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-rw-r--r--include/llvm/Target/Target.td11
1 files changed, 0 insertions, 11 deletions
diff --git a/include/llvm/Target/Target.td b/include/llvm/Target/Target.td
index ea0335ce20..68f0515f2d 100644
--- a/include/llvm/Target/Target.td
+++ b/include/llvm/Target/Target.td
@@ -32,17 +32,6 @@ class Register<string n> {
string Namespace = "";
string AsmName = n;
- // SpillSize - If this value is set to a non-zero value, it is the size in
- // bits of the spill slot required to hold this register. If this value is
- // set to zero, the information is inferred from any register classes the
- // register belongs to.
- int SpillSize = 0;
-
- // SpillAlignment - This value is used to specify the alignment required for
- // spilling the register. Like SpillSize, this should only be explicitly
- // specified if the register is not in a register class.
- int SpillAlignment = 0;
-
// Aliases - A list of registers that this register overlaps with. A read or
// modification of this register can potentially read or modify the aliased
// registers.