately
/// dominates it.
///
/// This function assumes that it is being called in a depth-first traversal
/// of the dominator tree.
void SplitInterferencesForBasicBlock(
MachineBasicBlock&,
DenseMap<unsigned, unsigned> &CurrentDominatingParent,
DenseMap<unsigned, unsigned> &ImmediateDominatingParent);
// Lowers a PHI instruction, inserting copies of the source and destination
// registers as necessary.
void InsertCopiesForPHI(MachineInstr*, MachineBasicBlock*);
// Merges the live interval of Reg into NewReg and renames Reg to NewReg
// everywhere that Reg appears. Requires Reg and NewReg to have non-
// overlapping lifetimes.
void MergeLIsAndRename(unsigned Reg, unsigned NewReg);
MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
MachineDominatorTree *DT;
LiveIntervals *LI;
BumpPtrAllocator Allocator;
DenseMap<unsigned, Node*> RegNodeMap;
// Maps a basic block to a list of its defs of registers that appear as PHI
// sources.
DenseMap<MachineBasicBlock*, std::vector<MachineInstr*> > PHISrcDefs;
// Maps a color to a pair of a MachineInstr* and a virtual register, which
// is the operand of that PHI corresponding to the current basic block.
DenseMap<unsigned, std::pair<MachineInstr*, unsigned> > CurrentPHIForColor;
// FIXME: Can these two data structures be combined? Would a std::multimap
// be any better?
// Stores pairs of predecessor basic blocks and the source registers of
// inserted copy instructions.
typedef DenseSet<std::pair<MachineBasicBlock*, unsigned> > SrcCopySet;
SrcCopySet InsertedSrcCopySet;
// Maps pairs of predecessor basic blocks and colors to their defining copy
// instructions.
typedef DenseMap<std::pair<MachineBasicBlock*, unsigned>, MachineInstr*>
SrcCopyMap;
SrcCopyMap InsertedSrcCopyMap;
// Maps inserted destination copy registers to their defining copy
// instructions.
typedef DenseMap<unsigned, MachineInstr*> DestCopyMap;
DestCopyMap InsertedDestCopies;
};
struct MIIndexCompare {
MIIndexCompare(LiveIntervals *LiveIntervals) : LI(LiveIntervals) { }
bool operator()(const MachineInstr *LHS, const MachineInstr *RHS) const {
return LI->getInstructionIndex(LHS) < LI->getInstructionIndex(RHS);
}
LiveIntervals *LI;
};
} // namespace
STATISTIC(NumPHIsLowered, "Number of PHIs lowered");
STATISTIC(NumDestCopiesInserted, "Number of destination copies inserted");
STATISTIC(NumSrcCopiesInserted, "Number of source copies inserted");
char StrongPHIElimination::ID = 0;
INITIALIZE_PASS_BEGIN(StrongPHIElimination, "strong-phi-node-elimination",
"Eliminate PHI nodes for register allocation, intelligently", false, false)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
INITIALIZE_PASS_END(StrongPHIElimination, "strong-phi-node-elimination",
"Eliminate PHI nodes for register allocation, intelligently", false, false)
char &llvm::StrongPHIEliminationID = StrongPHIElimination::ID;
void StrongPHIElimination::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<MachineDominatorTree>();
AU.addRequired<SlotIndexes>();
AU.addPreserved<SlotIndexes>();
AU.addRequired<LiveIntervals>();
AU.addPreserved<LiveIntervals>();
MachineFunctionPass::getAnalysisUsage(AU);
}
static MachineOperand *findLastUse(MachineBasicBlock *
|