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diff --git a/docs/SourceLevelDebugging.html b/docs/SourceLevelDebugging.html new file mode 100644 index 0000000000..e4c8460610 --- /dev/null +++ b/docs/SourceLevelDebugging.html @@ -0,0 +1,1780 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>Source Level Debugging with LLVM</title> + <link rel="stylesheet" href="llvm.css" type="text/css"> +</head> +<body> + +<div class="doc_title">Source Level Debugging with LLVM</div> + +<table class="layout" style="width:100%"> + <tr class="layout"> + <td class="left"> +<ul> + <li><a href="#introduction">Introduction</a> + <ol> + <li><a href="#phil">Philosophy behind LLVM debugging information</a></li> + <li><a href="#consumers">Debug information consumers</a></li> + <li><a href="#debugopt">Debugging optimized code</a></li> + </ol></li> + <li><a href="#format">Debugging information format</a> + <ol> + <li><a href="#debug_info_descriptors">Debug information descriptors</a> + <ul> + <li><a href="#format_compile_units">Compile unit descriptors</a></li> + <li><a href="#format_files">File descriptors</a></li> + <li><a href="#format_global_variables">Global variable descriptors</a></li> + <li><a href="#format_subprograms">Subprogram descriptors</a></li> + <li><a href="#format_blocks">Block descriptors</a></li> + <li><a href="#format_basic_type">Basic type descriptors</a></li> + <li><a href="#format_derived_type">Derived type descriptors</a></li> + <li><a href="#format_composite_type">Composite type descriptors</a></li> + <li><a href="#format_subrange">Subrange descriptors</a></li> + <li><a href="#format_enumeration">Enumerator descriptors</a></li> + <li><a href="#format_variables">Local variables</a></li> + </ul></li> + <li><a href="#format_common_intrinsics">Debugger intrinsic functions</a> + <ul> + <li><a href="#format_common_declare">llvm.dbg.declare</a></li> + <li><a href="#format_common_value">llvm.dbg.value</a></li> + </ul></li> + </ol></li> + <li><a href="#format_common_lifetime">Object lifetimes and scoping</a></li> + <li><a href="#ccxx_frontend">C/C++ front-end specific debug information</a> + <ol> + <li><a href="#ccxx_compile_units">C/C++ source file information</a></li> + <li><a href="#ccxx_global_variable">C/C++ global variable information</a></li> + <li><a href="#ccxx_subprogram">C/C++ function information</a></li> + <li><a href="#ccxx_basic_types">C/C++ basic types</a></li> + <li><a href="#ccxx_derived_types">C/C++ derived types</a></li> + <li><a href="#ccxx_composite_types">C/C++ struct/union types</a></li> + <li><a href="#ccxx_enumeration_types">C/C++ enumeration types</a></li> + </ol></li> +</ul> +</td> +<td class="right"> +<img src="img/venusflytrap.jpg" alt="A leafy and green bug eater" width="247" +height="369"> +</td> +</tr></table> + +<div class="doc_author"> + <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> + and <a href="mailto:jlaskey@mac.com">Jim Laskey</a></p> +</div> + + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="introduction">Introduction</a></div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p>This document is the central repository for all information pertaining to + debug information in LLVM. It describes the <a href="#format">actual format + that the LLVM debug information</a> takes, which is useful for those + interested in creating front-ends or dealing directly with the information. + Further, this document provides specific examples of what debug information + for C/C++.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="phil">Philosophy behind LLVM debugging information</a> +</div> + +<div class="doc_text"> + +<p>The idea of the LLVM debugging information is to capture how the important + pieces of the source-language's Abstract Syntax Tree map onto LLVM code. + Several design aspects have shaped the solution that appears here. The + important ones are:</p> + +<ul> + <li>Debugging information should have very little impact on the rest of the + compiler. No transformations, analyses, or code generators should need to + be modified because of debugging information.</li> + + <li>LLVM optimizations should interact in <a href="#debugopt">well-defined and + easily described ways</a> with the debugging information.</li> + + <li>Because LLVM is designed to support arbitrary programming languages, + LLVM-to-LLVM tools should not need to know anything about the semantics of + the source-level-language.</li> + + <li>Source-level languages are often <b>widely</b> different from one another. + LLVM should not put any restrictions of the flavor of the source-language, + and the debugging information should work with any language.</li> + + <li>With code generator support, it should be possible to use an LLVM compiler + to compile a program to native machine code and standard debugging + formats. This allows compatibility with traditional machine-code level + debuggers, like GDB or DBX.</li> +</ul> + +<p>The approach used by the LLVM implementation is to use a small set + of <a href="#format_common_intrinsics">intrinsic functions</a> to define a + mapping between LLVM program objects and the source-level objects. The + description of the source-level program is maintained in LLVM metadata + in an <a href="#ccxx_frontend">implementation-defined format</a> + (the C/C++ front-end currently uses working draft 7 of + the <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3 + standard</a>).</p> + +<p>When a program is being debugged, a debugger interacts with the user and + turns the stored debug information into source-language specific information. + As such, a debugger must be aware of the source-language, and is thus tied to + a specific language or family of languages.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="consumers">Debug information consumers</a> +</div> + +<div class="doc_text"> + +<p>The role of debug information is to provide meta information normally + stripped away during the compilation process. This meta information provides + an LLVM user a relationship between generated code and the original program + source code.</p> + +<p>Currently, debug information is consumed by DwarfDebug to produce dwarf + information used by the gdb debugger. Other targets could use the same + information to produce stabs or other debug forms.</p> + +<p>It would also be reasonable to use debug information to feed profiling tools + for analysis of generated code, or, tools for reconstructing the original + source from generated code.</p> + +<p>TODO - expound a bit more.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="debugopt">Debugging optimized code</a> +</div> + +<div class="doc_text"> + +<p>An extremely high priority of LLVM debugging information is to make it + interact well with optimizations and analysis. In particular, the LLVM debug + information provides the following guarantees:</p> + +<ul> + <li>LLVM debug information <b>always provides information to accurately read + the source-level state of the program</b>, regardless of which LLVM + optimizations have been run, and without any modification to the + optimizations themselves. However, some optimizations may impact the + ability to modify the current state of the program with a debugger, such + as setting program variables, or calling functions that have been + deleted.</li> + + <li>LLVM optimizations gracefully interact with debugging information. If + they are not aware of debug information, they are automatically disabled + as necessary in the cases that would invalidate the debug info. This + retains the LLVM features, making it easy to write new + transformations.</li> + + <li>As desired, LLVM optimizations can be upgraded to be aware of the LLVM + debugging information, allowing them to update the debugging information + as they perform aggressive optimizations. This means that, with effort, + the LLVM optimizers could optimize debug code just as well as non-debug + code.</li> + + <li>LLVM debug information does not prevent many important optimizations from + happening (for example inlining, basic block reordering/merging/cleanup, + tail duplication, etc), further reducing the amount of the compiler that + eventually is "aware" of debugging information.</li> + + <li>LLVM debug information is automatically optimized along with the rest of + the program, using existing facilities. For example, duplicate + information is automatically merged by the linker, and unused information + is automatically removed.</li> +</ul> + +<p>Basically, the debug information allows you to compile a program with + "<tt>-O0 -g</tt>" and get full debug information, allowing you to arbitrarily + modify the program as it executes from a debugger. Compiling a program with + "<tt>-O3 -g</tt>" gives you full debug information that is always available + and accurate for reading (e.g., you get accurate stack traces despite tail + call elimination and inlining), but you might lose the ability to modify the + program and call functions where were optimized out of the program, or + inlined away completely.</p> + +<p><a href="TestingGuide.html#quicktestsuite">LLVM test suite</a> provides a + framework to test optimizer's handling of debugging information. It can be + run like this:</p> + +<div class="doc_code"> +<pre> +% cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level +% make TEST=dbgopt +</pre> +</div> + +<p>This will test impact of debugging information on optimization passes. If + debugging information influences optimization passes then it will be reported + as a failure. See <a href="TestingGuide.html">TestingGuide</a> for more + information on LLVM test infrastructure and how to run various tests.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"> + <a name="format">Debugging information format</a> +</div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p>LLVM debugging information has been carefully designed to make it possible + for the optimizer to optimize the program and debugging information without + necessarily having to know anything about debugging information. In + particular, the use of metadata avoids duplicated debugging information from + the beginning, and the global dead code elimination pass automatically + deletes debugging information for a function if it decides to delete the + function. </p> + +<p>To do this, most of the debugging information (descriptors for types, + variables, functions, source files, etc) is inserted by the language + front-end in the form of LLVM metadata. </p> + +<p>Debug information is designed to be agnostic about the target debugger and + debugging information representation (e.g. DWARF/Stabs/etc). It uses a + generic pass to decode the information that represents variables, types, + functions, namespaces, etc: this allows for arbitrary source-language + semantics and type-systems to be used, as long as there is a module + written for the target debugger to interpret the information. </p> + +<p>To provide basic functionality, the LLVM debugger does have to make some + assumptions about the source-level language being debugged, though it keeps + these to a minimum. The only common features that the LLVM debugger assumes + exist are <a href="#format_files">source files</a>, + and <a href="#format_global_variables">program objects</a>. These abstract + objects are used by a debugger to form stack traces, show information about + local variables, etc.</p> + +<p>This section of the documentation first describes the representation aspects + common to any source-language. The <a href="#ccxx_frontend">next section</a> + describes the data layout conventions used by the C and C++ front-ends.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="debug_info_descriptors">Debug information descriptors</a> +</div> + +<div class="doc_text"> + +<p>In consideration of the complexity and volume of debug information, LLVM + provides a specification for well formed debug descriptors. </p> + +<p>Consumers of LLVM debug information expect the descriptors for program + objects to start in a canonical format, but the descriptors can include + additional information appended at the end that is source-language + specific. All LLVM debugging information is versioned, allowing backwards + compatibility in the case that the core structures need to change in some + way. Also, all debugging information objects start with a tag to indicate + what type of object it is. The source-language is allowed to define its own + objects, by using unreserved tag numbers. We recommend using with tags in + the range 0x1000 through 0x2000 (there is a defined enum DW_TAG_user_base = + 0x1000.)</p> + +<p>The fields of debug descriptors used internally by LLVM + are restricted to only the simple data types <tt>i32</tt>, <tt>i1</tt>, + <tt>float</tt>, <tt>double</tt>, <tt>mdstring</tt> and <tt>mdnode</tt>. </p> + +<div class="doc_code"> +<pre> +!1 = metadata !{ + i32, ;; A tag + ... +} +</pre> +</div> + +<p><a name="LLVMDebugVersion">The first field of a descriptor is always an + <tt>i32</tt> containing a tag value identifying the content of the + descriptor. The remaining fields are specific to the descriptor. The values + of tags are loosely bound to the tag values of DWARF information entries. + However, that does not restrict the use of the information supplied to DWARF + targets. To facilitate versioning of debug information, the tag is augmented + with the current debug version (LLVMDebugVersion = 8 << 16 or 0x80000 or + 524288.)</a></p> + +<p>The details of the various descriptors follow.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_compile_units">Compile unit descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!0 = metadata !{ + i32, ;; Tag = 17 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> + ;; (DW_TAG_compile_unit) + i32, ;; Unused field. + i32, ;; DWARF language identifier (ex. DW_LANG_C89) + metadata, ;; Source file name + metadata, ;; Source file directory (includes trailing slash) + metadata ;; Producer (ex. "4.0.1 LLVM (LLVM research group)") + i1, ;; True if this is a main compile unit. + i1, ;; True if this is optimized. + metadata, ;; Flags + i32 ;; Runtime version +} +</pre> +</div> + +<p>These descriptors contain a source language ID for the file (we use the DWARF + 3.0 ID numbers, such as <tt>DW_LANG_C89</tt>, <tt>DW_LANG_C_plus_plus</tt>, + <tt>DW_LANG_Cobol74</tt>, etc), three strings describing the filename, + working directory of the compiler, and an identifier string for the compiler + that produced it.</p> + +<p>Compile unit descriptors provide the root context for objects declared in a + specific compilation unit. File descriptors are defined using this context.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_files">File descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!0 = metadata !{ + i32, ;; Tag = 41 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> + ;; (DW_TAG_file_type) + metadata, ;; Source file name + metadata, ;; Source file directory (includes trailing slash) + metadata ;; Reference to compile unit where defined +} +</pre> +</div> + +<p>These descriptors contain information for a file. Global variables and top + level functions would be defined using this context.k File descriptors also + provide context for source line correspondence. </p> + +<p>Each input file is encoded as a separate file descriptor in LLVM debugging + information output. Each file descriptor would be defined using a + compile unit. </p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_global_variables">Global variable descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!1 = metadata !{ + i32, ;; Tag = 52 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> + ;; (DW_TAG_variable) + i32, ;; Unused field. + metadata, ;; Reference to context descriptor + metadata, ;; Name + metadata, ;; Display name (fully qualified C++ name) + metadata, ;; MIPS linkage name (for C++) + metadata, ;; Reference to file where defined + i32, ;; Line number where defined + metadata, ;; Reference to type descriptor + i1, ;; True if the global is local to compile unit (static) + i1, ;; True if the global is defined in the compile unit (not extern) + { }* ;; Reference to the global variable +} +</pre> +</div> + +<p>These descriptors provide debug information about globals variables. The +provide details such as name, type and where the variable is defined.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_subprograms">Subprogram descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32, ;; Tag = 46 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> + ;; (DW_TAG_subprogram) + i32, ;; Unused field. + metadata, ;; Reference to context descriptor + metadata, ;; Name + metadata, ;; Display name (fully qualified C++ name) + metadata, ;; MIPS linkage name (for C++) + metadata, ;; Reference to file where defined + i32, ;; Line number where defined + metadata, ;; Reference to type descriptor + i1, ;; True if the global is local to compile unit (static) + i1 ;; True if the global is defined in the compile unit (not extern) +} +</pre> +</div> + +<p>These descriptors provide debug information about functions, methods and + subprograms. They provide details such as name, return types and the source + location where the subprogram is defined.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_blocks">Block descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!3 = metadata !{ + i32, ;; Tag = 13 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block) + metadata ;; Reference to context descriptor +} +</pre> +</div> + +<p>These descriptors provide debug information about nested blocks within a + subprogram. The array of member descriptors is used to define local + variables and deeper nested blocks.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_basic_type">Basic type descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!4 = metadata !{ + i32, ;; Tag = 36 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> + ;; (DW_TAG_base_type) + metadata, ;; Reference to context (typically a compile unit) + metadata, ;; Name (may be "" for anonymous types) + metadata, ;; Reference to file where defined (may be NULL) + i32, ;; Line number where defined (may be 0) + i64, ;; Size in bits + i64, ;; Alignment in bits + i64, ;; Offset in bits + i32, ;; Flags + i32 ;; DWARF type encoding +} +</pre> +</div> + +<p>These descriptors define primitive types used in the code. Example int, bool + and float. The context provides the scope of the type, which is usually the + top level. Since basic types are not usually user defined the compile unit + and line number can be left as NULL and 0. The size, alignment and offset + are expressed in bits and can be 64 bit values. The alignment is used to + round the offset when embedded in a + <a href="#format_composite_type">composite type</a> (example to keep float + doubles on 64 bit boundaries.) The offset is the bit offset if embedded in + a <a href="#format_composite_type">composite type</a>.</p> + +<p>The type encoding provides the details of the type. The values are typically + one of the following:</p> + +<div class="doc_code"> +<pre> +DW_ATE_address = 1 +DW_ATE_boolean = 2 +DW_ATE_float = 4 +DW_ATE_signed = 5 +DW_ATE_signed_char = 6 +DW_ATE_unsigned = 7 +DW_ATE_unsigned_char = 8 +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_derived_type">Derived type descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!5 = metadata !{ + i32, ;; Tag (see below) + metadata, ;; Reference to context + metadata, ;; Name (may be "" for anonymous types) + metadata, ;; Reference to file where defined (may be NULL) + i32, ;; Line number where defined (may be 0) + i32, ;; Size in bits + i32, ;; Alignment in bits + i32, ;; Offset in bits + metadata ;; Reference to type derived from +} +</pre> +</div> + +<p>These descriptors are used to define types derived from other types. The +value of the tag varies depending on the meaning. The following are possible +tag values:</p> + +<div class="doc_code"> +<pre> +DW_TAG_formal_parameter = 5 +DW_TAG_member = 13 +DW_TAG_pointer_type = 15 +DW_TAG_reference_type = 16 +DW_TAG_typedef = 22 +DW_TAG_const_type = 38 +DW_TAG_volatile_type = 53 +DW_TAG_restrict_type = 55 +</pre> +</div> + +<p><tt>DW_TAG_member</tt> is used to define a member of + a <a href="#format_composite_type">composite type</a> + or <a href="#format_subprograms">subprogram</a>. The type of the member is + the <a href="#format_derived_type">derived + type</a>. <tt>DW_TAG_formal_parameter</tt> is used to define a member which + is a formal argument of a subprogram.</p> + +<p><tt>DW_TAG_typedef</tt> is used to provide a name for the derived type.</p> + +<p><tt>DW_TAG_pointer_type</tt>,<tt>DW_TAG_reference_type</tt>, + <tt>DW_TAG_const_type</tt>, <tt>DW_TAG_volatile_type</tt> + and <tt>DW_TAG_restrict_type</tt> are used to qualify + the <a href="#format_derived_type">derived type</a>. </p> + +<p><a href="#format_derived_type">Derived type</a> location can be determined + from the compile unit and line number. The size, alignment and offset are + expressed in bits and can be 64 bit values. The alignment is used to round + the offset when embedded in a <a href="#format_composite_type">composite + type</a> (example to keep float doubles on 64 bit boundaries.) The offset is + the bit offset if embedded in a <a href="#format_composite_type">composite + type</a>.</p> + +<p>Note that the <tt>void *</tt> type is expressed as a + <tt>llvm.dbg.derivedtype.type</tt> with tag of <tt>DW_TAG_pointer_type</tt> + and <tt>NULL</tt> derived type.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_composite_type">Composite type descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!6 = metadata !{ + i32, ;; Tag (see below) + metadata, ;; Reference to context + metadata, ;; Name (may be "" for anonymous types) + metadata, ;; Reference to file where defined (may be NULL) + i32, ;; Line number where defined (may be 0) + i64, ;; Size in bits + i64, ;; Alignment in bits + i64, ;; Offset in bits + i32, ;; Flags + metadata, ;; Reference to type derived from + metadata, ;; Reference to array of member descriptors + i32 ;; Runtime languages +} +</pre> +</div> + +<p>These descriptors are used to define types that are composed of 0 or more +elements. The value of the tag varies depending on the meaning. The following +are possible tag values:</p> + +<div class="doc_code"> +<pre> +DW_TAG_array_type = 1 +DW_TAG_enumeration_type = 4 +DW_TAG_structure_type = 19 +DW_TAG_union_type = 23 +DW_TAG_vector_type = 259 +DW_TAG_subroutine_type = 21 +DW_TAG_inheritance = 28 +</pre> +</div> + +<p>The vector flag indicates that an array type is a native packed vector.</p> + +<p>The members of array types (tag = <tt>DW_TAG_array_type</tt>) or vector types + (tag = <tt>DW_TAG_vector_type</tt>) are <a href="#format_subrange">subrange + descriptors</a>, each representing the range of subscripts at that level of + indexing.</p> + +<p>The members of enumeration types (tag = <tt>DW_TAG_enumeration_type</tt>) are + <a href="#format_enumeration">enumerator descriptors</a>, each representing + the definition of enumeration value for the set.</p> + +<p>The members of structure (tag = <tt>DW_TAG_structure_type</tt>) or union (tag + = <tt>DW_TAG_union_type</tt>) types are any one of + the <a href="#format_basic_type">basic</a>, + <a href="#format_derived_type">derived</a> + or <a href="#format_composite_type">composite</a> type descriptors, each + representing a field member of the structure or union.</p> + +<p>For C++ classes (tag = <tt>DW_TAG_structure_type</tt>), member descriptors + provide information about base classes, static members and member + functions. If a member is a <a href="#format_derived_type">derived type + descriptor</a> and has a tag of <tt>DW_TAG_inheritance</tt>, then the type + represents a base class. If the member of is + a <a href="#format_global_variables">global variable descriptor</a> then it + represents a static member. And, if the member is + a <a href="#format_subprograms">subprogram descriptor</a> then it represents + a member function. For static members and member + functions, <tt>getName()</tt> returns the members link or the C++ mangled + name. <tt>getDisplayName()</tt> the simplied version of the name.</p> + +<p>The first member of subroutine (tag = <tt>DW_TAG_subroutine_type</tt>) type + elements is the return type for the subroutine. The remaining elements are + the formal arguments to the subroutine.</p> + +<p><a href="#format_composite_type">Composite type</a> location can be + determined from the compile unit and line number. The size, alignment and + offset are expressed in bits and can be 64 bit values. The alignment is used + to round the offset when embedded in + a <a href="#format_composite_type">composite type</a> (as an example, to keep + float doubles on 64 bit boundaries.) The offset is the bit offset if embedded + in a <a href="#format_composite_type">composite type</a>.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_subrange">Subrange descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +%<a href="#format_subrange">llvm.dbg.subrange.type</a> = type { + i32, ;; Tag = 33 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_subrange_type) + i64, ;; Low value + i64 ;; High value +} +</pre> +</div> + +<p>These descriptors are used to define ranges of array subscripts for an array + <a href="#format_composite_type">composite type</a>. The low value defines + the lower bounds typically zero for C/C++. The high value is the upper + bounds. Values are 64 bit. High - low + 1 is the size of the array. If low + == high the array will be unbounded.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_enumeration">Enumerator descriptors</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!6 = metadata !{ + i32, ;; Tag = 40 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> + ;; (DW_TAG_enumerator) + metadata, ;; Name + i64 ;; Value +} +</pre> +</div> + +<p>These descriptors are used to define members of an + enumeration <a href="#format_composite_type">composite type</a>, it + associates the name to the value.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_variables">Local variables</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!7 = metadata !{ + i32, ;; Tag (see below) + metadata, ;; Context + metadata, ;; Name + metadata, ;; Reference to file where defined + i32, ;; Line number where defined + metadata ;; Type descriptor +} +</pre> +</div> + +<p>These descriptors are used to define variables local to a sub program. The + value of the tag depends on the usage of the variable:</p> + +<div class="doc_code"> +<pre> +DW_TAG_auto_variable = 256 +DW_TAG_arg_variable = 257 +DW_TAG_return_variable = 258 +</pre> +</div> + +<p>An auto variable is any variable declared in the body of the function. An + argument variable is any variable that appears as a formal argument to the + function. A return variable is used to track the result of a function and + has no source correspondent.</p> + +<p>The context is either the subprogram or block where the variable is defined. + Name the source variable name. Compile unit and line indicate where the + variable was defined. Type descriptor defines the declared type of the + variable.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="format_common_intrinsics">Debugger intrinsic functions</a> +</div> + +<div class="doc_text"> + +<p>LLVM uses several intrinsic functions (name prefixed with "llvm.dbg") to + provide debug information at various points in generated code.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_common_declare">llvm.dbg.declare</a> +</div> + +<div class="doc_text"> +<pre> + void %<a href="#format_common_declare">llvm.dbg.declare</a>( { } *, metadata ) +</pre> + +<p>This intrinsic provides information about a local element (ex. variable.) The + first argument is the alloca for the variable, cast to a <tt>{ }*</tt>. The + second argument is + the <tt>%<a href="#format_variables">llvm.dbg.variable</a></tt> containing + the description of the variable. </p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="format_common_value">llvm.dbg.value</a> +</div> + +<div class="doc_text"> +<pre> + void %<a href="#format_common_value">llvm.dbg.value</a>( metadata, i64, metadata ) +</pre> + +<p>This intrinsic provides information when a user source variable is set to a + new value. The first argument is the new value (wrapped as metadata). The + second argument is the offset in the user source variable where the new value + is written. The third argument is + the <tt>%<a href="#format_variables">llvm.dbg.variable</a></tt> containing + the description of the user source variable. </p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="format_common_lifetime">Object lifetimes and scoping</a> +</div> + +<div class="doc_text"> +<p>In many languages, the local variables in functions can have their lifetimes + or scopes limited to a subset of a function. In the C family of languages, + for example, variables are only live (readable and writable) within the + source block that they are defined in. In functional languages, values are + only readable after they have been defined. Though this is a very obvious + concept, it is non-trivial to model in LLVM, because it has no notion of + scoping in this sense, and does not want to be tied to a language's scoping + rules.</p> + +<p>In order to handle this, the LLVM debug format uses the metadata attached to + llvm instructions to encode line number and scoping information. Consider + the following C fragment, for example:</p> + +<div class="doc_code"> +<pre> +1. void foo() { +2. int X = 21; +3. int Y = 22; +4. { +5. int Z = 23; +6. Z = X; +7. } +8. X = Y; +9. } +</pre> +</div> + +<p>Compiled to LLVM, this function would be represented like this:</p> + +<div class="doc_code"> +<pre> +define void @foo() nounwind ssp { +entry: + %X = alloca i32, align 4 ; <i32*> [#uses=4] + %Y = alloca i32, align 4 ; <i32*> [#uses=4] + %Z = alloca i32, align 4 ; <i32*> [#uses=3] + %0 = bitcast i32* %X to { }* ; <{ }*> [#uses=1] + call void @llvm.dbg.declare({ }* %0, metadata !0), !dbg !7 + store i32 21, i32* %X, !dbg !8 + %1 = bitcast i32* %Y to { }* ; <{ }*> [#uses=1] + call void @llvm.dbg.declare({ }* %1, metadata !9), !dbg !10 + store i32 22, i32* %Y, !dbg !11 + %2 = bitcast i32* %Z to { }* ; <{ }*> [#uses=1] + call void @llvm.dbg.declare({ }* %2, metadata !12), !dbg !14 + store i32 23, i32* %Z, !dbg !15 + %tmp = load i32* %X, !dbg !16 ; <i32> [#uses=1] + %tmp1 = load i32* %Y, !dbg !16 ; <i32> [#uses=1] + %add = add nsw i32 %tmp, %tmp1, !dbg !16 ; <i32> [#uses=1] + store i32 %add, i32* %Z, !dbg !16 + %tmp2 = load i32* %Y, !dbg !17 ; <i32> [#uses=1] + store i32 %tmp2, i32* %X, !dbg !17 + ret void, !dbg !18 +} + +declare void @llvm.dbg.declare({ }*, metadata) nounwind readnone + +!0 = metadata !{i32 459008, metadata !1, metadata !"X", + metadata !3, i32 2, metadata !6}; [ DW_TAG_auto_variable ] +!1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ] +!2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", metadata !"foo", + metadata !"foo", metadata !3, i32 1, metadata !4, + i1 false, i1 true}; [DW_TAG_subprogram ] +!3 = metadata !{i32 458769, i32 0, i32 12, metadata !"foo.c", + metadata !"/private/tmp", metadata !"clang 1.1", i1 true, + i1 false, metadata !"", i32 0}; [DW_TAG_compile_unit ] +!4 = metadata !{i32 458773, metadata !3, metadata !"", null, i32 0, i64 0, i64 0, + i64 0, i32 0, null, metadata !5, i32 0}; [DW_TAG_subroutine_type ] +!5 = metadata !{null} +!6 = metadata !{i32 458788, metadata !3, metadata !"int", metadata !3, i32 0, + i64 32, i64 32, i64 0, i32 0, i32 5}; [DW_TAG_base_type ] +!7 = metadata !{i32 2, i32 7, metadata !1, null} +!8 = metadata !{i32 2, i32 3, metadata !1, null} +!9 = metadata !{i32 459008, metadata !1, metadata !"Y", metadata !3, i32 3, + metadata !6}; [ DW_TAG_auto_variable ] +!10 = metadata !{i32 3, i32 7, metadata !1, null} +!11 = metadata !{i32 3, i32 3, metadata !1, null} +!12 = metadata !{i32 459008, metadata !13, metadata !"Z", metadata !3, i32 5, + metadata !6}; [ DW_TAG_auto_variable ] +!13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ] +!14 = metadata !{i32 5, i32 9, metadata !13, null} +!15 = metadata !{i32 5, i32 5, metadata !13, null} +!16 = metadata !{i32 6, i32 5, metadata !13, null} +!17 = metadata !{i32 8, i32 3, metadata !1, null} +!18 = metadata !{i32 9, i32 1, metadata !2, null} +</pre> +</div> + +<p>This example illustrates a few important details about LLVM debugging + information. In particular, it shows how the <tt>llvm.dbg.declare</tt> + intrinsic and location information, which are attached to an instruction, + are applied together to allow a debugger to analyze the relationship between + statements, variable definitions, and the code used to implement the + function.</p> + +<div class="doc_code"> +<pre> +call void @llvm.dbg.declare({ }* %0, metadata !0), !dbg !7 +</pre> +</div> + +<p>The first intrinsic + <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt> + encodes debugging information for the variable <tt>X</tt>. The metadata + <tt>!dbg !7</tt> attached to the intrinsic provides scope information for the + variable <tt>X</tt>.</p> + +<div class="doc_code"> +<pre> +!7 = metadata !{i32 2, i32 7, metadata !1, null} +!1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ] +!2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", + metadata !"foo", metadata !"foo", metadata !3, i32 1, + metadata !4, i1 false, i1 true}; [DW_TAG_subprogram ] +</pre> +</div> + +<p>Here <tt>!7</tt> is metadata providing location information. It has four + fields: line number, column number, scope, and original scope. The original + scope represents inline location if this instruction is inlined inside a + caller, and is null otherwise. In this example, scope is encoded by + <tt>!1</tt>. <tt>!1</tt> represents a lexical block inside the scope + <tt>!2</tt>, where <tt>!2</tt> is a + <a href="#format_subprograms">subprogram descriptor</a>. This way the + location information attached to the intrinsics indicates that the + variable <tt>X</tt> is declared at line number 2 at a function level scope in + function <tt>foo</tt>.</p> + +<p>Now lets take another example.</p> + +<div class="doc_code"> +<pre> +call void @llvm.dbg.declare({ }* %2, metadata !12), !dbg !14 +</pre> +</div> + +<p>The second intrinsic + <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt> + encodes debugging information for variable <tt>Z</tt>. The metadata + <tt>!dbg !14</tt> attached to the intrinsic provides scope information for + the variable <tt>Z</tt>.</p> + +<div class="doc_code"> +<pre> +!13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ] +!14 = metadata !{i32 5, i32 9, metadata !13, null} +</pre> +</div> + +<p>Here <tt>!14</tt> indicates that <tt>Z</tt> is declared at line number 5 and + column number 9 inside of lexical scope <tt>!13</tt>. The lexical scope + itself resides inside of lexical scope <tt>!1</tt> described above.</p> + +<p>The scope information attached with each instruction provides a + straightforward way to find instructions covered by a scope.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"> + <a name="ccxx_frontend">C/C++ front-end specific debug information</a> +</div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p>The C and C++ front-ends represent information about the program in a format + that is effectively identical + to <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3.0</a> in + terms of information content. This allows code generators to trivially + support native debuggers by generating standard dwarf information, and + contains enough information for non-dwarf targets to translate it as + needed.</p> + +<p>This section describes the forms used to represent C and C++ programs. Other + languages could pattern themselves after this (which itself is tuned to + representing programs in the same way that DWARF 3 does), or they could + choose to provide completely different forms if they don't fit into the DWARF + model. As support for debugging information gets added to the various LLVM + source-language front-ends, the information used should be documented + here.</p> + +<p>The following sections provide examples of various C/C++ constructs and the + debug information that would best describe those constructs.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_compile_units">C/C++ source file information</a> +</div> + +<div class="doc_text"> + +<p>Given the source files <tt>MySource.cpp</tt> and <tt>MyHeader.h</tt> located + in the directory <tt>/Users/mine/sources</tt>, the following code:</p> + +<div class="doc_code"> +<pre> +#include "MyHeader.h" + +int main(int argc, char *argv[]) { + return 0; +} +</pre> +</div> + +<p>a C/C++ front-end would generate the following descriptors:</p> + +<div class="doc_code"> +<pre> +... +;; +;; Define the compile unit for the main source file "/Users/mine/sources/MySource.cpp". +;; +!2 = metadata !{ + i32 524305, ;; Tag + i32 0, ;; Unused + i32 4, ;; Language Id + metadata !"MySource.cpp", + metadata !"/Users/mine/sources", + metadata !"4.2.1 (Based on Apple Inc. build 5649) (LLVM build 00)", + i1 true, ;; Main Compile Unit + i1 false, ;; Optimized compile unit + metadata !"", ;; Compiler flags + i32 0} ;; Runtime version + +;; +;; Define the file for the file "/Users/mine/sources/MySource.cpp". +;; +!1 = metadata !{ + i32 524329, ;; Tag + metadata !"MySource.cpp", + metadata !"/Users/mine/sources", + metadata !3 ;; Compile unit +} + +;; +;; Define the file for the file "/Users/mine/sources/Myheader.h" +;; +!3 = metadata !{ + i32 524329, ;; Tag + metadata !"Myheader.h" + metadata !"/Users/mine/sources", + metadata !3 ;; Compile unit +} + +... +</pre> +</div> + +<p>llvm::Instruction provides easy access to metadata attached with an +instruction. One can extract line number information encoded in LLVM IR +using <tt>Instruction::getMetadata()</tt> and +<tt>DILocation::getLineNumber()</tt>. +<pre> + if (MDNode *N = I->getMetadata("dbg")) { // Here I is an LLVM instruction + DILocation Loc(N); // DILocation is in DebugInfo.h + unsigned Line = Loc.getLineNumber(); + StringRef File = Loc.getFilename(); + StringRef Dir = Loc.getDirectory(); + } +</pre> +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_global_variable">C/C++ global variable information</a> +</div> + +<div class="doc_text"> + +<p>Given an integer global variable declared as follows:</p> + +<div class="doc_code"> +<pre> +int MyGlobal = 100; +</pre> +</div> + +<p>a C/C++ front-end would generate the following descriptors:</p> + +<div class="doc_code"> +<pre> +;; +;; Define the global itself. +;; +%MyGlobal = global int 100 +... +;; +;; List of debug info of globals +;; +!llvm.dbg.gv = !{!0} + +;; +;; Define the global variable descriptor. Note the reference to the global +;; variable anchor and the global variable itself. +;; +!0 = metadata !{ + i32 524340, ;; Tag + i32 0, ;; Unused + metadata !1, ;; Context + metadata !"MyGlobal", ;; Name + metadata !"MyGlobal", ;; Display Name + metadata !"MyGlobal", ;; Linkage Name + metadata !3, ;; Compile Unit + i32 1, ;; Line Number + metadata !4, ;; Type + i1 false, ;; Is a local variable + i1 true, ;; Is this a definition + i32* @MyGlobal ;; The global variable +} + +;; +;; Define the basic type of 32 bit signed integer. Note that since int is an +;; intrinsic type the source file is NULL and line 0. +;; +!4 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"int", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in Bits + i64 32, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 5 ;; Encoding +} + +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_subprogram">C/C++ function information</a> +</div> + +<div class="doc_text"> + +<p>Given a function declared as follows:</p> + +<div class="doc_code"> +<pre> +int main(int argc, char *argv[]) { + return 0; +} +</pre> +</div> + +<p>a C/C++ front-end would generate the following descriptors:</p> + +<div class="doc_code"> +<pre> +;; +;; Define the anchor for subprograms. Note that the second field of the +;; anchor is 46, which is the same as the tag for subprograms +;; (46 = DW_TAG_subprogram.) +;; +!6 = metadata !{ + i32 524334, ;; Tag + i32 0, ;; Unused + metadata !1, ;; Context + metadata !"main", ;; Name + metadata !"main", ;; Display name + metadata !"main", ;; Linkage name + metadata !1, ;; File + i32 1, ;; Line number + metadata !4, ;; Type + i1 false, ;; Is local + i1 true ;; Is definition +} +;; +;; Define the subprogram itself. +;; +define i32 @main(i32 %argc, i8** %argv) { +... +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_basic_types">C/C++ basic types</a> +</div> + +<div class="doc_text"> + +<p>The following are the basic type descriptors for C/C++ core types:</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_type_bool">bool</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"bool", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 8, ;; Size in Bits + i64 8, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 2 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_char">char</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"char", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 8, ;; Size in Bits + i64 8, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 6 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_unsigned_char">unsigned char</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"unsigned char", + metadata !1, ;; File + i32 0, ;; Line number + i64 8, ;; Size in Bits + i64 8, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 8 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_short">short</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"short int", + metadata !1, ;; File + i32 0, ;; Line number + i64 16, ;; Size in Bits + i64 16, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 5 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_unsigned_short">unsigned short</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"short unsigned int", + metadata !1, ;; File + i32 0, ;; Line number + i64 16, ;; Size in Bits + i64 16, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 7 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_int">int</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"int", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in Bits + i64 32, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 5 ;; Encoding +} +</pre></div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_unsigned_int">unsigned int</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"unsigned int", + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in Bits + i64 32, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 7 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_long_long">long long</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"long long int", + metadata !1, ;; File + i32 0, ;; Line number + i64 64, ;; Size in Bits + i64 64, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 5 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_unsigned_long_long">unsigned long long</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"long long unsigned int", + metadata !1, ;; File + i32 0, ;; Line number + i64 64, ;; Size in Bits + i64 64, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 7 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_float">float</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"float", + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in Bits + i64 32, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 4 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsubsection"> + <a name="ccxx_basic_double">double</a> +</div> + +<div class="doc_text"> + +<div class="doc_code"> +<pre> +!2 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"double",;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 64, ;; Size in Bits + i64 64, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 4 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_derived_types">C/C++ derived types</a> +</div> + +<div class="doc_text"> + +<p>Given the following as an example of C/C++ derived type:</p> + +<div class="doc_code"> +<pre> +typedef const int *IntPtr; +</pre> +</div> + +<p>a C/C++ front-end would generate the following descriptors:</p> + +<div class="doc_code"> +<pre> +;; +;; Define the typedef "IntPtr". +;; +!2 = metadata !{ + i32 524310, ;; Tag + metadata !1, ;; Context + metadata !"IntPtr", ;; Name + metadata !3, ;; File + i32 0, ;; Line number + i64 0, ;; Size in bits + i64 0, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + metadata !4 ;; Derived From type +} + +;; +;; Define the pointer type. +;; +!4 = metadata !{ + i32 524303, ;; Tag + metadata !1, ;; Context + metadata !"", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 64, ;; Size in bits + i64 64, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + metadata !5 ;; Derived From type +} +;; +;; Define the const type. +;; +!5 = metadata !{ + i32 524326, ;; Tag + metadata !1, ;; Context + metadata !"", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in bits + i64 32, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + metadata !6 ;; Derived From type +} +;; +;; Define the int type. +;; +!6 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"int", ;; Name + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in bits + i64 32, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + 5 ;; Encoding +} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_composite_types">C/C++ struct/union types</a> +</div> + +<div class="doc_text"> + +<p>Given the following as an example of C/C++ struct type:</p> + +<div class="doc_code"> +<pre> +struct Color { + unsigned Red; + unsigned Green; + unsigned Blue; +}; +</pre> +</div> + +<p>a C/C++ front-end would generate the following descriptors:</p> + +<div class="doc_code"> +<pre> +;; +;; Define basic type for unsigned int. +;; +!5 = metadata !{ + i32 524324, ;; Tag + metadata !1, ;; Context + metadata !"unsigned int", + metadata !1, ;; File + i32 0, ;; Line number + i64 32, ;; Size in Bits + i64 32, ;; Align in Bits + i64 0, ;; Offset in Bits + i32 0, ;; Flags + i32 7 ;; Encoding +} +;; +;; Define composite type for struct Color. +;; +!2 = metadata !{ + i32 524307, ;; Tag + metadata !1, ;; Context + metadata !"Color", ;; Name + metadata !1, ;; Compile unit + i32 1, ;; Line number + i64 96, ;; Size in bits + i64 32, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + null, ;; Derived From + metadata !3, ;; Elements + i32 0 ;; Runtime Language +} + +;; +;; Define the Red field. +;; +!4 = metadata !{ + i32 524301, ;; Tag + metadata !1, ;; Context + metadata !"Red", ;; Name + metadata !1, ;; File + i32 2, ;; Line number + i64 32, ;; Size in bits + i64 32, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + metadata !5 ;; Derived From type +} + +;; +;; Define the Green field. +;; +!6 = metadata !{ + i32 524301, ;; Tag + metadata !1, ;; Context + metadata !"Green", ;; Name + metadata !1, ;; File + i32 3, ;; Line number + i64 32, ;; Size in bits + i64 32, ;; Align in bits + i64 32, ;; Offset in bits + i32 0, ;; Flags + metadata !5 ;; Derived From type +} + +;; +;; Define the Blue field. +;; +!7 = metadata !{ + i32 524301, ;; Tag + metadata !1, ;; Context + metadata !"Blue", ;; Name + metadata !1, ;; File + i32 4, ;; Line number + i64 32, ;; Size in bits + i64 32, ;; Align in bits + i64 64, ;; Offset in bits + i32 0, ;; Flags + metadata !5 ;; Derived From type +} + +;; +;; Define the array of fields used by the composite type Color. +;; +!3 = metadata !{metadata !4, metadata !6, metadata !7} +</pre> +</div> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ccxx_enumeration_types">C/C++ enumeration types</a> +</div> + +<div class="doc_text"> + +<p>Given the following as an example of C/C++ enumeration type:</p> + +<div class="doc_code"> +<pre> +enum Trees { + Spruce = 100, + Oak = 200, + Maple = 300 +}; +</pre> +</div> + +<p>a C/C++ front-end would generate the following descriptors:</p> + +<div class="doc_code"> +<pre> +;; +;; Define composite type for enum Trees +;; +!2 = metadata !{ + i32 524292, ;; Tag + metadata !1, ;; Context + metadata !"Trees", ;; Name + metadata !1, ;; File + i32 1, ;; Line number + i64 32, ;; Size in bits + i64 32, ;; Align in bits + i64 0, ;; Offset in bits + i32 0, ;; Flags + null, ;; Derived From type + metadata !3, ;; Elements + i32 0 ;; Runtime language +} + +;; +;; Define the array of enumerators used by composite type Trees. +;; +!3 = metadata !{metadata !4, metadata !5, metadata !6} + +;; +;; Define Spruce enumerator. +;; +!4 = metadata !{i32 524328, metadata !"Spruce", i64 100} + +;; +;; Define Oak enumerator. +;; +!5 = metadata !{i32 524328, metadata !"Oak", i64 200} + +;; +;; Define Maple enumerator. +;; +!6 = metadata !{i32 524328, metadata !"Maple", i64 300} + +</pre> +</div> + +</div> + +<!-- *********************************************************************** --> + +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> + + <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> + <a href="http://llvm.org">LLVM Compiler Infrastructure</a><br> + Last modified: $Date$ +</address> + +</body> +</html> |