diff options
Diffstat (limited to 'lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r-- | lib/CodeGen/MachineBasicBlock.cpp | 36 |
1 files changed, 12 insertions, 24 deletions
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp index 9a9f5b9271..5cfeeb63a7 100644 --- a/lib/CodeGen/MachineBasicBlock.cpp +++ b/lib/CodeGen/MachineBasicBlock.cpp @@ -24,7 +24,7 @@ using namespace llvm; MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) { - Insts.getTraits().Parent = this; + Insts.Parent = this; } MachineBasicBlock::~MachineBasicBlock() { @@ -43,7 +43,7 @@ std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it /// gets the next available unique MBB number. If it is removed from a /// MachineFunction, it goes back to being #-1. -void alist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { +void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { MachineFunction &MF = *N->getParent(); N->Number = MF.addToMBBNumbering(N); @@ -55,7 +55,7 @@ void alist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { LeakDetector::removeGarbageObject(N); } -void alist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { +void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { N->getParent()->removeFromMBBNumbering(N->Number); N->Number = -1; LeakDetector::addGarbageObject(N); @@ -65,7 +65,7 @@ void alist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { /// addNodeToList (MI) - When we add an instruction to a basic block /// list, we update its parent pointer and add its operands from reg use/def /// lists if appropriate. -void alist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { +void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { assert(N->getParent() == 0 && "machine instruction already in a basic block"); N->setParent(Parent); @@ -80,7 +80,7 @@ void alist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { /// removeNodeFromList (MI) - When we remove an instruction from a basic block /// list, we update its parent pointer and remove its operands from reg use/def /// lists if appropriate. -void alist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { +void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { assert(N->getParent() != 0 && "machine instruction not in a basic block"); // Remove from the use/def lists. @@ -94,35 +94,23 @@ void alist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { /// transferNodesFromList (MI) - When moving a range of instructions from one /// MBB list to another, we need to update the parent pointers and the use/def /// lists. -void alist_traits<MachineInstr>::transferNodesFromList( - alist_traits<MachineInstr>& fromList, +void ilist_traits<MachineInstr>::transferNodesFromList( + ilist_traits<MachineInstr>& fromList, MachineBasicBlock::iterator first, MachineBasicBlock::iterator last) { + assert(Parent->getParent() == fromList.Parent->getParent() && + "MachineInstr parent mismatch!"); + // Splice within the same MBB -> no change. if (Parent == fromList.Parent) return; // If splicing between two blocks within the same function, just update the // parent pointers. - if (Parent->getParent() == fromList.Parent->getParent()) { - for (; first != last; ++first) - first->setParent(Parent); - return; - } - - // Otherwise, we have to update the parent and the use/def lists. The common - // case when this occurs is if we're splicing from a block in a MF to a block - // that is not in an MF. - bool HasOldMF = fromList.Parent->getParent() != 0; - MachineFunction *NewMF = Parent->getParent(); - - for (; first != last; ++first) { - if (HasOldMF) first->RemoveRegOperandsFromUseLists(); + for (; first != last; ++first) first->setParent(Parent); - if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo()); - } } -void alist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { +void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { assert(!MI->getParent() && "MI is still in a block!"); Parent->getParent()->DeleteMachineInstr(MI); } |