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-rw-r--r--lib/CodeGen/SelectionDAG/SelectionDAG.cpp546
1 files changed, 546 insertions, 0 deletions
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index 0ac77f99a3..d70823379a 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -936,6 +936,552 @@ SDOperand SelectionDAG::FoldSetCC(MVT::ValueType VT, SDOperand N1,
return SDOperand();
}
+/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
+/// this predicate to simplify operations downstream. Mask is known to be zero
+/// for bits that V cannot have.
+bool SelectionDAG::MaskedValueIsZero(SDOperand Op, uint64_t Mask,
+ unsigned Depth) const {
+ // The masks are not wide enough to represent this type! Should use APInt.
+ if (Op.getValueType() == MVT::i128)
+ return false;
+
+ uint64_t KnownZero, KnownOne;
+ ComputeMaskedBits(Op, Mask, KnownZero, KnownOne, Depth);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ return (KnownZero & Mask) == Mask;
+}
+
+/// ComputeMaskedBits - Determine which of the bits specified in Mask are
+/// known to be either zero or one and return them in the KnownZero/KnownOne
+/// bitsets. This code only analyzes bits in Mask, in order to short-circuit
+/// processing.
+void SelectionDAG::ComputeMaskedBits(SDOperand Op, uint64_t Mask,
+ uint64_t &KnownZero, uint64_t &KnownOne,
+ unsigned Depth) const {
+ KnownZero = KnownOne = 0; // Don't know anything.
+ if (Depth == 6 || Mask == 0)
+ return; // Limit search depth.
+
+ // The masks are not wide enough to represent this type! Should use APInt.
+ if (Op.getValueType() == MVT::i128)
+ return;
+
+ uint64_t KnownZero2, KnownOne2;
+
+ switch (Op.getOpcode()) {
+ case ISD::Constant:
+ // We know all of the bits for a constant!
+ KnownOne = cast<ConstantSDNode>(Op)->getValue() & Mask;
+ KnownZero = ~KnownOne & Mask;
+ return;
+ case ISD::AND:
+ // If either the LHS or the RHS are Zero, the result is zero.
+ ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
+ Mask &= ~KnownZero;
+ ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-1 bits are only known if set in both the LHS & RHS.
+ KnownOne &= KnownOne2;
+ // Output known-0 are known to be clear if zero in either the LHS | RHS.
+ KnownZero |= KnownZero2;
+ return;
+ case ISD::OR:
+ ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
+ Mask &= ~KnownOne;
+ ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-0 bits are only known if clear in both the LHS & RHS.
+ KnownZero &= KnownZero2;
+ // Output known-1 are known to be set if set in either the LHS | RHS.
+ KnownOne |= KnownOne2;
+ return;
+ case ISD::XOR: {
+ ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
+ ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-0 bits are known if clear or set in both the LHS & RHS.
+ uint64_t KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
+ // Output known-1 are known to be set if set in only one of the LHS, RHS.
+ KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
+ KnownZero = KnownZeroOut;
+ return;
+ }
+ case ISD::SELECT:
+ ComputeMaskedBits(Op.getOperand(2), Mask, KnownZero, KnownOne, Depth+1);
+ ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero2, KnownOne2, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Only known if known in both the LHS and RHS.
+ KnownOne &= KnownOne2;
+ KnownZero &= KnownZero2;
+ return;
+ case ISD::SELECT_CC:
+ ComputeMaskedBits(Op.getOperand(3), Mask, KnownZero, KnownOne, Depth+1);
+ ComputeMaskedBits(Op.getOperand(2), Mask, KnownZero2, KnownOne2, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Only known if known in both the LHS and RHS.
+ KnownOne &= KnownOne2;
+ KnownZero &= KnownZero2;
+ return;
+ case ISD::SETCC:
+ // If we know the result of a setcc has the top bits zero, use this info.
+ if (TLI.getSetCCResultContents() == TargetLowering::ZeroOrOneSetCCResult)
+ KnownZero |= (MVT::getIntVTBitMask(Op.getValueType()) ^ 1ULL);
+ return;
+ case ISD::SHL:
+ // (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
+ if (ConstantSDNode *SA = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
+ ComputeMaskedBits(Op.getOperand(0), Mask >> SA->getValue(),
+ KnownZero, KnownOne, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero <<= SA->getValue();
+ KnownOne <<= SA->getValue();
+ KnownZero |= (1ULL << SA->getValue())-1; // low bits known zero.
+ }
+ return;
+ case ISD::SRL:
+ // (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
+ if (ConstantSDNode *SA = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
+ MVT::ValueType VT = Op.getValueType();
+ unsigned ShAmt = SA->getValue();
+
+ uint64_t TypeMask = MVT::getIntVTBitMask(VT);
+ ComputeMaskedBits(Op.getOperand(0), (Mask << ShAmt) & TypeMask,
+ KnownZero, KnownOne, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero &= TypeMask;
+ KnownOne &= TypeMask;
+ KnownZero >>= ShAmt;
+ KnownOne >>= ShAmt;
+
+ uint64_t HighBits = (1ULL << ShAmt)-1;
+ HighBits <<= MVT::getSizeInBits(VT)-ShAmt;
+ KnownZero |= HighBits; // High bits known zero.
+ }
+ return;
+ case ISD::SRA:
+ if (ConstantSDNode *SA = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
+ MVT::ValueType VT = Op.getValueType();
+ unsigned ShAmt = SA->getValue();
+
+ // Compute the new bits that are at the top now.
+ uint64_t TypeMask = MVT::getIntVTBitMask(VT);
+
+ uint64_t InDemandedMask = (Mask << ShAmt) & TypeMask;
+ // If any of the demanded bits are produced by the sign extension, we also
+ // demand the input sign bit.
+ uint64_t HighBits = (1ULL << ShAmt)-1;
+ HighBits <<= MVT::getSizeInBits(VT) - ShAmt;
+ if (HighBits & Mask)
+ InDemandedMask |= MVT::getIntVTSignBit(VT);
+
+ ComputeMaskedBits(Op.getOperand(0), InDemandedMask, KnownZero, KnownOne,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero &= TypeMask;
+ KnownOne &= TypeMask;
+ KnownZero >>= ShAmt;
+ KnownOne >>= ShAmt;
+
+ // Handle the sign bits.
+ uint64_t SignBit = MVT::getIntVTSignBit(VT);
+ SignBit >>= ShAmt; // Adjust to where it is now in the mask.
+
+ if (KnownZero & SignBit) {
+ KnownZero |= HighBits; // New bits are known zero.
+ } else if (KnownOne & SignBit) {
+ KnownOne |= HighBits; // New bits are known one.
+ }
+ }
+ return;
+ case ISD::SIGN_EXTEND_INREG: {
+ MVT::ValueType EVT = cast<VTSDNode>(Op.getOperand(1))->getVT();
+
+ // Sign extension. Compute the demanded bits in the result that are not
+ // present in the input.
+ uint64_t NewBits = ~MVT::getIntVTBitMask(EVT) & Mask;
+
+ uint64_t InSignBit = MVT::getIntVTSignBit(EVT);
+ int64_t InputDemandedBits = Mask & MVT::getIntVTBitMask(EVT);
+
+ // If the sign extended bits are demanded, we know that the sign
+ // bit is demanded.
+ if (NewBits)
+ InputDemandedBits |= InSignBit;
+
+ ComputeMaskedBits(Op.getOperand(0), InputDemandedBits,
+ KnownZero, KnownOne, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+
+ // If the sign bit of the input is known set or clear, then we know the
+ // top bits of the result.
+ if (KnownZero & InSignBit) { // Input sign bit known clear
+ KnownZero |= NewBits;
+ KnownOne &= ~NewBits;
+ } else if (KnownOne & InSignBit) { // Input sign bit known set
+ KnownOne |= NewBits;
+ KnownZero &= ~NewBits;
+ } else { // Input sign bit unknown
+ KnownZero &= ~NewBits;
+ KnownOne &= ~NewBits;
+ }
+ return;
+ }
+ case ISD::CTTZ:
+ case ISD::CTLZ:
+ case ISD::CTPOP: {
+ MVT::ValueType VT = Op.getValueType();
+ unsigned LowBits = Log2_32(MVT::getSizeInBits(VT))+1;
+ KnownZero = ~((1ULL << LowBits)-1) & MVT::getIntVTBitMask(VT);
+ KnownOne = 0;
+ return;
+ }
+ case ISD::LOAD: {
+ if (ISD::isZEXTLoad(Op.Val)) {
+ LoadSDNode *LD = cast<LoadSDNode>(Op);
+ MVT::ValueType VT = LD->getLoadedVT();
+ KnownZero |= ~MVT::getIntVTBitMask(VT) & Mask;
+ }
+ return;
+ }
+ case ISD::ZERO_EXTEND: {
+ uint64_t InMask = MVT::getIntVTBitMask(Op.getOperand(0).getValueType());
+ uint64_t NewBits = (~InMask) & Mask;
+ ComputeMaskedBits(Op.getOperand(0), Mask & InMask, KnownZero,
+ KnownOne, Depth+1);
+ KnownZero |= NewBits & Mask;
+ KnownOne &= ~NewBits;
+ return;
+ }
+ case ISD::SIGN_EXTEND: {
+ MVT::ValueType InVT = Op.getOperand(0).getValueType();
+ unsigned InBits = MVT::getSizeInBits(InVT);
+ uint64_t InMask = MVT::getIntVTBitMask(InVT);
+ uint64_t InSignBit = 1ULL << (InBits-1);
+ uint64_t NewBits = (~InMask) & Mask;
+ uint64_t InDemandedBits = Mask & InMask;
+
+ // If any of the sign extended bits are demanded, we know that the sign
+ // bit is demanded.
+ if (NewBits & Mask)
+ InDemandedBits |= InSignBit;
+
+ ComputeMaskedBits(Op.getOperand(0), InDemandedBits, KnownZero,
+ KnownOne, Depth+1);
+ // If the sign bit is known zero or one, the top bits match.
+ if (KnownZero & InSignBit) {
+ KnownZero |= NewBits;
+ KnownOne &= ~NewBits;
+ } else if (KnownOne & InSignBit) {
+ KnownOne |= NewBits;
+ KnownZero &= ~NewBits;
+ } else { // Otherwise, top bits aren't known.
+ KnownOne &= ~NewBits;
+ KnownZero &= ~NewBits;
+ }
+ return;
+ }
+ case ISD::ANY_EXTEND: {
+ MVT::ValueType VT = Op.getOperand(0).getValueType();
+ ComputeMaskedBits(Op.getOperand(0), Mask & MVT::getIntVTBitMask(VT),
+ KnownZero, KnownOne, Depth+1);
+ return;
+ }
+ case ISD::TRUNCATE: {
+ ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ uint64_t OutMask = MVT::getIntVTBitMask(Op.getValueType());
+ KnownZero &= OutMask;
+ KnownOne &= OutMask;
+ break;
+ }
+ case ISD::AssertZext: {
+ MVT::ValueType VT = cast<VTSDNode>(Op.getOperand(1))->getVT();
+ uint64_t InMask = MVT::getIntVTBitMask(VT);
+ ComputeMaskedBits(Op.getOperand(0), Mask & InMask, KnownZero,
+ KnownOne, Depth+1);
+ KnownZero |= (~InMask) & Mask;
+ return;
+ }
+ case ISD::ADD: {
+ // If either the LHS or the RHS are Zero, the result is zero.
+ ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
+ ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-0 bits are known if clear or set in both the low clear bits
+ // common to both LHS & RHS. For example, 8+(X<<3) is known to have the
+ // low 3 bits clear.
+ uint64_t KnownZeroOut = std::min(CountTrailingZeros_64(~KnownZero),
+ CountTrailingZeros_64(~KnownZero2));
+
+ KnownZero = (1ULL << KnownZeroOut) - 1;
+ KnownOne = 0;
+ return;
+ }
+ case ISD::SUB: {
+ ConstantSDNode *CLHS = dyn_cast<ConstantSDNode>(Op.getOperand(0));
+ if (!CLHS) return;
+
+ // We know that the top bits of C-X are clear if X contains less bits
+ // than C (i.e. no wrap-around can happen). For example, 20-X is
+ // positive if we can prove that X is >= 0 and < 16.
+ MVT::ValueType VT = CLHS->getValueType(0);
+ if ((CLHS->getValue() & MVT::getIntVTSignBit(VT)) == 0) { // sign bit clear
+ unsigned NLZ = CountLeadingZeros_64(CLHS->getValue()+1);
+ uint64_t MaskV = (1ULL << (63-NLZ))-1; // NLZ can't be 64 with no sign bit
+ MaskV = ~MaskV & MVT::getIntVTBitMask(VT);
+ ComputeMaskedBits(Op.getOperand(1), MaskV, KnownZero, KnownOne, Depth+1);
+
+ // If all of the MaskV bits are known to be zero, then we know the output
+ // top bits are zero, because we now know that the output is from [0-C].
+ if ((KnownZero & MaskV) == MaskV) {
+ unsigned NLZ2 = CountLeadingZeros_64(CLHS->getValue());
+ KnownZero = ~((1ULL << (64-NLZ2))-1) & Mask; // Top bits known zero.
+ KnownOne = 0; // No one bits known.
+ } else {
+ KnownZero = KnownOne = 0; // Otherwise, nothing known.
+ }
+ }
+ return;
+ }
+ default:
+ // Allow the target to implement this method for its nodes.
+ if (Op.getOpcode() >= ISD::BUILTIN_OP_END) {
+ case ISD::INTRINSIC_WO_CHAIN:
+ case ISD::INTRINSIC_W_CHAIN:
+ case ISD::INTRINSIC_VOID:
+ TLI.computeMaskedBitsForTargetNode(Op, Mask, KnownZero, KnownOne, *this);
+ }
+ return;
+ }
+}
+
+/// ComputeNumSignBits - Return the number of times the sign bit of the
+/// register is replicated into the other bits. We know that at least 1 bit
+/// is always equal to the sign bit (itself), but other cases can give us
+/// information. For example, immediately after an "SRA X, 2", we know that
+/// the top 3 bits are all equal to each other, so we return 3.
+unsigned SelectionDAG::ComputeNumSignBits(SDOperand Op, unsigned Depth) const{
+ MVT::ValueType VT = Op.getValueType();
+ assert(MVT::isInteger(VT) && "Invalid VT!");
+ unsigned VTBits = MVT::getSizeInBits(VT);
+ unsigned Tmp, Tmp2;
+
+ if (Depth == 6)
+ return 1; // Limit search depth.
+
+ switch (Op.getOpcode()) {
+ default: break;
+ case ISD::AssertSext:
+ Tmp = MVT::getSizeInBits(cast<VTSDNode>(Op.getOperand(1))->getVT());
+ return VTBits-Tmp+1;
+ case ISD::AssertZext:
+ Tmp = MVT::getSizeInBits(cast<VTSDNode>(Op.getOperand(1))->getVT());
+ return VTBits-Tmp;
+
+ case ISD::Constant: {
+ uint64_t Val = cast<ConstantSDNode>(Op)->getValue();
+ // If negative, invert the bits, then look at it.
+ if (Val & MVT::getIntVTSignBit(VT))
+ Val = ~Val;
+
+ // Shift the bits so they are the leading bits in the int64_t.
+ Val <<= 64-VTBits;
+
+ // Return # leading zeros. We use 'min' here in case Val was zero before
+ // shifting. We don't want to return '64' as for an i32 "0".
+ return std::min(VTBits, CountLeadingZeros_64(Val));
+ }
+
+ case ISD::SIGN_EXTEND:
+ Tmp = VTBits-MVT::getSizeInBits(Op.getOperand(0).getValueType());
+ return ComputeNumSignBits(Op.getOperand(0), Depth+1) + Tmp;
+
+ case ISD::SIGN_EXTEND_INREG:
+ // Max of the input and what this extends.
+ Tmp = MVT::getSizeInBits(cast<VTSDNode>(Op.getOperand(1))->getVT());
+ Tmp = VTBits-Tmp+1;
+
+ Tmp2 = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ return std::max(Tmp, Tmp2);
+
+ case ISD::SRA:
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ // SRA X, C -> adds C sign bits.
+ if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
+ Tmp += C->getValue();
+ if (Tmp > VTBits) Tmp = VTBits;
+ }
+ return Tmp;
+ case ISD::SHL:
+ if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
+ // shl destroys sign bits.
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ if (C->getValue() >= VTBits || // Bad shift.
+ C->getValue() >= Tmp) break; // Shifted all sign bits out.
+ return Tmp - C->getValue();
+ }
+ break;
+ case ISD::AND:
+ case ISD::OR:
+ case ISD::XOR: // NOT is handled here.
+ // Logical binary ops preserve the number of sign bits.
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+ Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
+ return std::min(Tmp, Tmp2);
+
+ case ISD::SELECT:
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+ Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
+ return std::min(Tmp, Tmp2);
+
+ case ISD::SETCC:
+ // If setcc returns 0/-1, all bits are sign bits.
+ if (TLI.getSetCCResultContents() ==
+ TargetLowering::ZeroOrNegativeOneSetCCResult)
+ return VTBits;
+ break;
+ case ISD::ROTL:
+ case ISD::ROTR:
+ if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
+ unsigned RotAmt = C->getValue() & (VTBits-1);
+
+ // Handle rotate right by N like a rotate left by 32-N.
+ if (Op.getOpcode() == ISD::ROTR)
+ RotAmt = (VTBits-RotAmt) & (VTBits-1);
+
+ // If we aren't rotating out all of the known-in sign bits, return the
+ // number that are left. This handles rotl(sext(x), 1) for example.
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ if (Tmp > RotAmt+1) return Tmp-RotAmt;
+ }
+ break;
+ case ISD::ADD:
+ // Add can have at most one carry bit. Thus we know that the output
+ // is, at worst, one more bit than the inputs.
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+
+ // Special case decrementing a value (ADD X, -1):
+ if (ConstantSDNode *CRHS = dyn_cast<ConstantSDNode>(Op.getOperand(0)))
+ if (CRHS->isAllOnesValue()) {
+ uint64_t KnownZero, KnownOne;
+ uint64_t Mask = MVT::getIntVTBitMask(VT);
+ ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
+
+ // If the input is known to be 0 or 1, the output is 0/-1, which is all
+ // sign bits set.
+ if ((KnownZero|1) == Mask)
+ return VTBits;
+
+ // If we are subtracting one from a positive number, there is no carry
+ // out of the result.
+ if (KnownZero & MVT::getIntVTSignBit(VT))
+ return Tmp;
+ }
+
+ Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
+ if (Tmp2 == 1) return 1;
+ return std::min(Tmp, Tmp2)-1;
+ break;
+
+ case ISD::SUB:
+ Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
+ if (Tmp2 == 1) return 1;
+
+ // Handle NEG.
+ if (ConstantSDNode *CLHS = dyn_cast<ConstantSDNode>(Op.getOperand(0)))
+ if (CLHS->getValue() == 0) {
+ uint64_t KnownZero, KnownOne;
+ uint64_t Mask = MVT::getIntVTBitMask(VT);
+ ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
+ // If the input is known to be 0 or 1, the output is 0/-1, which is all
+ // sign bits set.
+ if ((KnownZero|1) == Mask)
+ return VTBits;
+
+ // If the input is known to be positive (the sign bit is known clear),
+ // the output of the NEG has the same number of sign bits as the input.
+ if (KnownZero & MVT::getIntVTSignBit(VT))
+ return Tmp2;
+
+ // Otherwise, we treat this like a SUB.
+ }
+
+ // Sub can have at most one carry bit. Thus we know that the output
+ // is, at worst, one more bit than the inputs.
+ Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+ return std::min(Tmp, Tmp2)-1;
+ break;
+ case ISD::TRUNCATE:
+ // FIXME: it's tricky to do anything useful for this, but it is an important
+ // case for targets like X86.
+ break;
+ }
+
+ // Handle LOADX separately here. EXTLOAD case will fallthrough.
+ if (Op.getOpcode() == ISD::LOAD) {
+ LoadSDNode *LD = cast<LoadSDNode>(Op);
+ unsigned ExtType = LD->getExtensionType();
+ switch (ExtType) {
+ default: break;
+ case ISD::SEXTLOAD: // '17' bits known
+ Tmp = MVT::getSizeInBits(LD->getLoadedVT());
+ return VTBits-Tmp+1;
+ case ISD::ZEXTLOAD: // '16' bits known
+ Tmp = MVT::getSizeInBits(LD->getLoadedVT());
+ return VTBits-Tmp;
+ }
+ }
+
+ // Allow the target to implement this method for its nodes.
+ if (Op.getOpcode() >= ISD::BUILTIN_OP_END ||
+ Op.getOpcode() == ISD::INTRINSIC_WO_CHAIN ||
+ Op.getOpcode() == ISD::INTRINSIC_W_CHAIN ||
+ Op.getOpcode() == ISD::INTRINSIC_VOID) {
+ unsigned NumBits = TLI.ComputeNumSignBitsForTargetNode(Op, Depth);
+ if (NumBits > 1) return NumBits;
+ }
+
+ // Finally, if we can prove that the top bits of the result are 0's or 1's,
+ // use this information.
+ uint64_t KnownZero, KnownOne;
+ uint64_t Mask = MVT::getIntVTBitMask(VT);
+ ComputeMaskedBits(Op, Mask, KnownZero, KnownOne, Depth);
+
+ uint64_t SignBit = MVT::getIntVTSignBit(VT);
+ if (KnownZero & SignBit) { // SignBit is 0
+ Mask = KnownZero;
+ } else if (KnownOne & SignBit) { // SignBit is 1;
+ Mask = KnownOne;
+ } else {
+ // Nothing known.
+ return 1;
+ }
+
+ // Okay, we know that the sign bit in Mask is set. Use CLZ to determine
+ // the number of identical bits in the top of the input value.
+ Mask ^= ~0ULL;
+ Mask <<= 64-VTBits;
+ // Return # leading zeros. We use 'min' here in case Val was zero before
+ // shifting. We don't want to return '64' as for an i32 "0".
+ return std::min(VTBits, CountLeadingZeros_64(Mask));
+}
+
/// getNode - Gets or creates the specified node.
///