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Rename ConstPool* -> Constant*
Rename ConstPoolVals.h -> ConstantVals.h
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tired typing that much
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* Add classof implementations for more ConstPoolVal subclasses
* Pull null pointer implementation stuff out of ConstPoolPointer into
a subclass ConstPoolPointerNull
* Implement ConstPoolPointerReference correctly and completely
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@732 91177308-0d34-0410-b5e6-96231b3b80d8
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Implement SymbolTable debug/dump utility
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* ConstPoolPointerReference now represents a pointer to a GlobalValue
* Methods name references are now explicit pointers to methods
* Rename Value::GlobalVal to Value::GlobalVariableVal to avoid confusion
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Eliminate old style casts from value.h
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Value to a vector instead of a list.
Move SchedGraph.h & SchedPriorities.h into lib/CodeGen/InstrScheduling
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in a module or method local pool, they are global to the llvm system.
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Renamed equals(char) to equalsInt(char). Made it a const memfunc
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* ValueHolder became a 3 argument template. This allows for BasicBlock to
use the value holder arg as a typesafe parent pointer.
* SymTabValue no longer inherits from Value
* Method does not inherit from only SymTabValue. Now it inherits from both
STV & Value.
* Module does not inherit from only SymTabValue. Now it inherits from both
STV & Value.
* Updated the SymTabValue.h file to reference SymTabValue instead of STDef
in several places
* Added isArraySelector & isStructSelector to GetElementPtr instruction
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Operands are maintained as a vector<Use> in the User class, and operator
iterators are provided as before. Getting an operand no longer requires
a virtual function call.
WARNING: getOperand(x) where x >= getNumOperands() will now assert instead
of returning null!
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