diff options
Diffstat (limited to 'test/Instrumentation')
-rw-r--r-- | test/Instrumentation/MemorySanitizer/msan_basic.ll | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/test/Instrumentation/MemorySanitizer/msan_basic.ll b/test/Instrumentation/MemorySanitizer/msan_basic.ll index cd90f8836a..d62ebfe535 100644 --- a/test/Instrumentation/MemorySanitizer/msan_basic.ll +++ b/test/Instrumentation/MemorySanitizer/msan_basic.ll @@ -362,6 +362,76 @@ define zeroext i1 @ICmpSLE(i32 %x) nounwind uwtable readnone { ; CHECK: ret i1 +; Check that we propagate shadow for x<0, x>=0, etc (i.e. sign bit tests) +; of the vector arguments. + +define <2 x i1> @ICmpSLT_vector(<2 x i32*> %x) nounwind uwtable readnone { + %1 = icmp slt <2 x i32*> %x, zeroinitializer + ret <2 x i1> %1 +} + +; CHECK: @ICmpSLT_vector +; CHECK: icmp slt <2 x i64> +; CHECK-NOT: call void @__msan_warning +; CHECK: icmp slt <2 x i32*> +; CHECK-NOT: call void @__msan_warning +; CHECK: ret <2 x i1> + + +; Check that we propagate shadow for x == y comparison. +; This is a bit complex. See the comment in handleEqualityComparison. + +define i1 @ICmpEQ(i32 %x, i32 %y) nounwind uwtable readnone { + %1 = icmp eq i32 %x, %y + ret i1 %1 +} + +; CHECK: @ICmpEQ +; CHECK: xor i32 %x, %y +; CHECK: or i32 +; CHECK: xor i32 +; CHECK: and i32 +; CHECK: icmp eq i32 +; CHECK: icmp ne i32 +; CHECK: and i1 +; CHECK: icmp eq i32 %x, %y +; CHECK: ret i1 + +define <2 x i1> @ICmpEQ_vector(<2 x i32> %x, <2 x i32> %y) nounwind uwtable readnone { + %1 = icmp eq <2 x i32> %x, %y + ret <2 x i1> %1 +} + +; CHECK: @ICmpEQ_vector +; CHECK: xor <2 x i32> %x, %y +; CHECK: or <2 x i32> +; CHECK: xor <2 x i32> +; CHECK: and <2 x i32> +; CHECK: icmp eq <2 x i32> +; CHECK: icmp ne <2 x i32> +; CHECK: and <2 x i1> +; CHECK: icmp eq <2 x i32> %x, %y +; CHECK: ret <2 x i1> + +define <2 x i1> @ICmpEQ_pointer_vector(<2 x i32*> %x, <2 x i32*> %y) nounwind uwtable readnone { + %1 = icmp eq <2 x i32*> %x, %y + ret <2 x i1> %1 +} + +; CHECK: @ICmpEQ_pointer_vector +; CHECK: ptrtoint <2 x i32*> %x to <2 x i64> +; CHECK: ptrtoint <2 x i32*> %y to <2 x i64> +; CHECK: xor <2 x i64> +; CHECK: or <2 x i64> +; CHECK: xor <2 x i64> +; CHECK: and <2 x i64> +; CHECK: icmp eq <2 x i64> +; CHECK: icmp ne <2 x i64> +; CHECK: and <2 x i1> +; CHECK: icmp eq <2 x i32*> %x, %y +; CHECK: ret <2 x i1> + + ; Check that loads of shadow have the same aligment as the original loads. ; Check that loads of origin have the aligment of max(4, original alignment). |