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path: root/lib/StaticAnalyzer/Core/Store.cpp
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//== Store.cpp - Interface for maps from Locations to Values ----*- C++ -*--==//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//  This file defined the types Store and StoreManager.
//
//===----------------------------------------------------------------------===//

#include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
#include "clang/AST/CharUnits.h"
#include "clang/AST/CXXInheritance.h"
#include "clang/AST/DeclObjC.h"

using namespace clang;
using namespace ento;

StoreManager::StoreManager(ProgramStateManager &stateMgr)
  : svalBuilder(stateMgr.getSValBuilder()), StateMgr(stateMgr),
    MRMgr(svalBuilder.getRegionManager()), Ctx(stateMgr.getContext()) {}

StoreRef StoreManager::enterStackFrame(Store OldStore,
                                       const CallEvent &Call,
                                       const StackFrameContext *LCtx) {
  StoreRef Store = StoreRef(OldStore, *this);

  SmallVector<CallEvent::FrameBindingTy, 16> InitialBindings;
  Call.getInitialStackFrameContents(LCtx, InitialBindings);

  for (CallEvent::BindingsTy::iterator I = InitialBindings.begin(),
                                       E = InitialBindings.end();
       I != E; ++I) {
    Store = Bind(Store.getStore(), I->first, I->second);
  }

  return Store;
}

const MemRegion *StoreManager::MakeElementRegion(const MemRegion *Base,
                                              QualType EleTy, uint64_t index) {
  NonLoc idx = svalBuilder.makeArrayIndex(index);
  return MRMgr.getElementRegion(EleTy, idx, Base, svalBuilder.getContext());
}

// FIXME: Merge with the implementation of the same method in MemRegion.cpp
static bool IsCompleteType(ASTContext &Ctx, QualType Ty) {
  if (const RecordType *RT = Ty->getAs<RecordType>()) {
    const RecordDecl *D = RT->getDecl();
    if (!D->getDefinition())
      return false;
  }

  return true;
}

StoreRef StoreManager::BindDefault(Store store, const MemRegion *R, SVal V) {
  return StoreRef(store, *this);
}

const ElementRegion *StoreManager::GetElementZeroRegion(const MemRegion *R, 
                                                        QualType T) {
  NonLoc idx = svalBuilder.makeZeroArrayIndex();
  assert(!T.isNull());
  return MRMgr.getElementRegion(T, idx, R, Ctx);
}

const MemRegion *StoreManager::castRegion(const MemRegion *R, QualType CastToTy) {

  ASTContext &Ctx = StateMgr.getContext();

  // Handle casts to Objective-C objects.
  if (CastToTy->isObjCObjectPointerType())
    return R->StripCasts();

  if (CastToTy->isBlockPointerType()) {
    // FIXME: We may need different solutions, depending on the symbol
    // involved.  Blocks can be casted to/from 'id', as they can be treated
    // as Objective-C objects.  This could possibly be handled by enhancing
    // our reasoning of downcasts of symbolic objects.
    if (isa<CodeTextRegion>(R) || isa<SymbolicRegion>(R))
      return R;

    // We don't know what to make of it.  Return a NULL region, which
    // will be interpretted as UnknownVal.
    return NULL;
  }

  // Now assume we are casting from pointer to pointer. Other cases should
  // already be handled.
  QualType PointeeTy = CastToTy->getPointeeType();
  QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);

  // Handle casts to void*.  We just pass the region through.
  if (CanonPointeeTy.getLocalUnqualifiedType() == Ctx.VoidTy)
    return R;

  // Handle casts from compatible types.
  if (R->isBoundable())
    if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
      QualType ObjTy = Ctx.getCanonicalType(TR->getValueType());
      if (CanonPointeeTy == ObjTy)
        return R;
    }

  // Process region cast according to the kind of the region being cast.
  switch (R->getKind()) {
    case MemRegion::CXXThisRegionKind:
    case MemRegion::GenericMemSpaceRegionKind:
    case MemRegion::StackLocalsSpaceRegionKind:
    case MemRegion::StackArgumentsSpaceRegionKind:
    case MemRegion::HeapSpaceRegionKind:
    case MemRegion::UnknownSpaceRegionKind:
    case MemRegion::StaticGlobalSpaceRegionKind:
    case MemRegion::GlobalInternalSpaceRegionKind:
    case MemRegion::GlobalSystemSpaceRegionKind:
    case MemRegion::GlobalImmutableSpaceRegionKind: {
      llvm_unreachable("Invalid region cast");
    }

    case MemRegion::FunctionTextRegionKind:
    case MemRegion::BlockTextRegionKind:
    case MemRegion::BlockDataRegionKind:
    case MemRegion::StringRegionKind:
      // FIXME: Need to handle arbitrary downcasts.
    case MemRegion::SymbolicRegionKind:
    case MemRegion::AllocaRegionKind:
    case MemRegion::CompoundLiteralRegionKind:
    case MemRegion::FieldRegionKind:
    case MemRegion::ObjCIvarRegionKind:
    case MemRegion::ObjCStringRegionKind:
    case MemRegion::VarRegionKind:
    case MemRegion::CXXTempObjectRegionKind:
    case MemRegion::CXXBaseObjectRegionKind:
      return MakeElementRegion(R, PointeeTy);

    case MemRegion::ElementRegionKind: {
      // If we are casting from an ElementRegion to another type, the
      // algorithm is as follows:
      //
      // (1) Compute the "raw offset" of the ElementRegion from the
      //     base region.  This is done by calling 'getAsRawOffset()'.
      //
      // (2a) If we get a 'RegionRawOffset' after calling
      //      'getAsRawOffset()', determine if the absolute offset
      //      can be exactly divided into chunks of the size of the
      //      casted-pointee type.  If so, create a new ElementRegion with
      //      the pointee-cast type as the new ElementType and the index
      //      being the offset divded by the chunk size.  If not, create
      //      a new ElementRegion at offset 0 off the raw offset region.
      //
      // (2b) If we don't a get a 'RegionRawOffset' after calling
      //      'getAsRawOffset()', it means that we are at offset 0.
      //
      // FIXME: Handle symbolic raw offsets.

      const ElementRegion *elementR = cast<ElementRegion>(R);
      const RegionRawOffset &rawOff = elementR->getAsArrayOffset();
      const MemRegion *baseR = rawOff.getRegion();

      // If we cannot compute a raw offset, throw up our hands and return
      // a NULL MemRegion*.
      if (!baseR)
        return NULL;

      CharUnits off = rawOff.getOffset();

      if (off.isZero()) {
        // Edge case: we are at 0 bytes off the beginning of baseR.  We
        // check to see if type we are casting to is the same as the base
        // region.  If so, just return the base region.
        if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(baseR)) {
          QualType ObjTy = Ctx.getCanonicalType(TR->getValueType());
          QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);
          if (CanonPointeeTy == ObjTy)
            return baseR;
        }

        // Otherwise, create a new ElementRegion at offset 0.
        return MakeElementRegion(baseR, PointeeTy);
      }

      // We have a non-zero offset from the base region.  We want to determine
      // if the offset can be evenly divided by sizeof(PointeeTy).  If so,
      // we create an ElementRegion whose index is that value.  Otherwise, we
      // create two ElementRegions, one that reflects a raw offset and the other
      // that reflects the cast.

      // Compute the index for the new ElementRegion.
      int64_t newIndex = 0;
      const MemRegion *newSuperR = 0;

      // We can only compute sizeof(PointeeTy) if it is a complete type.
      if (IsCompleteType(Ctx, PointeeTy)) {
        // Compute the size in **bytes**.
        CharUnits pointeeTySize = Ctx.getTypeSizeInChars(PointeeTy);
        if (!pointeeTySize.isZero()) {
          // Is the offset a multiple of the size?  If so, we can layer the
          // ElementRegion (with elementType == PointeeTy) directly on top of
          // the base region.
          if (off % pointeeTySize == 0) {
            newIndex = off / pointeeTySize;
            newSuperR = baseR;
          }
        }
      }

      if (!newSuperR) {
        // Create an intermediate ElementRegion to represent the raw byte.
        // This will be the super region of the final ElementRegion.
        newSuperR = MakeElementRegion(baseR, Ctx.CharTy, off.getQuantity());
      }

      return MakeElementRegion(newSuperR, PointeeTy, newIndex);
    }
  }

  llvm_unreachable("unreachable");
}

SVal StoreManager::evalDerivedToBase(SVal Derived, const CastExpr *Cast) {
  // Walk through the cast path to create nested CXXBaseRegions.
  SVal Result = Derived;
  for (CastExpr::path_const_iterator I = Cast->path_begin(),
                                     E = Cast->path_end();
       I != E; ++I) {
    Result = evalDerivedToBase(Result, (*I)->getType());
  }
  return Result;
}

SVal StoreManager::evalDerivedToBase(SVal Derived, const CXXBasePath &Path