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-rw-r--r--include/llvm/TypeSymbolTable.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/llvm/TypeSymbolTable.h b/include/llvm/TypeSymbolTable.h
index d84196f05e..26b1dbf2df 100644
--- a/include/llvm/TypeSymbolTable.h
+++ b/include/llvm/TypeSymbolTable.h
@@ -58,26 +58,26 @@ public:
/// incrementing an integer and appending it to the name, if necessary
/// @returns the unique name
/// @brief Get a unique name for a type
- std::string getUniqueName(const StringRef &BaseName) const;
+ std::string getUniqueName(StringRef BaseName) const;
/// This method finds the type with the given \p name in the type map
/// and returns it.
/// @returns null if the name is not found, otherwise the Type
/// associated with the \p name.
/// @brief Lookup a type by name.
- Type *lookup(const StringRef &name) const;
+ Type *lookup(StringRef name) const;
/// Lookup the type associated with name.
/// @returns end() if the name is not found, or an iterator at the entry for
/// Type.
- iterator find(const StringRef &Name) {
+ iterator find(StringRef Name) {
return tmap.find(Name);
}
/// Lookup the type associated with name.
/// @returns end() if the name is not found, or an iterator at the entry for
/// Type.
- const_iterator find(const StringRef &Name) const {
+ const_iterator find(StringRef Name) const {
return tmap.find(Name);
}
@@ -119,7 +119,7 @@ public:
/// a many-to-one mapping between names and types. This method allows a type
/// with an existing entry in the symbol table to get a new name.
/// @brief Insert a type under a new name.
- void insert(const StringRef &Name, const Type *Typ);
+ void insert(StringRef Name, const Type *Typ);
/// Remove a type at the specified position in the symbol table.
/// @returns the removed Type.