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+//===-- UnreachableBlockElim.cpp - Remove unreachable blocks for codegen --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass is an extremely simple version of the SimplifyCFG pass. Its sole
+// job is to delete LLVM basic blocks that are not reachable from the entry
+// node. To do this, it performs a simple depth first traversal of the CFG,
+// then deletes any unvisited nodes.
+//
+// Note that this pass is really a hack. In particular, the instruction
+// selectors for various targets should just not generate code for unreachable
+// blocks. Until LLVM has a more systematic way of defining instruction
+// selectors, however, we cannot really expect them to handle additional
+// complexity.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/Function.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/CFG.h"
+#include "Support/DepthFirstIterator.h"
+using namespace llvm;
+
+namespace {
+ class UnreachableBlockElim : public FunctionPass {
+ virtual bool runOnFunction(Function &F);
+ };
+ RegisterOpt<UnreachableBlockElim>
+ X("unreachableblockelim", "Remove unreachable blocks from the CFG");
+}
+
+FunctionPass *llvm::createUnreachableBlockEliminationPass() {
+ return new UnreachableBlockElim();
+}
+
+bool UnreachableBlockElim::runOnFunction(Function &F) {
+ std::set<BasicBlock*> Reachable;
+
+ // Mark all reachable blocks.
+ for (df_ext_iterator<Function*> I = df_ext_begin(&F, Reachable),
+ E = df_ext_end(&F, Reachable); I != E; ++I)
+ /* Mark all reachable blocks */;
+
+ // Loop over all dead blocks, remembering them and deleting all instructions
+ // in them.
+ std::vector<BasicBlock*> DeadBlocks;
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ if (!Reachable.count(I)) {
+ DeadBlocks.push_back(I);
+ for (succ_iterator SI = succ_begin(&*I), E = succ_end(&*I); SI != E; ++SI)
+ (*SI)->removePredecessor(I);
+ I->dropAllReferences();
+ }
+
+ if (DeadBlocks.empty()) return false;
+
+ // Actually remove the blocks now.
+ for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i)
+ F.getBasicBlockList().erase(DeadBlocks[i]);
+
+ return true;
+}