diff options
author | Renato Golin <renato.golin@linaro.org> | 2013-02-26 17:23:13 +0000 |
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committer | Renato Golin <renato.golin@linaro.org> | 2013-02-26 17:23:13 +0000 |
commit | 37527d1943e10135e05c263fec5ea7a850aedf88 (patch) | |
tree | 3062c57266e0baef6876e94cc2d4e3df999454b1 /docs | |
parent | e57aaf038fe1dd7f96a5c06dce8445b0c3653c63 (diff) |
Adding ARM as supported architecture
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176096 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GettingStarted.rst | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GettingStarted.rst b/docs/GettingStarted.rst index 4890de2174..539c75e2d7 100644 --- a/docs/GettingStarted.rst +++ b/docs/GettingStarted.rst @@ -124,6 +124,8 @@ LLVM is known to work on the following platforms: +-----------------+----------------------+-------------------------+ |Linux | amd64 | GCC | +-----------------+----------------------+-------------------------+ +|Linux | ARM\ :sup:`13` | GCC | ++-----------------+----------------------+-------------------------+ |Solaris | V9 (Ultrasparc) | GCC | +-----------------+----------------------+-------------------------+ |FreeBSD | x86\ :sup:`1` | GCC | @@ -159,8 +161,6 @@ LLVM has partial support for the following platforms: .. note:: - Code generation supported for Pentium processors and up - #. Code generation supported for Pentium processors and up #. Code generation supported for 32-bit ABI only #. No native code generation @@ -180,9 +180,9 @@ LLVM has partial support for the following platforms: Windows-specifics that will cause the build to fail. #. To use LLVM modules on Win32-based system, you may configure LLVM with ``--enable-shared``. - #. To compile SPU backend, you need to add ``LDFLAGS=-Wl,--stack,16777216`` to configure. + #. MCJIT not working well pre-v7, old JIT engine not supported any more. Note that you will need about 1-3 GB of space for a full LLVM build in Debug mode, depending on the system (it is so large because of all the debugging |