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author | Nate Begeman <natebegeman@mac.com> | 2005-03-31 00:15:26 +0000 |
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committer | Nate Begeman <natebegeman@mac.com> | 2005-03-31 00:15:26 +0000 |
commit | 74d734574e02c35074bca9cadc6694fafe9fef5c (patch) | |
tree | d8ec6bf52b2c5ba305320269fdce6a0d044cd365 /lib/Target/Alpha/AlphaISelPattern.cpp | |
parent | fdcf3418e0618b435fdb07decec87e35feefc95f (diff) |
Rewrite LowerCallTo and Select(ISD::CALL) to properly handle float varargs
Tell the SelectionDAG ISel to expand SEXTLOAD of i1 and i8, rather than
complicate the code in ISD::SEXTLOAD to do it by hand
Combine the FP and Int ISD::LOAD codegen
Generate better code for constant pool loads
As a result, all of Shootout, and likely many other programs are now
working.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20945 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/Alpha/AlphaISelPattern.cpp')
0 files changed, 0 insertions, 0 deletions