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authorEvan Cheng <evan.cheng@apple.com>2007-12-03 21:31:55 +0000
committerEvan Cheng <evan.cheng@apple.com>2007-12-03 21:31:55 +0000
commite4b39007c9d3056334264eba9e2e6025e241d2c5 (patch)
tree6da61c19e4526d93f3f9c7711871492d8e5f1faf /lib/CodeGen/VirtRegMap.cpp
parent516276edd4adadf8d521ae6ba29713dacc353c0a (diff)
Bug fixes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44549 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/VirtRegMap.cpp')
-rw-r--r--lib/CodeGen/VirtRegMap.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/lib/CodeGen/VirtRegMap.cpp b/lib/CodeGen/VirtRegMap.cpp
index 68c4773673..5650e3d01f 100644
--- a/lib/CodeGen/VirtRegMap.cpp
+++ b/lib/CodeGen/VirtRegMap.cpp
@@ -276,7 +276,7 @@ namespace {
SmallSet<MachineInstr*, 4> &ReMatDefs,
BitVector &RegKills,
std::vector<MachineOperand*> &KillOps,
- VirtRegMap &VRM, bool StoreMaybeDead);
+ VirtRegMap &VRM);
void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM);
};
}
@@ -860,7 +860,7 @@ void LocalSpiller::SpillRegToStackSlot(MachineBasicBlock &MBB,
SmallSet<MachineInstr*, 4> &ReMatDefs,
BitVector &RegKills,
std::vector<MachineOperand*> &KillOps,
- VirtRegMap &VRM, bool StoreMaybeDead) {
+ VirtRegMap &VRM) {
MRI->storeRegToStackSlot(MBB, next(MII), PhysReg, StackSlot, RC);
DOUT << "Store:\t" << *next(MII);
@@ -896,15 +896,14 @@ void LocalSpiller::SpillRegToStackSlot(MachineBasicBlock &MBB,
}
}
- MachineInstr *NewStore = next(MII);
- LastStore = StoreMaybeDead ? NewStore : NULL;
+ LastStore = next(MII);
// If the stack slot value was previously available in some other
// register, change it now. Otherwise, make the register available,
// in PhysReg.
Spills.ModifyStackSlotOrReMat(StackSlot);
Spills.ClobberPhysReg(PhysReg);
- Spills.addAvailable(StackSlot, NewStore, PhysReg);
+ Spills.addAvailable(StackSlot, LastStore, PhysReg);
++NumStores;
}
@@ -987,8 +986,9 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
int StackSlot = VRM.getStackSlot(VirtReg);
MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
SpillRegToStackSlot(MBB, MII, i, Phys, StackSlot, RC, LastStore,
- Spills, ReMatDefs, RegKills, KillOps, VRM, false);
+ Spills, ReMatDefs, RegKills, KillOps, VRM);
}
+ NextMII = next(MII);
}
/// ReusedOperands - Keep track of operand reuse in case we need to undo
@@ -1447,7 +1447,8 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
if (!MO.isDead()) {
MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
SpillRegToStackSlot(MBB, MII, -1, PhysReg, StackSlot, RC, LastStore,
- Spills, ReMatDefs, RegKills, KillOps, VRM, true);
+ Spills, ReMatDefs, RegKills, KillOps, VRM);
+ NextMII = next(MII);
// Check to see if this is a noop copy. If so, eliminate the
// instruction before considering the dest reg to be changed.