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//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header defines the data structure graph (DSGraph) and the
// ReachabilityCloner class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSGRAPH_H
#define LLVM_ANALYSIS_DSGRAPH_H
#include "llvm/Analysis/DataStructure/DSNode.h"
#include "llvm/ADT/hash_map"
#include "llvm/ADT/EquivalenceClasses.h"
#include <list>
namespace llvm {
class GlobalValue;
//===----------------------------------------------------------------------===//
/// DSScalarMap - An instance of this class is used to keep track of all of
/// which DSNode each scalar in a function points to. This is specialized to
/// keep track of globals with nodes in the function, and to keep track of the
/// unique DSNodeHandle being used by the scalar map.
///
/// This class is crucial to the efficiency of DSA with some large SCC's. In
/// these cases, the cost of iterating over the scalar map dominates the cost
/// of DSA. In all of these cases, the DSA phase is really trying to identify
/// globals or unique node handles active in the function.
///
class DSScalarMap {
typedef hash_map<Value*, DSNodeHandle> ValueMapTy;
ValueMapTy ValueMap;
typedef hash_set<GlobalValue*> GlobalSetTy;
GlobalSetTy GlobalSet;
EquivalenceClasses<GlobalValue*> &GlobalECs;
public:
DSScalarMap(EquivalenceClasses<GlobalValue*> &ECs) : GlobalECs(ECs) {}
EquivalenceClasses<GlobalValue*> &getGlobalECs() const { return GlobalECs; }
// Compatibility methods: provide an interface compatible with a map of
// Value* to DSNodeHandle's.
typedef ValueMapTy::const_iterator const_iterator;
typedef ValueMapTy::iterator iterator;
iterator begin() { return ValueMap.begin(); }
iterator end() { return ValueMap.end(); }
const_iterator begin() const { return ValueMap.begin(); }
const_iterator end() const { return ValueMap.end(); }
GlobalValue *getLeaderForGlobal(GlobalValue *GV) const {
EquivalenceClasses<GlobalValue*>::iterator ECI = GlobalECs.findValue(GV);
if (ECI == GlobalECs.end()) return GV;
return *GlobalECs.findLeader(ECI);
}
iterator find(Value *V) {
iterator I = ValueMap.find(V);
if (I != ValueMap.end()) return I;
if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
// If this is a global, check to see if it is equivalenced to something
// in the map.
GlobalValue *Leader = getLeaderForGlobal(GV);
if (Leader != GV)
I = ValueMap.find((Value*)Leader);
}
return I;
}
const_iterator find(Value *V) const {
const_iterator I = ValueMap.find(V);
if (I != ValueMap.end()) return I;
if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
// If this is a global, check to see if it is equivalenced to something
// in the map.
GlobalValue *Leader = getLeaderForGlobal(GV);
if (Leader != GV)
I = ValueMap.find((Value*)Leader);
}
return I;
}
/// getRawEntryRef - This method can be used by clients that are aware of the
/// global value equivalence class in effect.
DSNodeHandle &getRawEntryRef(Value *V) {
std::pair<iterator,bool> IP =
ValueMap.insert(std::make_pair(V, DSNodeHandle()));
if (IP.second) // Inserted the new entry into the map.
if (GlobalValue *GV = dyn_cast<GlobalValue>(V))
GlobalSet.insert(GV);
return IP.first->second;
}
unsigned count(Value *V) const { return ValueMap.find(V) != ValueMap.end(); }
void erase(Value *V) { erase(ValueMap.find(V)); }
void eraseIfExists(Value *V) {
iterator I = find(V);
if (I != end()) erase(I);
}
/// replaceScalar - When an instruction needs to be modified, this method can
/// be used to update the scalar map to remove the old and insert the new.
///
void replaceScalar(Value *Old, Value *New) {
iterator I = find(Old);
assert(I != end() && "Old value is not in the map!");
ValueMap.insert(std::make_pair(New, I->second));
erase(I);
}
/// copyScalarIfExists - If Old exists in the scalar map, make New point to
/// whatever Old did.
void copyScalarIfExists(Value *Old, Value *New) {
iterator I = find(Old);
if (I != end())
ValueMap.insert(std::make_pair(New, I->second));
}
/// operator[] - Return the DSNodeHandle for the specified value, creating a
/// new null handle if there is no entry yet.
DSNodeHandle &operator[](Value *V) {
iterator I = ValueMap.find(V);
if (I != ValueMap.end())
return I->second; // Return value if already exists.
if (GlobalValue *GV = dyn_cast<GlobalValue>(V))
return AddGlobal(GV);
return ValueMap.insert(std::make_pair(V, DSNodeHandle())).first->second;
}
void erase(iterator I) {
assert(I != ValueMap.end() && "Cannot erase end!");
if (GlobalValue *GV = dyn_cast<GlobalValue>(I->first))
GlobalSet.erase(GV);
ValueMap.erase(I);
}
void clear() {
ValueMap.clear();
GlobalSet.clear();
}
/// spliceFrom - Copy all entries from RHS, then clear RHS.
///
void spliceFrom(DSScalarMap &RHS);
// Access to the global set: the set of all globals currently in the
// scalar map.
typedef GlobalSetTy::const_iterator global_iterator;
global_iterator global_begin() const { return GlobalSet.begin(); }
global_iterator global_end() const { return GlobalSet.end(); }
unsigned global_size() const { return GlobalSet.size(); }
unsigned global_count(GlobalValue *GV) const { return GlobalSet.count(GV); }
private:
DSNodeHandle &AddGlobal(GlobalValue *GV);
};
//===----------------------------------------------------------------------===//
/// DSGraph - The graph that represents a function.
///
class DSGraph {
public:
// Public data-type declarations...
typedef DSScalarMap ScalarMapTy;
typedef hash_map<Function*, DSNodeHandle> ReturnNodesTy;
typedef ilist<DSNode> NodeListTy;
/// NodeMapTy - This data type is used when cloning one graph into another to
/// keep track of the correspondence between the nodes in the old and new
/// graphs.
typedef hash_map<const DSNode*, DSNodeHandle> NodeMapTy;
// InvNodeMapTy - This data type is used to represent the inverse of a node
// map.
typedef hash_multimap<DSNodeHandle, const DSNode*> InvNodeMapTy;
private:
DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
bool PrintAuxCalls; // Should this graph print the Aux calls vector?
NodeListTy Nodes;
ScalarMapTy ScalarMap;
// ReturnNodes - A return value for every function merged into this graph.
// Each DSGraph may have multiple functions merged into it at any time, which
// is used for representing SCCs.
//
ReturnNodesTy ReturnNodes;
// FunctionCalls - This list maintains a single entry for each call
// instruction in the current graph. The first entry in the vector is the
// scalar that holds the return value for the call, the second is the function
// scalar being invoked, and the rest are pointer arguments to the function.
// This vector is built by the Local graph and is never modified after that.
//
std
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