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path: root/lib/Transforms/InstCombine/InstCombineCasts.cpp
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-rw-r--r--lib/Transforms/InstCombine/InstCombineCasts.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/lib/Transforms/InstCombine/InstCombineCasts.cpp b/lib/Transforms/InstCombine/InstCombineCasts.cpp
index dbe5200d00..ef5bbc4798 100644
--- a/lib/Transforms/InstCombine/InstCombineCasts.cpp
+++ b/lib/Transforms/InstCombine/InstCombineCasts.cpp
@@ -1335,6 +1335,35 @@ static Instruction *OptimizeVectorResize(Value *InVal, const VectorType *DestTy,
return new ShuffleVectorInst(InVal, V2, Mask);
}
+/// OptimizeIntToFloatBitCast - See if we can optimize an integer->float/double
+/// bitcast. The various long double bitcasts can't get in here.
+static Instruction *OptimizeIntToFloatBitCast(BitCastInst &CI,InstCombiner &IC) {
+ Value *Src = CI.getOperand(0);
+
+ // If this is a bitcast from int to float, check to see if the int is an
+ // extraction from a vector.
+ Value *VecInput = 0;
+ if (match(Src, m_Trunc(m_BitCast(m_Value(VecInput)))) &&
+ isa<VectorType>(VecInput->getType())) {
+ const VectorType *VecTy = cast<VectorType>(VecInput->getType());
+ const Type *DestTy = CI.getType();
+
+ // If the element type of the vector doesn't match the result type, but the
+ // vector type's size is a multiple of the result type, bitcast it to be a
+ // vector type we can extract from.
+ if (VecTy->getElementType() != DestTy &&
+ VecTy->getPrimitiveSizeInBits() % DestTy->getPrimitiveSizeInBits()==0) {
+ VecTy = VectorType::get(DestTy,
+ VecTy->getPrimitiveSizeInBits() / DestTy->getPrimitiveSizeInBits());
+ VecInput = IC.Builder->CreateBitCast(VecInput, VecTy);
+ }
+
+ if (VecTy->getElementType() == DestTy)
+ return ExtractElementInst::Create(VecInput, IC.Builder->getInt32(0));
+ }
+
+ return 0;
+}
Instruction *InstCombiner::visitBitCast(BitCastInst &CI) {
// If the operands are integer typed then apply the integer transforms,
@@ -1386,6 +1415,11 @@ Instruction *InstCombiner::visitBitCast(BitCastInst &CI) {
((Instruction*)NULL));
}
}
+
+ // Try to optimize int -> float bitcasts.
+ if ((DestTy->isFloatTy() || DestTy->isDoubleTy()) && isa<IntegerType>(SrcTy))
+ if (Instruction *I = OptimizeIntToFloatBitCast(CI, *this))
+ return I;
if (const VectorType *DestVTy = dyn_cast<VectorType>(DestTy)) {
if (DestVTy->getNumElements() == 1 && !SrcTy->isVectorTy()) {