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//===-- llvm/ADT/Hashing.h - Utilities for hashing --------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the newly proposed standard C++ interfaces for hashing
// arbitrary data and building hash functions for user-defined types. This
// interface was originally proposed in N3333[1] and is currently under review
// for inclusion in a future TR and/or standard.
//
// The primary interfaces provide are comprised of one type and three functions:
//
//  -- 'hash_code' class is an opaque type representing the hash code for some
//     data. It is the intended product of hashing, and can be used to implement
//     hash tables, checksumming, and other common uses of hashes. It is not an
//     integer type (although it can be converted to one) because it is risky
//     to assume much about the internals of a hash_code. In particular, each
//     execution of the program has a high probability of producing a different
//     hash_code for a given input. Thus their values are not stable to save or
//     persist, and should only be used during the execution for the
//     construction of hashing datastructures.
//
//  -- 'hash_value' is a function designed to be overloaded for each
//     user-defined type which wishes to be used within a hashing context. It
//     should be overloaded within the user-defined type's namespace and found
//     via ADL. Overloads for primitive types are provided by this library.
//
//  -- 'hash_combine' and 'hash_combine_range' are functions designed to aid
//      programmers in easily and intuitively combining a set of data into
//      a single hash_code for their object. They should only logically be used
//      within the implementation of a 'hash_value' routine or similar context.
//
// Note that 'hash_combine_range' contains very special logic for hashing
// a contiguous array of integers or pointers. This logic is *extremely* fast,
// on a modern Intel "Gainestown" Xeon (Nehalem uarch) @2.2 GHz, these were
// benchmarked at over 6.5 GiB/s for large keys, and <20 cycles/hash for keys
// under 32-bytes.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_ADT_HASHING_H
#define LLVM_ADT_HASHING_H

#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Host.h"
#include "llvm/Support/SwapByteOrder.h"
#include "llvm/Support/type_traits.h"
#include <algorithm>
#include <cassert>
#include <cstring>
#include <iterator>
#include <utility>

// Allow detecting C++11 feature availability when building with Clang without
// breaking other compilers.
#ifndef __has_feature
# define __has_feature(x) 0
#endif

namespace llvm {

/// \brief An opaque object representing a hash code.
///
/// This object represents the result of hashing some entity. It is intended to
/// be used to implement hashtables or other hashing-based data structures.
/// While it wraps and exposes a numeric value, this value should not be
/// trusted to be stable or predictable across processes or executions.
///
/// In order to obtain the hash_code for an object 'x':
/// \code
///   using llvm::hash_value;
///   llvm::hash_code code = hash_value(x);
/// \endcode
class hash_code {
  size_t value;

public:
  /// \brief Default construct a hash_code.
  /// Note that this leaves the value uninitialized.
  hash_code() {}

  /// \brief Form a hash code directly from a numerical value.
  hash_code(size_t value) : value(value) {}

  /// \brief Convert the hash code to its numerical value for use.
  /*explicit*/ operator size_t() const { return value; }

  friend bool operator==(const hash_code &lhs, const hash_code &rhs) {
    return lhs.value == rhs.value;
  }
  friend bool operator!=(const hash_code &lhs, const hash_code &rhs) {
    return lhs.value != rhs.value;
  }

  /// \brief Allow a hash_code to be directly run through hash_value.
  friend size_t hash_value(const hash_code &code) { return code.value; }
};

/// \brief Compute a hash_code for any integer value.
///
/// Note that this function is intended to compute the same hash_code for
/// a particular value without regard to the pre-promotion type. This is in
/// contrast to hash_combine which may produce different hash_codes for
/// differing argument types even if they would implicit promote to a common
/// type without changing the value.
template <typename T>
typename enable_if<is_integral_or_enum<T>, hash_code>::type hash_value(T value);

/// \brief Compute a hash_code for a pointer's address.
///
/// N.B.: This hashes the *address*. Not the value and not the type.
template <typename T> hash_code hash_value(const T *ptr);

/// \brief Compute a hash_code for a pair of objects.
template <typename T, typename U>
hash_code hash_value(const std::pair<T, U> &arg);

/// \brief Compute a hash_code for a standard string.
template <typename T>
hash_code hash_value(const std::basic_string<T> &arg);


/// \brief Override the execution seed with a fixed value.
///
/// This hashing library uses a per-execution seed designed to change on each
/// run with high probability in order to ensure that the hash codes are not
/// attackable and to ensure that output which is intended to be stable does
/// not rely on the particulars of the hash codes produced.
///
/// That said, there are use cases where it is important to be able to
/// reproduce *exactly* a specific behavior. To that end, we provide a function
/// which will forcibly set the seed to a fixed value. This must be done at the
/// start of the program, before any hashes are computed. Also, it cannot be
/// undone. This makes it thread-hostile and very hard to use outside of
/// immediately on start of a simple program designed for reproducible
/// behavior.
void set_fixed_execution_hash_seed(size_t fixed_value);


// All of the implementation details of actually computing the various hash
// code values are held within this namespace. These routines are included in
// the header file mainly to allow inlining and constant propagation.
namespace hashing {
namespace detail {

inline uint64_t fetch64(const char *p) {
  uint64_t result;
  memcpy(&result, p, sizeof(result));
  if (sys::IsBigEndianHost)
    return sys::SwapByteOrder(result);
  return result;
}

inline uint32_t fetch32(const char *p) {
  uint32_t result;
  memcpy(&result, p, sizeof(result));
  if (sys::IsBigEndianHost)
    return sys::SwapByteOrder(result);
  return result;
}

/// Some primes between 2^63 and 2^64 for various uses.
static const uint64_t k0 = 0xc3a5c85c97cb3127ULL;
static const uint64_t k1 = 0xb492b66fbe98f273ULL;
static const uint64_t k2 = 0x9ae16a3b2f90404fULL;
static const uint64_t k3 = 0xc949d7c7509e6557ULL;

/// \brief Bitwise right rotate.
/// Normally this will compile to a single instruction, especially if the
/// shift is a manifest constant.
inline uint64_t rotate(uint64_t val, size_t shift) {
  // Avoid shifting by 64: doing so yields an undefined result.
  return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
}

inline uint64_t shift_mix(uint64_t val) {
  return val ^ (val >> 47);
}

inline uint64_t hash_16_bytes(uint64_t low, uint64_t high) {
  // Murmur-inspired hashing.
  const uint64_t kMul = 0x9ddfea08eb382d69ULL;
  uint64_t a = (low ^ high) * kMul;
  a ^= (a >> 47);
  uint64_t b = (high ^ a) * kMul;
  b ^= (b >> 47);
  b *= kMul;
  return b;
}

inline uint64_t hash_1to3_bytes(const char *s, size_t len, uint64_t seed) {
  uint8_t a = s[0];
  uint8_t b = s[len >> 1];
  uint8_t c = s[len - 1];
  uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8);
  uint32_t z = len + (static_cast<uint32_t>(c) << 2);
  return shift_mix(y * k2 ^ z * k3 ^ seed) * k2;
}

inline uint64_t hash_4to8_bytes(const char *s, size_t len, uint64_t seed) {
  uint64_t a = fetch32(s);
  return hash_16_bytes(len + (a << 3), seed ^ fetch32(s + len - 4));
}

inline uint64_t hash_9to16_bytes(const char