aboutsummaryrefslogtreecommitdiff
path: root/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp')
-rw-r--r--lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp469
1 files changed, 398 insertions, 71 deletions
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
index ea23c278ba..0228d8afcd 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
@@ -25,6 +25,7 @@
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
+#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include <climits>
#include <queue>
@@ -52,9 +53,16 @@ private:
bool isBottomUp;
/// AvailableQueue - The priority queue to use for the available SUnits.
- ///
+ ///a
SchedulingPriorityQueue *AvailableQueue;
+ /// LiveRegs / LiveRegDefs - A set of physical registers and their definition
+ /// that are "live". These nodes must be scheduled before any other nodes that
+ /// modifies the registers can be scheduled.
+ SmallSet<unsigned, 4> LiveRegs;
+ std::vector<SUnit*> LiveRegDefs;
+ std::vector<unsigned> LiveRegCycles;
+
public:
ScheduleDAGRRList(SelectionDAG &dag, MachineBasicBlock *bb,
const TargetMachine &tm, bool isbottomup,
@@ -72,8 +80,13 @@ public:
private:
void ReleasePred(SUnit *PredSU, bool isChain, unsigned CurCycle);
void ReleaseSucc(SUnit *SuccSU, bool isChain, unsigned CurCycle);
+ void CapturePred(SUnit *PredSU, SUnit *SU, bool isChain);
void ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle);
void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
+ void UnscheduleNodeBottomUp(SUnit *SU);
+ SUnit *BackTrackBottomUp(SUnit*, unsigned, unsigned&, bool&);
+ SUnit *CopyAndMoveSuccessors(SUnit *SU);
+ bool DelayForLiveRegsBottomUp(SUnit *SU, unsigned &CurCycle);
void ListScheduleTopDown();
void ListScheduleBottomUp();
void CommuteNodesToReducePressure();
@@ -84,7 +97,10 @@ private:
/// Schedule - Schedule the DAG using list scheduling.
void ScheduleDAGRRList::Schedule() {
DOUT << "********** List Scheduling **********\n";
-
+
+ LiveRegDefs.resize(MRI->getNumRegs(), NULL);
+ LiveRegCycles.resize(MRI->getNumRegs(), 0);
+
// Build scheduling units.
BuildSchedUnits();
@@ -130,7 +146,7 @@ void ScheduleDAGRRList::CommuteNodesToReducePressure() {
continue;
SDNode *OpN = SU->Node->getOperand(j).Val;
- SUnit *OpSU = SUnitMap[OpN];
+ SUnit *OpSU = SUnitMap[OpN][SU->InstanceNo];
if (OpSU && OperandSeen.count(OpSU) == 1) {
// Ok, so SU is not the last use of OpSU, but SU is two-address so
// it will clobber OpSU. Try to commute SU if no other source operands
@@ -139,7 +155,7 @@ void ScheduleDAGRRList::CommuteNodesToReducePressure() {
for (unsigned k = 0; k < NumOps; ++k) {
if (k != j) {
OpN = SU->Node->getOperand(k).Val;
- OpSU = SUnitMap[OpN];
+ OpSU = SUnitMap[OpN][SU->InstanceNo];
if (OpSU && OperandSeen.count(OpSU) == 1) {
DoCommute = false;
break;
@@ -178,9 +194,9 @@ void ScheduleDAGRRList::ReleasePred(SUnit *PredSU, bool isChain,
PredSU->CycleBound = std::max(PredSU->CycleBound, CurCycle + PredSU->Latency);
if (!isChain)
- PredSU->NumSuccsLeft--;
+ --PredSU->NumSuccsLeft;
else
- PredSU->NumChainSuccsLeft--;
+ --PredSU->NumChainSuccsLeft;
#ifndef NDEBUG
if (PredSU->NumSuccsLeft < 0 || PredSU->NumChainSuccsLeft < 0) {
@@ -209,19 +225,273 @@ void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
SU->Cycle = CurCycle;
AvailableQueue->ScheduledNode(SU);
- Sequence.push_back(SU);
// Bottom up: release predecessors
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
- I != E; ++I)
+ I != E; ++I) {
ReleasePred(I->Dep, I->isCtrl, CurCycle);
+ if (I->Cost < 0) {
+ // This is a physical register dependency and it's impossible or
+ // expensive to copy the register. Make sure nothing that can
+ // clobber the register is scheduled between the predecessor and
+ // this node.
+ if (LiveRegs.insert(I->Reg)) {
+ LiveRegDefs[I->Reg] = I->Dep;
+ LiveRegCycles[I->Reg] = CurCycle;
+ }
+ }
+ }
+
+ // Release all the implicit physical register defs that are live.
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->Cost < 0) {
+ if (LiveRegCycles[I->Reg] == I->Dep->Cycle) {
+ LiveRegs.erase(I->Reg);
+ assert(LiveRegDefs[I->Reg] == SU &&
+ "Physical register dependency violated?");
+ LiveRegDefs[I->Reg] = NULL;
+ LiveRegCycles[I->Reg] = 0;
+ }
+ }
+ }
+
SU->isScheduled = true;
}
-/// isReady - True if node's lower cycle bound is less or equal to the current
-/// scheduling cycle. Always true if all nodes have uniform latency 1.
-static inline bool isReady(SUnit *SU, unsigned CurCycle) {
- return SU->CycleBound <= CurCycle;
+/// CapturePred - This does the opposite of ReleasePred. Since SU is being
+/// unscheduled, incrcease the succ left count of its predecessors. Remove
+/// them from AvailableQueue if necessary.
+void ScheduleDAGRRList::CapturePred(SUnit *PredSU, SUnit *SU, bool isChain) {
+ PredSU->CycleBound = 0;
+ for (SUnit::succ_iterator I = PredSU->Succs.begin(), E = PredSU->Succs.end();
+ I != E; ++I) {
+ if (I->Dep == SU)
+ continue;
+ PredSU->CycleBound = std::max(PredSU->CycleBound,
+ I->Dep->Cycle + PredSU->Latency);
+ }
+
+ if (PredSU->isAvailable) {
+ PredSU->isAvailable = false;
+ if (!PredSU->isPending)
+ AvailableQueue->remove(PredSU);
+ }
+
+ if (!isChain)
+ ++PredSU->NumSuccsLeft;
+ else
+ ++PredSU->NumChainSuccsLeft;
+}
+
+/// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and
+/// its predecessor states to reflect the change.
+void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) {
+ DOUT << "*** Unscheduling [" << SU->Cycle << "]: ";
+ DEBUG(SU->dump(&DAG));
+
+ AvailableQueue->UnscheduledNode(SU);
+
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ CapturePred(I->Dep, SU, I->isCtrl);
+ if (I->Cost < 0 && SU->Cycle == LiveRegCycles[I->Reg]) {
+ LiveRegs.erase(I->Reg);
+ assert(LiveRegDefs[I->Reg] == I->Dep &&
+ "Physical register dependency violated?");
+ LiveRegDefs[I->Reg] = NULL;
+ LiveRegCycles[I->Reg] = 0;
+ }
+ }
+
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->Cost < 0) {
+ if (LiveRegs.insert(I->Reg)) {
+ assert(!LiveRegDefs[I->Reg] &&
+ "Physical register dependency violated?");
+ LiveRegDefs[I->Reg] = SU;
+ }
+ if (I->Dep->Cycle < LiveRegCycles[I->Reg])
+ LiveRegCycles[I->Reg] = I->Dep->Cycle;
+ }
+ }
+
+ SU->Cycle = 0;
+ SU->isScheduled = false;
+ SU->isAvailable = true;
+ AvailableQueue->push(SU);
+}
+
+/// BackTrackBottomUp - Back track scheduling to a previous cycle specified in
+/// BTCycle in order to schedule a specific node. Returns the last unscheduled
+/// SUnit. Also returns if a successor is unscheduled in the process.
+SUnit *ScheduleDAGRRList::BackTrackBottomUp(SUnit *SU, unsigned BTCycle,
+ unsigned &CurCycle, bool &SuccUnsched) {
+ SuccUnsched = false;
+ SUnit *OldSU = NULL;
+ while (CurCycle > BTCycle) {
+ OldSU = Sequence.back();
+ Sequence.pop_back();
+ if (SU->isSucc(OldSU))
+ SuccUnsched = true;
+ UnscheduleNodeBottomUp(OldSU);
+ --CurCycle;
+ }
+
+
+ if (SU->isSucc(OldSU)) {
+ assert(false && "Something is wrong!");
+ abort();
+ }
+
+ return OldSU;
+}
+
+/// isSafeToCopy - True if the SUnit for the given SDNode can safely cloned,
+/// i.e. the node does not produce a flag, it does not read a flag and it does
+/// not have an incoming chain.
+static bool isSafeToCopy(SDNode *N) {
+ for (unsigned i = 0, e = N->getNumValues(); i != e; ++i)
+ if (N->getValueType(i) == MVT::Flag)
+ return false;
+ for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
+ const SDOperand &Op = N->getOperand(i);
+ MVT::ValueType VT = Op.Val->getValueType(Op.ResNo);
+ if (VT == MVT::Other || VT == MVT::Flag)
+ return false;
+ }
+
+ return true;
+}
+
+/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
+/// successors to the newly created node.
+SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
+ SUnit *NewSU = Clone(SU);
+
+ // New SUnit has the exact same predecessors.
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I)
+ if (!I->isSpecial) {
+ NewSU->addPred(I->Dep, I->isCtrl, false, I->Reg, I->Cost);
+ NewSU->Depth = std::max(NewSU->Depth, I->Dep->Depth+1);
+ }
+
+ // Only copy scheduled successors. Cut them from old node's successor
+ // list and move them over.
+ SmallVector<SDep*, 2> DelDeps;
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isSpecial)
+ continue;
+ NewSU->Height = std::max(NewSU->Height, I->Dep->Height+1);
+ if (I->Dep->isScheduled) {
+ I->Dep->addPred(NewSU, I->isCtrl, false, I->Reg, I->Cost);
+ DelDeps.push_back(I);
+ }
+ }
+ for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) {
+ SUnit *Succ = DelDeps[i]->Dep;
+ bool isCtrl = DelDeps[i]->isCtrl;
+ Succ->removePred(SU, isCtrl, false);
+ }
+
+ AvailableQueue->updateNode(SU);
+ AvailableQueue->addNode(NewSU);
+
+ return NewSU;
+}
+
+/// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay
+/// scheduling of the given node to satisfy live physical register dependencies.
+/// If the specific node is the last one that's available to schedule, do
+/// whatever is necessary (i.e. backtracking or cloning) to make it possible.
+bool ScheduleDAGRRList::DelayForLiveRegsBottomUp(SUnit *SU, unsigned &CurCycle){
+ if (LiveRegs.empty())
+ return false;
+
+ // If this node would clobber any "live" register, then it's not ready.
+ // However, if this is the last "available" node, then we may have to
+ // backtrack.
+ bool MustSched = AvailableQueue->empty();
+ SmallVector<unsigned, 4> LRegs;
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->Cost < 0) {
+ unsigned Reg = I->Reg;
+ if (LiveRegs.count(Reg) && LiveRegDefs[Reg] != I->Dep)
+ LRegs.push_back(Reg);
+ for (const unsigned *Alias = MRI->getAliasSet(Reg);
+ *Alias; ++Alias)
+ if (LiveRegs.count(*Alias) && LiveRegDefs[*Alias] != I->Dep)
+ LRegs.push_back(*Alias);
+ }
+ }
+
+ for (unsigned i = 0, e = SU->FlaggedNodes.size()+1; i != e; ++i) {
+ SDNode *Node = (i == 0) ? SU->Node : SU->FlaggedNodes[i-1];
+ if (!Node->isTargetOpcode())
+ continue;
+ const TargetInstrDescriptor &TID = TII->get(Node->getTargetOpcode());
+ if (!TID.ImplicitDefs)
+ continue;
+ for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) {
+ if (LiveRegs.count(*Reg) && LiveRegDefs[*Reg] != SU)
+ LRegs.push_back(*Reg);
+ for (const unsigned *Alias = MRI->getAliasSet(*Reg);
+ *Alias; ++Alias)
+ if (LiveRegs.count(*Alias) && LiveRegDefs[*Alias] != SU)
+ LRegs.push_back(*Alias);
+ }
+ }
+
+ if (MustSched && !LRegs.empty()) {
+ // We have made a mistake by scheduling some nodes too early. Now we must
+ // schedule the current node which will end up clobbering some live
+ // registers that are expensive / impossible to copy. Try unscheduling
+ // up to the point where it's safe to schedule the current node.
+ unsigned LiveCycle = CurCycle;
+ for (unsigned i = 0, e = LRegs.size(); i != e; ++i) {
+ unsigned Reg = LRegs[i];
+ unsigned LCycle = LiveRegCycles[Reg];
+ LiveCycle = std::min(LiveCycle, LCycle);
+ }
+
+ if (SU->CycleBound < LiveCycle) {
+ bool SuccUnsched = false;
+ SUnit *OldSU = BackTrackBottomUp(SU, LiveCycle, CurCycle, SuccUnsched);
+ // Force the current node to be scheduled before the node that
+ // requires the physical reg dep.
+ if (OldSU->isAvailable) {
+ OldSU->isAvailable = false;
+ AvailableQueue->remove(OldSU);
+ }
+ SU->addPred(OldSU, true, true);
+ // If a successor has been unscheduled, then it's not possible to
+ // schedule the current node.
+ return SuccUnsched;
+ } else {
+ // Try duplicating the nodes that produces these "expensive to copy"
+ // values to break the dependency.
+ for (unsigned i = 0, e = LRegs.size(); i != e; ++i) {
+ unsigned Reg = LRegs[i];
+ SUnit *LRDef = LiveRegDefs[Reg];
+ if (isSafeToCopy(LRDef->Node)) {
+ SUnit *NewDef = CopyAndMoveSuccessors(LRDef);
+ LiveRegDefs[Reg] = NewDef;
+ NewDef->addPred(SU, true, true);
+ SU->isAvailable = false;
+ AvailableQueue->push(NewDef);
+ } else {
+ assert(false && "Expensive copying is required?");
+ abort();
+ }
+ }
+ return true;
+ }
+ }
+ return !LRegs.empty();
}
/// ListScheduleBottomUp - The main loop of list scheduling for bottom-up
@@ -229,30 +499,49 @@ static inline bool isReady(SUnit *SU, unsigned CurCycle) {
void ScheduleDAGRRList::ListScheduleBottomUp() {
unsigned CurCycle = 0;
// Add root to Available queue.
- AvailableQueue->push(SUnitMap[DAG.getRoot().Val]);
+ SUnit *RootSU = SUnitMap[DAG.getRoot().Val].front();
+ RootSU->isAvailable = true;
+ AvailableQueue->push(RootSU);
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
- std::vector<SUnit*> NotReady;
+ SmallVector<SUnit*, 4> NotReady;
while (!AvailableQueue->empty()) {
- SUnit *CurNode = AvailableQueue->pop();
- while (CurNode && !isReady(CurNode, CurCycle)) {
- NotReady.push_back(CurNode);
- CurNode = AvailableQueue->pop();
+ SUnit *CurSU = AvailableQueue->pop();
+ while (CurSU) {
+ if (CurSU->CycleBound <= CurCycle)
+ if (!DelayForLiveRegsBottomUp(CurSU, CurCycle))
+ break;
+
+ // Verify node is still ready. It may not be in case the
+ // scheduler has backtracked.
+ if (CurSU->isAvailable) {
+ CurSU->isPending = true;
+ NotReady.push_back(CurSU);
+ }
+ CurSU = AvailableQueue->pop();
}
// Add the nodes that aren't ready back onto the available list.
- AvailableQueue->push_all(NotReady);
+ for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
+ NotReady[i]->isPending = false;
+ if (NotReady[i]->isAvailable)
+ AvailableQueue->push(NotReady[i]);
+ }
NotReady.clear();
- if (CurNode != NULL)
- ScheduleNodeBottomUp(CurNode, CurCycle);
- CurCycle++;
+ if (!CurSU)
+ Sequence.push_back(0);
+ else {
+ ScheduleNodeBottomUp(CurSU, CurCycle);
+ Sequence.push_back(CurSU);
+ }
+ ++CurCycle;
}
// Add entry node last
if (DAG.getEntryNode().Val != DAG.getRoot().Val) {
- SUnit *Entry = SUnitMap[DAG.getEntryNode().Val];
+ SUnit *Entry = SUnitMap[DAG.getEntryNode().Val].front();
Sequence.push_back(Entry);
}
@@ -291,9 +580,9 @@ void ScheduleDAGRRList::ReleaseSucc(SUnit *SuccSU, bool isChain,
SuccSU->CycleBound = std::max(SuccSU->CycleBound, CurCycle + SuccSU->Latency);
if (!isChain)
- SuccSU->NumPredsLeft--;
+ --SuccSU->NumPredsLeft;
else
- SuccSU->NumChainPredsLeft--;
+ --SuccSU->NumChainPredsLeft;
#ifndef NDEBUG
if (SuccSU->NumPredsLeft < 0 || SuccSU->NumChainPredsLeft < 0) {
@@ -320,7 +609,6 @@ void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
SU->Cycle = CurCycle;
AvailableQueue->ScheduledNode(SU);
- Sequence.push_back(SU);
// Top down: release successors
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
@@ -333,7 +621,7 @@ void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
/// schedulers.
void ScheduleDAGRRList::ListScheduleTopDown() {
unsigned CurCycle = 0;
- SUnit *Entry = SUnitMap[DAG.getEntryNode().Val];
+ SUnit *Entry = SUnitMap[DAG.getEntryNode().Val].front();
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
@@ -346,24 +634,29 @@ void ScheduleDAGRRList::ListScheduleTopDown() {
// Emit the entry node first.
ScheduleNodeTopDown(Entry, CurCycle);
- CurCycle++;
+ Sequence.push_back(Entry);
+ ++CurCycle;
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
std::vector<SUnit*> NotReady;
while (!AvailableQueue->empty()) {
- SUnit *CurNode = AvailableQueue->pop();
- while (CurNode && !isReady(CurNode, CurCycle)) {
- NotReady.push_back(CurNode);
- CurNode = AvailableQueue->pop();
+ SUnit *CurSU = AvailableQueue->pop();
+ while (CurSU && CurSU->CycleBound > CurCycle) {
+ NotReady.push_back(CurSU);
+ CurSU = AvailableQueue->pop();
}
// Add the nodes that aren't ready back onto the available list.
AvailableQueue->push_all(NotReady);
NotReady.clear();
- if (CurNode != NULL)
- ScheduleNodeTopDown(CurNode, CurCycle);
+ if (!CurSU)
+ Sequence.push_back(0);
+ else {
+ ScheduleNodeTopDown(CurSU, CurCycle);
+ Sequence.push_back(CurSU);
+ }
CurCycle++;
}
@@ -431,14 +724,21 @@ namespace {
RegReductionPriorityQueue() :
Queue(SF(this)) {}
- virtual void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ virtual void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {}
+
+ virtual void addNode(const SUnit *SU) {}
+
+ virtual void updateNode(const SUnit *SU) {}
+
virtual void releaseState() {}
virtual unsigned getNodePriority(const SUnit *SU) const {
return 0;
}
+ unsigned size() const { return Queue.size(); }
+
bool empty() const { return Queue.empty(); }
void push(SUnit *U) {
@@ -456,16 +756,33 @@ namespace {
return V;
}
- virtual bool isDUOperand(const SUnit *SU1, const SUnit *SU2) {
- return false;
+ /// remove - This is a really inefficient way to remove a node from a
+ /// priority queue. We should roll our own heap to make this better or
+ /// something.
+ void remove(SUnit *SU) {
+ std::vector<SUnit*> Temp;
+
+ assert(!Queue.empty() && "Not in queue!");
+ while (Queue.top() != SU) {
+ Temp.push_back(Queue.top());
+ Queue.pop();
+ assert(!Queue.empty() && "Not in queue!");
+ }
+
+ // Remove the node from the PQ.
+ Queue.pop();
+
+ // Add all the other nodes back.
+ for (unsigned i = 0, e = Temp.size(); i != e; ++i)
+ Queue.push(Temp[i]);
}
};
template<class SF>
class VISIBILITY_HIDDEN BURegReductionPriorityQueue
: public RegReductionPriorityQueue<SF> {
- // SUnitMap SDNode to SUnit mapping (n -> 1).
- DenseMap<SDNode*, SUnit*> *SUnitMap;
+ // SUnitMap SDNode to SUnit mapping (n -> n).
+ DenseMap<SDNode*, std::vector<SUnit*> > *SUnitMap;
// SUnits - The SUnits for the current graph.
const std::vector<SUnit> *SUnits;
@@ -478,7 +795,7 @@ namespace {
explicit BURegReductionPriorityQueue(const TargetInstrInfo *tii)
: TII(tii) {}
- void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {
SUnitMap = &sumap;
SUnits = &sunits;
@@ -488,6 +805,16 @@ namespace {
CalculateSethiUllmanNumbers();
}
+ void addNode(const SUnit *SU) {
+ SethiUllmanNumbers.resize(SUnits->size(), 0);
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
+ void updateNode(const SUnit *SU) {
+ SethiUllmanNumbers[SU->NodeNum] = 0;
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
void releaseState() {
SUnits = 0;
SethiUllmanNumbers.clear();
@@ -519,18 +846,6 @@ namespace {
return SethiUllmanNumbers[SU->NodeNum];
}
- bool isDUOperand(const SUnit *SU1, const SUnit *SU2) {
- unsigned Opc = SU1->Node->getTargetOpcode();
- unsigned NumRes = TII->getNumDefs(Opc);
- unsigned NumOps = ScheduleDAG::CountOperands(SU1->Node);
- for (unsigned i = 0; i != NumOps; ++i) {
- if (TII->getOperandConstraint(Opc, i+NumRes, TOI::TIED_TO) == -1)
- continue;
- if (SU1->Node->getOperand(i).isOperand(SU2->Node))
- return true;
- }
- return false;
- }
private:
bool canClobber(SUnit *SU, SUnit *Op);
void AddPseudoTwoAddrDeps();
@@ -542,8 +857,8 @@ namespace {
template<class SF>
class VISIBILITY_HIDDEN TDRegReductionPriorityQueue
: public RegReductionPriorityQueue<SF> {
- // SUnitMap SDNode to SUnit mapping (n -> 1).
- DenseMap<SDNode*, SUnit*> *SUnitMap;
+ // SUnitMap SDNode to SUnit mapping (n -> n).
+ DenseMap<SDNode*, std::vector<SUnit*> > *SUnitMap;
// SUnits - The SUnits for the current graph.
const std::vector<SUnit> *SUnits;
@@ -554,7 +869,7 @@ namespace {
public:
TDRegReductionPriorityQueue() {}
- void initNodes(DenseMap<SDNode*, SUnit*> &sumap,
+ void initNodes(DenseMap<SDNode*, std::vector<SUnit*> > &sumap,
std::vector<SUnit> &sunits) {
SUnitMap = &sumap;
SUnits = &sunits;
@@ -562,6 +877,16 @@ namespace {
CalculateSethiUllmanNumbers();
}
+ void addNode(const SUnit *SU) {
+ SethiUllmanNumbers.resize(SUnits->size(), 0);
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
+ void updateNode(const SUnit *SU) {
+ SethiUllmanNumbers[SU->NodeNum] = 0;
+ CalcNodeSethiUllmanNumber(SU);
+ }
+
void releaseState() {
SUnits = 0;
SethiUllmanNumbers.clear();
@@ -710,7 +1035,7 @@ bool BURegReductionPriorityQueue<SF>::canClobber(SUnit *SU, SUnit *Op) {
for (unsigned i = 0; i != NumOps; ++i) {
if (TII->getOperandConstraint(Opc, i+NumRes, TOI::TIED_TO) != -1) {
SDNode *DU = SU->Node->getOperand(i).Val;
- if (Op == (*SUnitMap)[DU])
+ if (Op == (*SUnitMap)[DU][SU->InstanceNo])
return true;
}
}
@@ -740,23 +1065,25 @@ void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
for (unsigned j = 0; j != NumOps; ++j) {
if (TII->getOperandConstraint(Opc, j+NumRes, TOI::TIED_TO) != -1) {
SDNode *DU = SU->Node->getOperand(j).Val;
- SUnit *DUSU = (*SUnitMap)[DU];
+ SUnit *DUSU = (*SUnitMap)[DU][SU->InstanceNo];
if (!DUSU) continue;
for (SUnit::succ_iterator I = DUSU->Succs.begin(),E = DUSU->Succs.end();
I != E; ++I) {
if (I->isCtrl) continue;
SUnit *SuccSU = I->Dep;
- if (SuccSU != SU &&
- (!canClobber(SuccSU, DUSU) ||
- (!SU->isCommutable && SuccSU->isCommutable))){
- if (SuccSU->Depth == SU->Depth && !isReachable(SuccSU, SU)) {
- DOUT << "Adding an edge from SU # " << SU->NodeNum
- << " to SU #" << SuccSU->NodeNum << "\n";
- if (SU->addPred(SuccSU, true))
- SU->NumChainPredsLeft++;
- if (SuccSU->addSucc(SU, true))
- SuccSU->NumChainSuccsLeft++;
- }
+ // Don't constraint nodes with implicit defs. It can create cycles
+ // plus it may increase register pressures.
+ if (SuccSU == SU || SuccSU->hasImplicitDefs)
+ continue;
+ // Be conservative. Ignore if nodes aren't at the same depth.
+ if (SuccSU->Depth != SU->Depth)
+ continue;
+ if ((!canClobber(SuccSU, DUSU) ||
+ (!SU->isCommutable && SuccSU->isCommutable)) &&
+ !isReachable(SuccSU, SU)) {
+ DOUT << "Adding an edge from SU # " << SU->NodeNum
+ << " to SU #" << SuccSU->NodeNum << "\n";
+ SU->addPred(SuccSU, true, true);
}
}
}
@@ -783,7 +1110,7 @@ CalcNodeSethiUllmanNumber(const SUnit *SU) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
} else if (PredSethiUllman == SethiUllmanNumber && !I->isCtrl)
- Extra++;
+ ++Extra;
}
SethiUllmanNumber += Extra;
@@ -813,7 +1140,7 @@ static unsigned SumOfUnscheduledPredsOfSuccs(const SUnit *SU) {
EE = SuccSU->Preds.end(); II != EE; ++II) {
SUnit *PredSU = II->Dep;
if (!PredSU->isScheduled)
- Sum++;
+ ++Sum;
}
}
@@ -906,7 +1233,7 @@ CalcNodeSethiUllmanNumber(const SUnit *SU) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
} else if (PredSethiUllman == SethiUllmanNumber && !I->isCtrl)
- Extra++;
+ ++Extra;
}
SethiUllmanNumber += Extra;