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-rw-r--r--lib/Target/TargetData.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/lib/Target/TargetData.cpp b/lib/Target/TargetData.cpp
index d543f24d98..63b3eaafe1 100644
--- a/lib/Target/TargetData.cpp
+++ b/lib/Target/TargetData.cpp
@@ -302,14 +302,14 @@ unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
BestMatchIdx = LargestInt;
} else {
assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
-
+
// If we didn't find a vector size that is smaller or equal to this type,
// then we will end up scalarizing this to its element type. Just return
// the alignment of the element.
return getAlignment(cast<VectorType>(Ty)->getElementType(), ABIInfo);
- }
+ }
}
-
+
// Since we got a "best match" index, just return it.
return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
: Alignments[BestMatchIdx].PrefAlign;
@@ -475,12 +475,12 @@ unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
: getPointerPrefAlignment());
case Type::ArrayTyID:
return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
-
+
case Type::StructTyID: {
// Packed structure types always have an ABI alignment of one.
if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
return 1;
-
+
// Get the layout annotation... which is lazily created on demand.
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);