diff options
author | Anton Korobeynikov <asl@math.spbu.ru> | 2010-11-20 15:59:32 +0000 |
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committer | Anton Korobeynikov <asl@math.spbu.ru> | 2010-11-20 15:59:32 +0000 |
commit | 82f58740c76b42af8370247b23677a0318f6dde8 (patch) | |
tree | 344788376da3e3154c50a9ef3211b12eafc1e289 /lib/Target/ARM/ARMFrameInfo.cpp | |
parent | 3ca136312abe3c41f3422e9de280b7be0dc65362 (diff) |
Move some more hooks to TargetFrameInfo
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119904 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/ARM/ARMFrameInfo.cpp')
-rw-r--r-- | lib/Target/ARM/ARMFrameInfo.cpp | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/lib/Target/ARM/ARMFrameInfo.cpp b/lib/Target/ARM/ARMFrameInfo.cpp index fa110963af..7766b1f488 100644 --- a/lib/Target/ARM/ARMFrameInfo.cpp +++ b/lib/Target/ARM/ARMFrameInfo.cpp @@ -383,3 +383,93 @@ void ARMFrameInfo::emitEpilogue(MachineFunction &MF, if (VARegSaveSize) emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize); } + +// Provide a base+offset reference to an FI slot for debug info. It's the +// same as what we use for resolving the code-gen references for now. +// FIXME: This can go wrong when references are SP-relative and simple call +// frames aren't used. +int +ARMFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI, + unsigned &FrameReg) const { + return ResolveFrameIndexReference(MF, FI, FrameReg, 0); +} + +int +ARMFrameInfo::ResolveFrameIndexReference(const MachineFunction &MF, + int FI, + unsigned &FrameReg, + int SPAdj) const { + const MachineFrameInfo *MFI = MF.getFrameInfo(); + const ARMBaseRegisterInfo *RegInfo = + static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); + const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); + int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize(); + int FPOffset = Offset - AFI->getFramePtrSpillOffset(); + bool isFixed = MFI->isFixedObjectIndex(FI); + + FrameReg = ARM::SP; + Offset += SPAdj; + if (AFI->isGPRCalleeSavedArea1Frame(FI)) + return Offset - AFI->getGPRCalleeSavedArea1Offset(); + else if (AFI->isGPRCalleeSavedArea2Frame(FI)) + return Offset - AFI->getGPRCalleeSavedArea2Offset(); + else if (AFI->isDPRCalleeSavedAreaFrame(FI)) + return Offset - AFI->getDPRCalleeSavedAreaOffset(); + + // When dynamically realigning the stack, use the frame pointer for + // parameters, and the stack/base pointer for locals. + if (RegInfo->needsStackRealignment(MF)) { + assert (hasFP(MF) && "dynamic stack realignment without a FP!"); + if (isFixed) { + FrameReg = RegInfo->getFrameRegister(MF); + Offset = FPOffset; + } else if (MFI->hasVarSizedObjects()) { + assert(RegInfo->hasBasePointer(MF) && + "VLAs and dynamic stack alignment, but missing base pointer!"); + FrameReg = RegInfo->getBaseRegister(); + } + return Offset; + } + + // If there is a frame pointer, use it when we can. + if (hasFP(MF) && AFI->hasStackFrame()) { + // Use frame pointer to reference fixed objects. Use it for locals if + // there are VLAs (and thus the SP isn't reliable as a base). + if (isFixed || (MFI->hasVarSizedObjects() && !RegInfo->hasBasePointer(MF))) { + FrameReg = RegInfo->getFrameRegister(MF); + return FPOffset; + } else if (MFI->hasVarSizedObjects()) { + assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); + // Try to use the frame pointer if we can, else use the base pointer + // since it's available. This is handy for the emergency spill slot, in + // particular. + if (AFI->isThumb2Function()) { + if (FPOffset >= -255 && FPOffset < 0) { + FrameReg = RegInfo->getFrameRegister(MF); + return FPOffset; + } + } else + FrameReg = RegInfo->getBaseRegister(); + } else if (AFI->isThumb2Function()) { + // In Thumb2 mode, the negative offset is very limited. Try to avoid + // out of range references. + if (FPOffset >= -255 && FPOffset < 0) { + FrameReg = RegInfo->getFrameRegister(MF); + return FPOffset; + } + } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) { + // Otherwise, use SP or FP, whichever is closer to the stack slot. + FrameReg = RegInfo->getFrameRegister(MF); + return FPOffset; + } + } + // Use the base pointer if we have one. + if (RegInfo->hasBasePointer(MF)) + FrameReg = RegInfo->getBaseRegister(); + return Offset; +} + +int ARMFrameInfo::getFrameIndexOffset(const MachineFunction &MF, int FI) const { + unsigned FrameReg; + return getFrameIndexReference(MF, FI, FrameReg); +} |