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author | Chris Lattner <sabre@nondot.org> | 2002-05-24 20:42:13 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2002-05-24 20:42:13 +0000 |
commit | 22ee3eb802cf4dfb5d5142dfa84618cb03e991a8 (patch) | |
tree | 3e259035d790b5f67d160e1c06b017207d893b1d /lib/Transforms/IPO/FunctionResolution.cpp | |
parent | d20a98e285505adc8a2a5fcb0ef2337d9b0ec65c (diff) |
Split the FunctionResolution pass out of CleanGCCOutput.cpp.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2742 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/IPO/FunctionResolution.cpp')
-rw-r--r-- | lib/Transforms/IPO/FunctionResolution.cpp | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/lib/Transforms/IPO/FunctionResolution.cpp b/lib/Transforms/IPO/FunctionResolution.cpp new file mode 100644 index 0000000000..63ea3b1cd3 --- /dev/null +++ b/lib/Transforms/IPO/FunctionResolution.cpp @@ -0,0 +1,223 @@ +//===- FunctionResolution.cpp - Resolve declarations to implementations ---===// +// +// Loop over the functions that are in the module and look for functions that +// have the same name. More often than not, there will be things like: +// +// declare void %foo(...) +// void %foo(int, int) { ... } +// +// because of the way things are declared in C. If this is the case, patch +// things up. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Transforms/CleanupGCCOutput.h" +#include "llvm/Module.h" +#include "llvm/Function.h" +#include "llvm/Transforms/Utils/BasicBlockUtils.h" +#include "llvm/SymbolTable.h" +#include "llvm/DerivedTypes.h" +#include "llvm/Pass.h" +#include "llvm/iOther.h" +#include "Support/StatisticReporter.h" +#include <iostream> +#include <algorithm> + +using std::vector; +using std::string; +using std::cerr; + +namespace { + Statistic<>NumResolved("funcresolve\t- Number of varargs functions resolved"); + + struct FunctionResolvingPass : public Pass { + const char *getPassName() const { return "Resolve Functions"; } + + bool run(Module *M); + }; +} + +Pass *createFunctionResolvingPass() { + return new FunctionResolvingPass(); +} + +// ConvertCallTo - Convert a call to a varargs function with no arg types +// specified to a concrete nonvarargs function. +// +static void ConvertCallTo(CallInst *CI, Function *Dest) { + const FunctionType::ParamTypes &ParamTys = + Dest->getFunctionType()->getParamTypes(); + BasicBlock *BB = CI->getParent(); + + // Get an iterator to where we want to insert cast instructions if the + // argument types don't agree. + // + BasicBlock::iterator BBI = find(BB->begin(), BB->end(), CI); + assert(BBI != BB->end() && "CallInst not in parent block?"); + + assert(CI->getNumOperands()-1 == ParamTys.size()&& + "Function calls resolved funny somehow, incompatible number of args"); + + vector<Value*> Params; + + // Convert all of the call arguments over... inserting cast instructions if + // the types are not compatible. + for (unsigned i = 1; i < CI->getNumOperands(); ++i) { + Value *V = CI->getOperand(i); + + if (V->getType() != ParamTys[i-1]) { // Must insert a cast... + Instruction *Cast = new CastInst(V, ParamTys[i-1]); + BBI = BB->getInstList().insert(BBI, Cast)+1; + V = Cast; + } + + Params.push_back(V); + } + + // Replace the old call instruction with a new call instruction that calls + // the real function. + // + ReplaceInstWithInst(BB->getInstList(), BBI, new CallInst(Dest, Params)); +} + + +bool FunctionResolvingPass::run(Module *M) { + SymbolTable *ST = M->getSymbolTable(); + if (!ST) return false; + + std::map<string, vector<Function*> > Functions; + + // Loop over the entries in the symbol table. If an entry is a func pointer, + // then add it to the Functions map. We do a two pass algorithm here to avoid + // problems with iterators getting invalidated if we did a one pass scheme. + // + for (SymbolTable::iterator I = ST->begin(), E = ST->end(); I != E; ++I) + if (const PointerType *PT = dyn_cast<PointerType>(I->first)) + if (isa<FunctionType>(PT->getElementType())) { + SymbolTable::VarMap &Plane = I->second; + for (SymbolTable::type_iterator PI = Plane.begin(), PE = Plane.end(); + PI != PE; ++PI) { + const string &Name = PI->first; + Functions[Name].push_back(cast<Function>(PI->second)); + } + } + + bool Changed = false; + + // Now we have a list of all functions with a particular name. If there is + // more than one entry in a list, merge the functions together. + // + for (std::map<string, vector<Function*> >::iterator I = Functions.begin(), + E = Functions.end(); I != E; ++I) { + vector<Function*> &Functions = I->second; + Function *Implementation = 0; // Find the implementation + Function *Concrete = 0; + for (unsigned i = 0; i < Functions.size(); ) { + if (!Functions[i]->isExternal()) { // Found an implementation + assert(Implementation == 0 && "Multiple definitions of the same" + " function. Case not handled yet!"); + Implementation = Functions[i]; + } else { + // Ignore functions that are never used so they don't cause spurious + // warnings... here we will actually DCE the function so that it isn't + // used later. + // + if (Functions[i]->use_size() == 0) { + M->getFunctionList().remove(Functions[i]); + delete Functions[i]; + Functions.erase(Functions.begin()+i); + Changed = true; + ++NumResolved; + continue; + } + } + + if (Functions[i] && (!Functions[i]->getFunctionType()->isVarArg())) { + if (Concrete) { // Found two different functions types. Can't choose + Concrete = 0; + break; + } + Concrete = Functions[i]; + } + ++i; + } + + if (Functions.size() > 1) { // Found a multiply defined function... + // We should find exactly one non-vararg function definition, which is + // probably the implementation. Change all of the function definitions + // and uses to use it instead. + // + if (!Concrete) { + cerr << "Warning: Found functions types that are not compatible:\n"; + for (unsigned i = 0; i < Functions.size(); ++i) { + cerr << "\t" << Functions[i]->getType()->getDescription() << " %" + << Functions[i]->getName() << "\n"; + } + cerr << " No linkage of functions named '" << Functions[0]->getName() + << "' performed!\n"; + } else { + for (unsigned i = 0; i < Functions.size(); ++i) + if (Functions[i] != Concrete) { + Function *Old = Functions[i]; + const FunctionType *OldMT = Old->getFunctionType(); + const FunctionType *ConcreteMT = Concrete->getFunctionType(); + bool Broken = false; + + assert(Old->getReturnType() == Concrete->getReturnType() && + "Differing return types not handled yet!"); + assert(OldMT->getParamTypes().size() <= + ConcreteMT->getParamTypes().size() && + "Concrete type must have more specified parameters!"); + + // Check to make sure that if there are specified types, that they + // match... + // + for (unsigned i = 0; i < OldMT->getParamTypes().size(); ++i) + if (OldMT->getParamTypes()[i] != ConcreteMT->getParamTypes()[i]) { + cerr << "Parameter types conflict for" << OldMT + << " and " << ConcreteMT; + Broken = true; + } + if (Broken) break; // Can't process this one! + + + // Attempt to convert all of the uses of the old function to the + // concrete form of the function. If there is a use of the fn + // that we don't understand here we punt to avoid making a bad + // transformation. + // + // At this point, we know that the return values are the same for + // our two functions and that the Old function has no varargs fns + // specified. In otherwords it's just <retty> (...) + // + for (unsigned i = 0; i < Old->use_size(); ) { + User *U = *(Old->use_begin()+i); + if (CastInst *CI = dyn_cast<CastInst>(U)) { + // Convert casts directly + assert(CI->getOperand(0) == Old); + CI->setOperand(0, Concrete); + Changed = true; + ++NumResolved; + } else if (CallInst *CI = dyn_cast<CallInst>(U)) { + // Can only fix up calls TO the argument, not args passed in. + if (CI->getCalledValue() == Old) { + ConvertCallTo(CI, Concrete); + Changed = true; + ++NumResolved; + } else { + cerr << "Couldn't cleanup this function call, must be an" + << " argument or something!" << CI; + ++i; + } + } else { + cerr << "Cannot convert use of function: " << U << "\n"; + ++i; + } + } + } + } + } + } + + return Changed; +} |