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//===-- llvm/CodeGen/SelectionDAGNodes.h - SelectionDAG Nodes ---*- C++ -*-===//
// 
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
// 
//===----------------------------------------------------------------------===//
// 
// This file declares the SDNode class and derived classes, which are used to
// represent the nodes and operations present in a SelectionDAG.  These nodes
// and operations are machine code level operations, with some similarities to
// the GCC RTL representation.
//
// Clients should include the SelectionDAG.h file instead of this file directly.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H
#define LLVM_CODEGEN_SELECTIONDAGNODES_H

#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/iterator"
#include "llvm/Support/DataTypes.h"
#include <cassert>
#include <vector>

namespace llvm {

class SelectionDAG;
class GlobalValue;
class MachineBasicBlock;
class SDNode;
template <typename T> struct simplify_type;

/// ISD namespace - This namespace contains an enum which represents all of the
/// SelectionDAG node types and value types.
///
namespace ISD {
  //===--------------------------------------------------------------------===//
  /// ISD::NodeType enum - This enum defines all of the operators valid in a
  /// SelectionDAG.
  ///
  enum NodeType {
    // EntryToken - This is the marker used to indicate the start of the region.
    EntryToken,

    // Token factor - This node is takes multiple tokens as input and produces a
    // single token result.  This is used to represent the fact that the operand
    // operators are independent of each other.
    TokenFactor,
    
    // Various leaf nodes.
    Constant, ConstantFP, GlobalAddress, FrameIndex, ConstantPool,
    BasicBlock, ExternalSymbol,

    // CopyToReg - This node has chain and child nodes, and an associated
    // register number.  The instruction selector must guarantee that the value
    // of the value node is available in the register stored in the RegSDNode
    // object.
    CopyToReg,

    // CopyFromReg - This node indicates that the input value is a virtual or
    // physical register that is defined outside of the scope of this
    // SelectionDAG.  The register is available from the RegSDNode object.
    CopyFromReg,

    // ImplicitDef - This node indicates that the specified register is
    // implicitly defined by some operation (e.g. its a live-in argument).  This
    // register is indicated in the RegSDNode object.  The only operand to this
    // is the token chain coming in, the only result is the token chain going
    // out.
    ImplicitDef,

    // EXTRACT_ELEMENT - This is used to get the first or second (determined by
    // a Constant, which is required to be operand #1), element of the aggregate
    // value specified as operand #0.  This is only for use before legalization,
    // for values that will be broken into multiple registers.
    EXTRACT_ELEMENT,

    // BUILD_PAIR - This is the opposite of EXTRACT_ELEMENT in some ways.  Given
    // two values of the same integer value type, this produces a value twice as
    // big.  Like EXTRACT_ELEMENT, this can only be used before legalization.
    BUILD_PAIR,


    // Simple binary arithmetic operators.
    ADD, SUB, MUL, SDIV, UDIV, SREM, UREM,

    // Bitwise operators.
    AND, OR, XOR, SHL, SRA, SRL,

    // Select operator.
    SELECT,

    // SetCC operator - This evaluates to a boolean (i1) true value if the
    // condition is true.  These nodes are instances of the
    // SetCCSDNode class, which contains the condition code as extra
    // state.
    SETCC,

    // ADD_PARTS/SUB_PARTS - These operators take two logical operands which are
    // broken into a multiple pieces each, and return the resulting pieces of
    // doing an atomic add/sub operation.  This is used to handle add/sub of
    // expanded types.  The operation ordering is:
    //       [Lo,Hi] = op [LoLHS,HiLHS], [LoRHS,HiRHS]
    ADD_PARTS, SUB_PARTS,

    // Conversion operators.  These are all single input single output
    // operations.  For all of these, the result type must be strictly
    // wider or narrower (depending on the operation) than the source
    // type.

    // SIGN_EXTEND - Used for integer types, replicating the sign bit
    // into new bits.
    SIGN_EXTEND,

    // ZERO_EXTEND - Used for integer types, zeroing the new bits.
    ZERO_EXTEND,

    // TRUNCATE - Completely drop the high bits.
    TRUNCATE,

    // [SU]INT_TO_FP - These operators convert integers (whose interpreted sign
    // depends on the first letter) to floating point.
    SINT_TO_FP,
    UINT_TO_FP,

    // SIGN_EXTEND_INREG/ZERO_EXTEND_INREG - These operators atomically performs
    // a SHL/(SRA|SHL) pair to (sign|zero) extend a small value in a large
    // integer register (e.g. sign extending the low 8 bits of a 32-bit register
    // to fill the top 24 bits with the 7th bit).  The size of the smaller type
    // is indicated by the ExtraValueType in the MVTSDNode for the operator.
    SIGN_EXTEND_INREG,
    ZERO_EXTEND_INREG,

    // FP_TO_[US]INT - Convert a floating point value to a signed or unsigned
    // integer.
    FP_TO_SINT,
    FP_TO_UINT,

    // FP_ROUND - Perform a rounding operation from the current
    // precision down to the specified precision (currently always 64->32).
    FP_ROUND,

    // FP_ROUND_INREG - This operator takes a floating point register, and
    // rounds it to a floating point value.  It then promotes it and returns it
    // in a register of the same size.  This operation effectively just discards
    // excess precision.  The type to round down to is specified by the
    // ExtraValueType in the MVTSDNode (currently always 64->32->64).
    FP_ROUND_INREG,

    // FP_EXTEND - Extend a smaller FP type into a larger FP type.
    FP_EXTEND,

    // Other operators.  LOAD and STORE have token chains as their first
    // operand, then the same operands as an LLVM load/store instruction.
    LOAD, STORE,

    // EXTLOAD, SEXTLOAD, ZEXTLOAD - These three operators are instances of the
    // MVTSDNode.  All of these load a value from memory and extend them to a
    // larger value (e.g. load a byte into a word register).  All three of these
    // have two operands, a chain and a pointer to load from.  The extra value
    // type is the source type being loaded.
    //
    // SEXTLOAD loads the integer operand and sign extends it to a larger
    //          integer result type.
    // ZEXTLOAD loads the integer operand and zero extends it to a larger
    //          integer result type.
    // EXTLOAD  is used for two things: floating point extending loads, and 
    //          integer extending loads where it doesn't matter what the high
    //          bits are set to.  The code generator is allowed to codegen this
    //          into whichever operation is more efficient.
    EXTLOAD, SEXTLOAD, ZEXTLOAD,

    // TRUNCSTORE - This operators truncates (for integer) or rounds (for FP) a
    // value and stores it to memory in one operation.  This can be used for
    // either integer or floating point operands, and the stored type
    // represented as the 'extra' value type in the MVTSDNode representing the
    // operator.  This node has the same three operands as a standard store.
    TRUNCSTORE,

    // DYNAMIC_STACKALLOC - Allocate some number of bytes on the stack aligned
    // to a specified boundary.  The first operand is the token chain, the
    // second is the number of bytes to allocate, and the third is the alignment
    // boundary.
    DYNAMIC_STACKALLOC,

    // Control flow instructions.  These all have token chains.
    
    // BR - Unconditional branch.  The first operand is the chain
    // operand, the second is the MBB to branch to.
    BR,

    // BRCOND - Conditional branch.  The first operand is the chain,
    // the second is the condition, the third is the block to branch
    // to if the condition is true.
    BRCOND,

    // RET - Return from function.  The first operand is the chain,
    // and any subsequent operands are the return values for the
    // function.  This operation can have variable number of operands.
    RET,

    // CALL - Call to a function pointer.  The first operand is the chain, the
    // second is the destination function pointer (a GlobalAddress for a direct
    // call).  Arguments have already been lowered to explicit DAGs according to
    // the calling convention in effect here.
    CALL,

    // MEMSET/MEMCPY/MEMMOVE - The first operand is the chain, and the rest
    // correspond to the operands of the LLVM intrinsic functions.  The only
    // result is a token chain.  The alignment argument is guaranteed to be a
    // Constant node.
    MEMSET,
    MEMMOVE,
    MEMCPY,
    
    // ADJCALLSTACKDOWN/ADJCALLSTACKUP - These operators mark the beginning and
    // end of a call sequence and indicate how much the stack pointer needs to
    // be adjusted for that particular call.  The first operand is a chain, the
    // second is a ConstantSDNode of intptr type.
    ADJCALLSTACKDOWN,  // Beginning of a call sequence
    ADJCALLSTACKUP,    // End of a call sequence


    // BUILTIN_OP_END - This must be the last enum value in this list.
    BUILTIN_OP_END,
  };

  //===--------------------------------------------------------------------===//
  /// ISD::CondCode enum - These are ordered carefully to make the bitfields
  /// below work out, when considering SETFALSE (something that never exists
  /// dynamically) as 0.  "U" -> Unsigned (for integer operands) or Unordered
  /// (for floating point), "L" -> Less than, "G" -> Greater than, "E" -> Equal
  /// to.  If the "N" column is 1, the result of the comparison is undefined if
  /// the input is a NAN.
  ///
  /// All of these (except for the 'always folded ops') should be handled for
  /// floating point.  For integer, only the SETEQ,SETNE,SETLT,SETLE,SETGT,
  /// SETGE,SETULT,SETULE,SETUGT, and SETUGE opcodes are used.
  ///
  /// Note that these are laid out in a specific order to allow bit-twiddling
  /// to transform conditions.
  enum CondCode {
    // Opcode          N U L G E       Intuitive operation
    SETFALSE,      //    0 0 0 0       Always false (always folded)
    SETOEQ,        //    0 0 0 1       True if ordered and equal
    SETOGT,        //    0 0 1 0       True if ordered and greater than
    SETOGE,        //    0 0 1 1       True if ordered and greater than or equal
    SETOLT,        //    0 1 0 0       True if ordered and less than
    SETOLE,        //    0 1 0 1       True if ordered and less than or equal
    SETONE,        //    0 1 1 0       True if ordered and operands are unequal
    SETO,          //    0 1 1 1       True if ordered (no nans)
    SETUO,         //    1 0 0 0       True if unordered: isnan(X) | isnan(Y)
    SETUEQ,        //    1 0 0 1       True if unordered or equal
    SETUGT,        //    1 0 1 0       True if unordered or greater than
    SETUGE,        //    1 0 1 1       True if unordered, greater than, or equal
    SETULT,        //    1 1 0 0       True if unordered or less than
    SETULE,        //    1 1 0 1       True if unordered, less than, or equal 
    SETUNE,        //    1 1 1 0       True if unordered or not equal
    SETTRUE,       //    1 1 1 1       Always true (always folded)
    // Don't care operations: undefined if the input is a nan.
    SETFALSE2,     //  1 X 0 0 0       Always false (always folded)
    SETEQ,         //  1 X 0 0 1       True if equal
    SETGT,         //  1 X 0 1 0       True if greater than
    SETGE,         //  1 X 0 1 1       True if greater than or equal
    SETLT,         //  1 X 1 0 0       True if less than
    SETLE,         //  1 X 1 0 1       True if less than or equal 
    SETNE,         //  1 X 1 1 0       True if not equal
    SETTRUE2,      //  1 X 1 1 1       Always true (always folded)

    SETCC_INVALID,      // Marker value.
  };

  /// isSignedIntSetCC - Return true if this is a setcc instruction that
  /