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authorJakob Stoklund Olesen <stoklund@2pi.dk>2011-12-06 01:26:19 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2011-12-06 01:26:19 +0000
commit8c741b8064f1116d8d8dc435b60b75abdf5c4d57 (patch)
tree4ad27eb1d95c62f9033aade860c43aa272681b49 /include/llvm/CodeGen/MachineBasicBlock.h
parent79df986c60094e9ea29f081295aea08b1680a999 (diff)
Use logarithmic units for basic block alignment.
This was actually a bit of a mess. TLI.setPrefLoopAlignment was clearly documented as taking log2(bytes) units, but the x86 target would still set a preferred loop alignment of '16'. CodePlacementOpt passed this number on to the basic block, and AsmPrinter interpreted it as bytes. Now both MachineFunction and MachineBasicBlock use logarithmic alignments. Obviously, MachineConstantPool still measures alignments in bytes, so we can emulate the thrill of using as. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145889 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/CodeGen/MachineBasicBlock.h')
-rw-r--r--include/llvm/CodeGen/MachineBasicBlock.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/include/llvm/CodeGen/MachineBasicBlock.h b/include/llvm/CodeGen/MachineBasicBlock.h
index 5a20e952b9..499f62d660 100644
--- a/include/llvm/CodeGen/MachineBasicBlock.h
+++ b/include/llvm/CodeGen/MachineBasicBlock.h
@@ -84,8 +84,9 @@ class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
/// Alignment - Alignment of the basic block. Zero if the basic block does
/// not need to be aligned.
+ /// The alignment is specified as log2(bytes).
unsigned Alignment;
-
+
/// IsLandingPad - Indicate that this basic block is entered via an
/// exception handler.
bool IsLandingPad;
@@ -219,10 +220,12 @@ public:
bool livein_empty() const { return LiveIns.empty(); }
/// getAlignment - Return alignment of the basic block.
+ /// The alignment is specified as log2(bytes).
///
unsigned getAlignment() const { return Alignment; }
/// setAlignment - Set alignment of the basic block.
+ /// The alignment is specified as log2(bytes).
///
void setAlignment(unsigned Align) { Alignment = Align; }