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Conflicts:
include/llvm/CodeGen/IntrinsicLowering.h
include/llvm/MC/MCAssembler.h
include/llvm/MC/MCObjectStreamer.h
lib/LLVMBuild.txt
lib/Linker/LinkArchives.cpp
lib/MC/MCAssembler.cpp
lib/MC/MCELFStreamer.cpp
lib/MC/MCParser/AsmParser.cpp
lib/MC/MCPureStreamer.cpp
lib/MC/WinCOFFStreamer.cpp
lib/Makefile
lib/Support/Unix/Memory.inc
lib/Support/Unix/Process.inc
lib/Support/Unix/Program.inc
lib/Target/ARM/ARM.h
lib/Target/ARM/ARMFastISel.cpp
lib/Target/ARM/ARMISelLowering.cpp
lib/Target/ARM/MCTargetDesc/ARMELFStreamer.cpp
lib/Target/Mips/MipsInstrFPU.td
lib/Target/X86/CMakeLists.txt
lib/Target/X86/X86ISelLowering.cpp
lib/Target/X86/X86TargetMachine.cpp
lib/Target/X86/X86TargetObjectFile.cpp
lib/Transforms/InstCombine/InstCombineCalls.cpp
test/CodeGen/X86/fast-isel-x86-64.ll
tools/llc/llc.cpp
tools/lto/LTOModule.cpp
utils/TableGen/EDEmitter.cpp
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deplib features commented out due to removal upstream;
will add back as a localmod
Conflicts:
include/llvm/ADT/Triple.h
include/llvm/MC/MCAssembler.h
include/llvm/Target/TargetFrameLowering.h
lib/CodeGen/AsmPrinter/DwarfDebug.cpp
lib/CodeGen/AsmPrinter/DwarfDebug.h
lib/CodeGen/BranchFolding.cpp
lib/LLVMBuild.txt
lib/Linker/LinkArchives.cpp
lib/MC/MCAssembler.cpp
lib/MC/MCELFStreamer.cpp
lib/Makefile
lib/Target/ARM/ARMExpandPseudoInsts.cpp
lib/Target/ARM/ARMFrameLowering.cpp
lib/Target/ARM/ARMISelLowering.cpp
lib/Target/ARM/ARMSubtarget.h
lib/Target/ARM/ARMTargetObjectFile.cpp
lib/Target/ARM/MCTargetDesc/ARMAsmBackend.cpp
lib/Target/Mips/MipsInstrFPU.td
lib/Target/Mips/MipsInstrInfo.td
lib/Target/X86/X86CodeEmitter.cpp
lib/Target/X86/X86Subtarget.h
lib/VMCore/Module.cpp
test/MC/MachO/ARM/nop-armv4-padding.s
tools/Makefile
tools/llc/llc.cpp
tools/lto/LTOModule.cpp
tools/lto/lto.cpp
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This is easier implemented now that bundle flags are symmetric.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171927 91177308-0d34-0410-b5e6-96231b3b80d8
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This function is often used to decorate dangling instructions, so a
context reference is required to allocate memory for the operands.
Also add a corresponding MachineInstrBuilder method.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170797 91177308-0d34-0410-b5e6-96231b3b80d8
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This is supposed to be a mechanical change with no functional effects.
InstrEmitter can generate all types of MachineOperands which revealed
that MachineInstrBuilder was missing a few methods, added by this patch.
Besides providing a context pointer to MI::addOperand(),
MachineInstrBuilder seems like a better fit for this code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170712 91177308-0d34-0410-b5e6-96231b3b80d8
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The single-argument MachineInstr::addOperand(MO) will be removed soon.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170599 91177308-0d34-0410-b5e6-96231b3b80d8
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Use the version that also takes an MF reference instead.
It would technically be possible to extract an MF reference from the MI
as MI->getParent()->getParent(), but that would not work for MIs that
are not inserted into any basic block.
Given the reasonably small number of places this constructor was used at
all, I preferred the compile time check to a run time assertion.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170588 91177308-0d34-0410-b5e6-96231b3b80d8
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Just like for addMemOperand(), the function pointer provides a context
for allocating memory. This will make it possible to use a better memory
allocation strategy for the MI operand list, which is currently a slow
std::vector.
Most calls to addOperand() come from MachineInstrBuilder, so give that
class an MF reference as well. Code using BuildMI() won't need changing
at all since the MF reference is already required to allocate a
MachineInstr.
Future patches will fix code that calls MI::addOperand(Op) directly, as
well as code that uses the now deprecated MachineInstrBuilder(MI)
constructor.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170574 91177308-0d34-0410-b5e6-96231b3b80d8
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Also add an MIBundleBuilder constructor that takes an existing bundle.
Together these functions make it possible to add instructions to
existing bundles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170063 91177308-0d34-0410-b5e6-96231b3b80d8
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Like the MachineInstrBuilder, this class makes it easier to build
bundles of MachineInstrs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169584 91177308-0d34-0410-b5e6-96231b3b80d8
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Conflicts:
include/llvm/MC/MCAssembler.h
lib/Target/ARM/ARMISelLowering.cpp
lib/Target/X86/X86TargetMachine.h
tools/llc/llc.cpp
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165677 91177308-0d34-0410-b5e6-96231b3b80d8
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A target index operand looks a lot like a constant pool reference, but
it is completely target-defined. It contains the 8-bit TargetFlags, a
32-bit index, and a 64-bit offset. It is preserved by all code generator
passes.
TargetIndex operands can be used to carry target-specific information in
cases where immediate operands won't suffice.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@161441 91177308-0d34-0410-b5e6-96231b3b80d8
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(only non-new files; new files in git 4f429c8b)
Change-Id: Ia39f818088485bd90e4d048db404f8d6ba5f836b
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MachineOperand flag of the same name
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158137 91177308-0d34-0410-b5e6-96231b3b80d8
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MachineOperands that define part of a virtual register must have an
<undef> flag if they are not intended as read-modify-write operands.
The old trick of adding an <imp-def> operand doesn't work any longer.
Fixes PR12177.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152008 91177308-0d34-0410-b5e6-96231b3b80d8
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Register masks will be used as a compact representation of large clobber
lists. Currently, an x86 call instruction has some 40 operands
representing call-clobbered registers. That's more than 1kB of useless
operands per call site.
A register mask operand references a bit mask of call-preserved
registers, everything else is clobbered. The bit mask will typically
come from TargetRegisterInfo::getCallPreservedMask().
By abandoning ImplicitDefs for call-clobbered registers, it also becomes
possible to share call instruction descriptions between calling
conventions, and we can get rid of the WINCALL* instructions.
This patch introduces the new operand kind. Future patches will add
RegMask support to target-independent passes before finally the fixed
clobber lists can be removed from call instruction descriptions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148250 91177308-0d34-0410-b5e6-96231b3b80d8
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to finalize MI bundles (i.e. add BUNDLE instruction and computing register def
and use lists of the BUNDLE instruction) and a pass to unpack bundles.
- Teach more of MachineBasic and MachineInstr methods to be bundle aware.
- Switch Thumb2 IT block to MI bundles and delete the hazard recognizer hack to
prevent IT blocks from being broken apart.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146542 91177308-0d34-0410-b5e6-96231b3b80d8
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134021 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98434 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97252 91177308-0d34-0410-b5e6-96231b3b80d8
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are from debug info. Add an iterator to MachineRegisterInfo
to skip Debug operands when walking the use list. No
functional change yet.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95473 91177308-0d34-0410-b5e6-96231b3b80d8
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dumper doesn't really do what I want yet, but
at least it doesn't crash now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@93272 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85551 91177308-0d34-0410-b5e6-96231b3b80d8
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82794 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82358 91177308-0d34-0410-b5e6-96231b3b80d8
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least partly unsupported, in X86 encoding at least).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80726 91177308-0d34-0410-b5e6-96231b3b80d8
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operand is defined by an implicit_def. That means it can def / use any register and passes (e.g. register scavenger) can feel free to ignore them.
The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74518 91177308-0d34-0410-b5e6-96231b3b80d8
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booleans. This gives a better indication of what the "addReg()" is
doing. Remembering what all of those booleans mean isn't easy, especially if you
aren't spending all of your time in that code.
I took Jakob's suggestion and made it illegal to pass in "true" for the
flag. This should hopefully prevent any unintended misuse of this (by reverting
to the old way of using addReg()).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@71722 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64891 91177308-0d34-0410-b5e6-96231b3b80d8
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"I got blisters on my fingers."
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64439 91177308-0d34-0410-b5e6-96231b3b80d8
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Modify callers.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64409 91177308-0d34-0410-b5e6-96231b3b80d8
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created. Specifically, those BuildMIs which use
"DebugLoc::getUnknownLoc()". I'll remove them soon.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63584 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61715 91177308-0d34-0410-b5e6-96231b3b80d8
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the frame reference. This will help post-RA scheduling determine
that spills to distinct stack slots are independent.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60486 91177308-0d34-0410-b5e6-96231b3b80d8
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and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57748 91177308-0d34-0410-b5e6-96231b3b80d8
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ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56162 91177308-0d34-0410-b5e6-96231b3b80d8
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