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//===-- llvm/CodeGen/MachineRegisterInfo.h ----------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MachineRegisterInfo class.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CODEGEN_MACHINEREGISTERINFO_H
#define LLVM_CODEGEN_MACHINEREGISTERINFO_H

#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <vector>

namespace llvm {

/// MachineRegisterInfo - Keep track of information for virtual and physical
/// registers, including vreg register classes, use/def chains for registers,
/// etc.
class MachineRegisterInfo {
  const TargetRegisterInfo *const TRI;

  /// IsSSA - True when the machine function is in SSA form and virtual
  /// registers have a single def.
  bool IsSSA;

  /// TracksLiveness - True while register liveness is being tracked accurately.
  /// Basic block live-in lists, kill flags, and implicit defs may not be
  /// accurate when after this flag is cleared.
  bool TracksLiveness;

  /// VRegInfo - Information we keep for each virtual register.
  ///
  /// Each element in this list contains the register class of the vreg and the
  /// start of the use/def list for the register.
  IndexedMap<std::pair<const TargetRegisterClass*, MachineOperand*>,
             VirtReg2IndexFunctor> VRegInfo;

  /// RegAllocHints - This vector records register allocation hints for virtual
  /// registers. For each virtual register, it keeps a register and hint type
  /// pair making up the allocation hint. Hint type is target specific except
  /// for the value 0 which means the second value of the pair is the preferred
  /// register for allocation. For example, if the hint is <0, 1024>, it means
  /// the allocator should prefer the physical register allocated to the virtual
  /// register of the hint.
  IndexedMap<std::pair<unsigned, unsigned>, VirtReg2IndexFunctor> RegAllocHints;

  /// PhysRegUseDefLists - This is an array of the head of the use/def list for
  /// physical registers.
  MachineOperand **PhysRegUseDefLists;

  /// getRegUseDefListHead - Return the head pointer for the register use/def
  /// list for the specified virtual or physical register.
  MachineOperand *&getRegUseDefListHead(unsigned RegNo) {
    if (TargetRegisterInfo::isVirtualRegister(RegNo))
      return VRegInfo[RegNo].second;
    return PhysRegUseDefLists[RegNo];
  }

  MachineOperand *getRegUseDefListHead(unsigned RegNo) const {
    if (TargetRegisterInfo::isVirtualRegister(RegNo))
      return VRegInfo[RegNo].second;
    return PhysRegUseDefLists[RegNo];
  }

  /// Get the next element in the use-def chain.
  static MachineOperand *getNextOperandForReg(const MachineOperand *MO) {
    assert(MO && MO->isReg() && "This is not a register operand!");
    return MO->Contents.Reg.Next;
  }

  /// UsedRegUnits - This is a bit vector that is computed and set by the
  /// register allocator, and must be kept up to date by passes that run after
  /// register allocation (though most don't modify this).  This is used
  /// so that the code generator knows which callee save registers to save and
  /// for other target specific uses.
  /// This vector has bits set for register units that are modified in the
  /// current function. It doesn't include registers clobbered by function
  /// calls with register mask operands.
  BitVector UsedRegUnits;

  /// UsedPhysRegMask - Additional used physregs including aliases.
  /// This bit vector represents all the registers clobbered by function calls.
  /// It can model things that UsedRegUnits can't, such as function calls that
  /// clobber ymm7 but preserve the low half in xmm7.
  BitVector UsedPhysRegMask;

  /// ReservedRegs - This is a bit vector of reserved registers.  The target
  /// may change its mind about which registers should be reserved.  This
  /// vector is the frozen set of reserved registers when register allocation
  /// started.
  BitVector ReservedRegs;

  /// Keep track of the physical registers that are live in to the function.
  /// Live in values are typically arguments in registers.  LiveIn values are
  /// allowed to have virtual registers associated with them, stored in the
  /// second element.
  std::vector<std::pair<unsigned, unsigned> > LiveIns;

  MachineRegisterInfo(const MachineRegisterInfo&) LLVM_DELETED_FUNCTION;
  void operator=(const MachineRegisterInfo&) LLVM_DELETED_FUNCTION;
public:
  explicit MachineRegisterInfo(const TargetRegisterInfo &TRI);
  ~MachineRegisterInfo();

  //===--------------------------------------------------------------------===//
  // Function State
  //===--------------------------------------------------------------------===//

  // isSSA - Returns true when the machine function is in SSA form. Early
  // passes require the machine function to be in SSA form where every virtual
  // register has a single defining instruction.
  //
  // The TwoAddressInstructionPass and PHIElimination passes take the machine
  // function out of SSA form when they introduce multiple defs per virtual
  // register.
  bool isSSA() const { return IsSSA; }

  // leaveSSA - Indicates that the machine function is no longer in SSA form.
  void leaveSSA() { IsSSA = false; }

  /// tracksLiveness - Returns true when tracking register liveness accurately.
  ///
  /// While this flag is true, register liveness information in basic block
  /// live-in lists and machine instruction operands is accurate. This means it
  /// can be used to change the code in ways that affect the values in
  /// registers, for example by the register scavenger.
  ///
  /// When this flag is false, liveness is no longer reliable.
  bool tracksLiveness() const { return TracksLiveness; }

  /// invalidateLiveness - Indicates that register liveness is no longer being
  /// tracked accurately.
  ///
  /// This should be called by late passes that invalidate the liveness
  /// information.
  void invalidateLiveness() { TracksLiveness = false; }

  //===--------------------------------------------------------------------===//
  // Register Info
  //===--------------------------------------------------------------------===//

  // Strictly for use by MachineInstr.cpp.
  void addRegOperandToUseList(MachineOperand *MO);

  // Strictly for use by MachineInstr.cpp.
  void removeRegOperandFromUseList(MachineOperand *MO);

  // Strictly for use by MachineInstr.cpp.
  void moveOperands(MachineOperand *Dst, MachineOperand *Src, unsigned NumOps);

  /// Verify the sanity of the use list for Reg.
  void verifyUseList(unsigned Reg) const;

  /// Verify the use list of all registers.
  void verifyUseLists() const;

  /// reg_begin/reg_end - Provide iteration support to walk over all definitions
  /// and uses of a register within the MachineFunction that corresponds to this
  /// MachineRegisterInfo object.
  template<bool Uses, bool Defs, bool SkipDebug>
  class defusechain_iterator;

  // Make it a friend so it can access getNextOperandForReg().
  template<bool, bool, bool> friend class defusechain_iterator;

  /// reg_iterator/reg_begin/reg_end - Walk all defs and uses of the specified
  /// register.
  typedef defusechain_iterator<true,true,false> reg_iterator;
  reg_iterator reg_begin(unsigned RegNo) const {
    return reg_iterator(getRegUseDefListHead(RegNo));
  }
  static reg_iterator reg_end() { return reg_iterator(0); }

  /// reg_empty - Return true if there are no instructions using or defining the
  /// specified register (it may be live-in).
  bool reg_empty(unsigned RegNo) const { return reg_begin(RegNo) == reg_end(); }

  /// reg_nodbg_iterator/reg_nodbg_begin/reg_nodbg_end - Walk all defs and uses
  /// of the specified register, skipping those marked as Debug.
  typedef defusechain_iterator<true,true,true> reg_nodbg_iterator;
  reg_nodbg_iterator reg_nodbg_begin(unsigned RegNo) const {
    return reg_nodbg_iterator(getRegUseDefListHead(RegNo));
  }
  static reg_nodbg_iterator reg_nodbg_end() { return reg_nodbg_iterator(0); }

  /// reg_nodbg_empty - Return true if the only instructions using or defining
  /// Reg are Debug instructions.
  bool reg_nodbg_empty(unsigned RegNo) const {
    return reg_nodbg_begin(RegNo) == reg_nodbg_end();
  }

  /// def_iterator/def_begin/def_end - Walk all defs of the specified register.
  typedef defusechain_iterator<false,true,false> def_iterator;
  def_iterator def_begin(unsigned RegNo) const {
    return def_iterator(getRegUseDefListHead(RegNo));
  }
  static def_iterator def_end() { return def_iterator(0); }

  /// def_empty - Return true if there are no instructions defining the
  /// specified register (it may be live-in).
  bool def_empty(unsigned RegNo) const { return def_begin(RegNo) == def_end(); }

  /// hasOneDef - Return true if there is exactly one instruction defining the
  /// specified register.
  bool hasOneDef(unsigned RegNo) const {
    def_iterator DI = def_begin(RegNo);
    if (DI == def_end())
      return false;
    return ++DI == def_end();
  }

  /// use_iterator/use_begin/use_end - Walk all uses of the specified register.
  typedef defusechain_iterator<true,false,false> use_iterator;
  use_iterator use_begin(unsigned RegNo) const {
    return use_iterator(getRegUseDefListHead(RegNo));
  }
  static use_iterator use_end() { return use_iterator(0); }

  /// use_empty - Return true if there are no instructions using the specified
  /// register.
  bool use_empty(unsigned RegNo) const { return use_begin(RegNo) == use_end(); }

  /// hasOneUse - Return true if there is exactly one instruction using the
  /// specified register.
  bool hasOneUse(unsigned RegNo) const {
    use_iterator UI = use_begin(RegNo);
    if (UI == use_end())
      return false;
    return ++UI == use_end();
  }

  /// use_nodbg_iterator/use_nodbg_begin/use_nodbg_end - Walk all uses of the
  /// specified register, skipping those marked as Debug.
  typedef defusechain_iterator<true,false,true><