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//===- MCStreamer.h - High-level Streaming Machine Code Output --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the MCStreamer class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCSTREAMER_H
#define LLVM_MC_MCSTREAMER_H
#include "llvm/Support/DataTypes.h"
#include "llvm/MC/MCDirectives.h"
#include "llvm/MC/MCDwarf.h"
#include "llvm/MC/MCWin64EH.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallVector.h"
namespace llvm {
class MCAsmBackend;
class MCCodeEmitter;
class MCContext;
class MCExpr;
class MCInst;
class MCInstPrinter;
class MCSection;
class MCSymbol;
class StringRef;
class Twine;
class raw_ostream;
class formatted_raw_ostream;
/// MCStreamer - Streaming machine code generation interface. This interface
/// is intended to provide a programatic interface that is very similar to the
/// level that an assembler .s file provides. It has callbacks to emit bytes,
/// handle directives, etc. The implementation of this interface retains
/// state to know what the current section is etc.
///
/// There are multiple implementations of this interface: one for writing out
/// a .s file, and implementations that write out .o files of various formats.
///
class MCStreamer {
MCContext &Context;
MCStreamer(const MCStreamer&); // DO NOT IMPLEMENT
MCStreamer &operator=(const MCStreamer&); // DO NOT IMPLEMENT
bool EmitEHFrame;
bool EmitDebugFrame;
std::vector<MCDwarfFrameInfo> FrameInfos;
MCDwarfFrameInfo *getCurrentFrameInfo();
void EnsureValidFrame();
std::vector<MCWin64EHUnwindInfo *> W64UnwindInfos;
MCWin64EHUnwindInfo *CurrentW64UnwindInfo;
void setCurrentW64UnwindInfo(MCWin64EHUnwindInfo *Frame);
void EnsureValidW64UnwindInfo();
MCSymbol* LastSymbol;
/// SectionStack - This is stack of current and previous section
/// values saved by PushSection.
SmallVector<std::pair<const MCSection *,
const MCSection *>, 4> SectionStack;
protected:
MCStreamer(MCContext &Ctx);
const MCExpr *BuildSymbolDiff(MCContext &Context, const MCSymbol *A,
const MCSymbol *B);
const MCExpr *ForceExpAbs(const MCExpr* Expr);
void RecordProcStart(MCDwarfFrameInfo &Frame);
virtual void EmitCFIStartProcImpl(MCDwarfFrameInfo &Frame);
void RecordProcEnd(MCDwarfFrameInfo &Frame);
virtual void EmitCFIEndProcImpl(MCDwarfFrameInfo &CurFrame);
void EmitFrames(bool usingCFI);
MCWin64EHUnwindInfo *getCurrentW64UnwindInfo(){return CurrentW64UnwindInfo;}
void EmitW64Tables();
public:
virtual ~MCStreamer();
MCContext &getContext() const { return Context; }
unsigned getNumFrameInfos() {
return FrameInfos.size();
}
const MCDwarfFrameInfo &getFrameInfo(unsigned i) {
return FrameInfos[i];
}
ArrayRef<MCDwarfFrameInfo> getFrameInfos() {
return FrameInfos;
}
unsigned getNumW64UnwindInfos() {
return W64UnwindInfos.size();
}
MCWin64EHUnwindInfo &getW64UnwindInfo(unsigned i) {
return *W64UnwindInfos[i];
}
/// @name Assembly File Formatting.
/// @{
/// isVerboseAsm - Return true if this streamer supports verbose assembly
/// and if it is enabled.
virtual bool isVerboseAsm() const { return false; }
/// hasRawTextSupport - Return true if this asm streamer supports emitting
/// unformatted text to the .s file with EmitRawText.
virtual bool hasRawTextSupport() const { return false; }
/// AddComment - Add a comment that can be emitted to the generated .s
/// file if applicable as a QoI issue to make the output of the compiler
/// more readable. This only affects the MCAsmStreamer, and only when
/// verbose assembly output is enabled.
///
/// If the comment includes embedded \n's, they will each get the comment
/// prefix as appropriate. The added comment should not end with a \n.
virtual void AddComment(const Twine &T) {}
/// GetCommentOS - Return a raw_ostream that comments can be written to.
/// Unlike AddComment, you are required to terminate comments with \n if you
/// use this method.
virtual raw_ostream &GetCommentOS();
/// AddBlankLine - Emit a blank line to a .s file to pretty it up.
virtual void AddBlankLine() {}
/// @}
/// @name Symbol & Section Management
/// @{
/// getCurrentSection - Return the current section that the streamer is
/// emitting code to.
const MCSection *getCurrentSection() const {
if (!SectionStack.empty())
return SectionStack.back().first;
return NULL;
}
/// getPreviousSection - Return the previous section that the streamer is
/// emitting code to.
const MCSection *getPreviousSection() const {
if (!SectionStack.empty())
return SectionStack.back().second;
return NULL;
}
/// ChangeSection - Update streamer for a new active section.
///
/// This is called by PopSection and SwitchSection, if the current
/// section changes.
virtual void ChangeSection(const MCSection *) = 0;
/// pushSection - Save the current and previous section on the
/// section stack.
void PushSection() {
SectionStack.push_back(std::make_pair(getCurrentSection(),
getPreviousSection()));
}
/// popSection - Restore the current and previous section from
/// the section stack. Calls ChangeSection as needed.
///
/// Returns false if the stack was empty.
bool PopSection() {
if (SectionStack.size() <= 1)
return false;
const MCSection *oldSection = SectionStack.pop_back_val().first;
const MCSection *curSection = SectionStack.back().first;
if (oldSection != curSection)
ChangeSection(curSection);
return true;
}
/// SwitchSection - Set the current section where code is being emitted to
/// @p Section. This is required to update CurSection.
///
/// This corresponds to assembler directives like .section, .text, etc.
void SwitchSection(const MCSection *Section) {
assert(Section && "Cannot switch to a null section!");
const MCSection *curSection = SectionStack.back().first;
SectionStack.back().second = curSection;
if (Section != curSection) {
SectionStack.back().first = Section;
ChangeSection(Section);
}
}
/// SwitchSectionNoChange - Set the current section where code is being
/// emitted to @p Section. This is required to update CurSection. This
/// version does not call ChangeSection.
void SwitchSectionNoChange(const MCSection *Section) {
assert(Section && "Cannot switch to a null section!");
const MCSection *curSection = SectionStack.back().first;
SectionStack.back().second = curSection;
if (Section != curSection)
SectionStack.back().first = Section;
}
/// InitSections - Create the default sections and set the initial one.
virtual void InitSections() = 0;
/// EmitLabel - Emit a label for @p Symbol into the current section.
///
/// This corresponds to an assembler statement such as:
/// foo:
///
/// @param Symbol - The symbol to emit. A given symbol should only be
/// emitted as a label once, and symbols emitted as a label should never be
/// used in an assignment.
virtual void EmitLabel(MCSymbol *Symbol);
virtual void EmitEHSymAttributes(const MCSymbol *Symbol,
MCSymbol *EHSymbol);
/// EmitAssemblerFlag - Note in the output the specified @p Flag.
virtual void EmitAssemblerFlag(MCAssemblerFlag Flag) = 0;
/// EmitDataRegion - Note in the output the specified region @p Kind.
virtual void EmitDataRegion(MCDataRegionType Kind) {}
/// EmitThumbFunc - Note in the output that the specified @p Func is
/// a Thumb mode function (ARM target only).
virtual void EmitThumbFunc(MCSymbol *Func) = 0;
/// EmitAssignment - Emit an assignment of @p Value to @p Symbol.
///
/// This corresponds to an assembler statement such as:
/// symbol = value
///
/// The assignment generates no code, but has the side effect of binding the
/// value in the current context. For the assembly streamer, this prints the
/// binding into the .s file.
///
/// @param Symbol - The symbol being assigned to.
/// @param Value - The value for the symbol.
virtual void EmitAssignment(MCSymbol *Symbol, const MCExpr *
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