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authorEvan Cheng <evan.cheng@apple.com>2006-02-02 02:40:17 +0000
committerEvan Cheng <evan.cheng@apple.com>2006-02-02 02:40:17 +0000
commit8b6e4e6e3e7a4b6455d01f30370931ec46224780 (patch)
treee16b6dc37b3b8e0066ce93d3d4c6b2d0b503eee4
parent1e8791d790ad3a3bbc141eb8a7ff326b618d799c (diff)
Update.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25896 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/Target/X86/README.txt17
1 files changed, 5 insertions, 12 deletions
diff --git a/lib/Target/X86/README.txt b/lib/Target/X86/README.txt
index e84142851a..57aaab0577 100644
--- a/lib/Target/X86/README.txt
+++ b/lib/Target/X86/README.txt
@@ -215,18 +215,6 @@ when it can invert the result of the compare for free.
//===---------------------------------------------------------------------===//
-None of the SSE instructions are handled in X86RegisterInfo::foldMemoryOperand,
-which prevents the spiller from folding spill code into the instructions.
-
-This leads to code like this:
-
-mov %eax, 8(%esp)
-cvtsi2sd %eax, %xmm0
-instead of:
-cvtsi2sd 8(%esp), %xmm0
-
-//===---------------------------------------------------------------------===//
-
LSR should be turned on for the X86 backend and tuned to take advantage of its
addressing modes.
@@ -367,3 +355,8 @@ We currently emit:
This is a bugpoint reduced testcase, which is why the testcase doesn't make
much sense (e.g. its an infinite loop). :)
+//===---------------------------------------------------------------------===//
+
+None of the FPStack instructions are handled in
+X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
+folding spill code into the instructions.