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//===--- CGRecordLayoutBuilder.cpp - CGRecordLayout builder ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Builder implementation for CGRecordLayout objects.
//
//===----------------------------------------------------------------------===//
#include "CGRecordLayout.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Attr.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/Expr.h"
#include "clang/AST/RecordLayout.h"
#include "CodeGenTypes.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Type.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetData.h"
using namespace clang;
using namespace CodeGen;
namespace clang {
namespace CodeGen {
class CGRecordLayoutBuilder {
public:
/// FieldTypes - Holds the LLVM types that the struct is created from.
std::vector<const llvm::Type *> FieldTypes;
/// LLVMFieldInfo - Holds a field and its corresponding LLVM field number.
typedef std::pair<const FieldDecl *, unsigned> LLVMFieldInfo;
llvm::SmallVector<LLVMFieldInfo, 16> LLVMFields;
/// LLVMBitFieldInfo - Holds location and size information about a bit field.
typedef std::pair<const FieldDecl *, CGBitFieldInfo> LLVMBitFieldInfo;
llvm::SmallVector<LLVMBitFieldInfo, 16> LLVMBitFields;
/// ContainsPointerToDataMember - Whether one of the fields in this record
/// layout is a pointer to data member, or a struct that contains pointer to
/// data member.
bool ContainsPointerToDataMember;
/// Packed - Whether the resulting LLVM struct will be packed or not.
bool Packed;
private:
CodeGenTypes &Types;
/// Alignment - Contains the alignment of the RecordDecl.
//
// FIXME: This is not needed and should be removed.
unsigned Alignment;
/// AlignmentAsLLVMStruct - Will contain the maximum alignment of all the
/// LLVM types.
unsigned AlignmentAsLLVMStruct;
/// BitsAvailableInLastField - If a bit field spans only part of a LLVM field,
/// this will have the number of bits still available in the field.
char BitsAvailableInLastField;
/// NextFieldOffsetInBytes - Holds the next field offset in bytes.
uint64_t NextFieldOffsetInBytes;
/// LayoutUnion - Will layout a union RecordDecl.
void LayoutUnion(const RecordDecl *D);
/// LayoutField - try to layout all fields in the record decl.
/// Returns false if the operation failed because the struct is not packed.
bool LayoutFields(const RecordDecl *D);
/// LayoutBases - layout the bases and vtable pointer of a record decl.
void LayoutBases(const CXXRecordDecl *RD, const ASTRecordLayout &Layout);
/// LayoutField - layout a single field. Returns false if the operation failed
/// because the current struct is not packed.
bool LayoutField(const FieldDecl *D, uint64_t FieldOffset);
/// LayoutBitField - layout a single bit field.
void LayoutBitField(const FieldDecl *D, uint64_t FieldOffset);
/// AppendField - Appends a field with the given offset and type.
void AppendField(uint64_t FieldOffsetInBytes, const llvm::Type *FieldTy);
/// AppendPadding - Appends enough padding bytes so that the total struct
/// size matches the alignment of the passed in type.
void AppendPadding(uint64_t FieldOffsetInBytes, const llvm::Type *FieldTy);
/// AppendPadding - Appends enough padding bytes so that the total
/// struct size is a multiple of the field alignment.
void AppendPadding(uint64_t FieldOffsetInBytes, unsigned FieldAlignment);
/// AppendBytes - Append a given number of bytes to the record.
void AppendBytes(uint64_t NumBytes);
/// AppendTailPadding - Append enough tail padding so that the type will have
/// the passed size.
void AppendTailPadding(uint64_t RecordSize);
unsigned getTypeAlignment(const llvm::Type *Ty) const;
/// CheckForPointerToDataMember - Check if the given type contains a pointer
/// to data member.
void CheckForPointerToDataMember(QualType T);
public:
CGRecordLayoutBuilder(CodeGenTypes &Types)
: ContainsPointerToDataMember(false), Packed(false), Types(Types),
Alignment(0), AlignmentAsLLVMStruct(1),
BitsAvailableInLastField(0), NextFieldOffsetInBytes(0) { }
/// Layout - Will layout a RecordDecl.
void Layout(const RecordDecl *D);
};
}
}
void CGRecordLayoutBuilder::Layout(const RecordDecl *D) {
Alignment = Types.getContext().getASTRecordLayout(D).getAlignment() / 8;
Packed = D->hasAttr<PackedAttr>();
if (D->isUnion()) {
LayoutUnion(D);
return;
}
if (LayoutFields(D))
return;
// We weren't able to layout the struct. Try again with a packed struct
Packed = true;
AlignmentAsLLVMStruct = 1;
NextFieldOffsetInBytes = 0;
FieldTypes.clear();
LLVMFields.clear();
LLVMBitFields.clear();
LayoutFields(D);
}
static CGBitFieldInfo ComputeBitFieldInfo(CodeGenTypes &Types,
const FieldDecl *FD,
uint64_t FieldOffset,
uint64_t FieldSize) {
const llvm::Type *Ty = Types.ConvertTypeForMemRecursive(FD->getType());
uint64_t TypeSizeInBytes = Types.getTargetData().getTypeAllocSize(Ty);
uint64_t TypeSizeInBits = TypeSizeInBytes * 8;
bool IsSigned = FD->getType()->isSignedIntegerType();
if (FieldSize > TypeSizeInBits) {
// We have a wide bit-field.
CGBitFieldInfo::AccessInfo Component;
Component.FieldIndex = 0;
Component.FieldByteOffset =
TypeSizeInBytes * ((FieldOffset / 8) / TypeSizeInBytes);
Component.FieldBitStart = 0;
Component.AccessWidth = TypeSizeInBits;
// FIXME: This might be wrong!
Component.AccessAlignment = 0;
Component.TargetBitOffset = 0;
Component.TargetBitWidth = TypeSizeInBits;
return CGBitFieldInfo(TypeSizeInBits, 1, &Component, IsSigned);
}
unsigned StartBit = FieldOffset % TypeSizeInBits;
// The current policy is to always access the bit-field using the source type
// of the bit-field. With the C bit-field rules, this implies that we always
// use either one or two accesses, and two accesses can only occur with a
// packed structure when the bit-field straddles an alignment boundary.
CGBitFieldInfo::AccessInfo Components[2];
unsigned LowBits = std::min(FieldSize, TypeSizeInBits - StartBit);
bool NeedsHighAccess = LowBits != FieldSize;
unsigned NumComponents = 1 + NeedsHighAccess;
// FIXME: This access policy is probably wrong on big-endian systems.
CGBitFieldInfo::AccessInfo &LowAccess = Components[0];
LowAccess.FieldIndex = 0;
LowAccess.FieldByteOffset =
TypeSizeInBytes * ((FieldOffset / 8) / TypeSizeInBytes);
LowAccess.FieldBitStart = StartBit;
LowAccess.AccessWidth = TypeSizeInBits;
// FIXME: This might be wrong!
LowAccess.AccessAlignment = 0;
LowAccess.TargetBitOffset = 0;
LowAccess.TargetBitWidth = LowBits;
if (NeedsHighAccess) {
CGBitFieldInfo::AccessInfo &HighAccess = Components[1];
HighAccess.FieldIndex = 0;
HighAccess.FieldByteOffset = LowAccess.FieldByteOffset + TypeSizeInBytes;
HighAccess.FieldBitStart = 0;
HighAccess.AccessWidth = TypeSizeInBits;
// FIXME: This might be wrong!
HighAccess.AccessAlignment = 0;
HighAccess.TargetBitOffset = LowBits;
HighAccess.TargetBitWidth = FieldSize - LowBits;
}
return CGBitFieldInfo(FieldSize, NumComponents, Components, IsSigned);
}
void CGRecordLayoutBuilder::LayoutBitField(const FieldDecl *D,
uint64_t FieldOffset) {
uint64_t FieldSize =
D->getBitWidth()->EvaluateAsInt(Types.getContext()).getZExtValue();
if (FieldSize == 0)
return;
uint64_t NextFieldOffset = NextFieldOffsetInBytes * 8;
unsigned NumBytesToAppend;
if (FieldOffset < NextFieldOffset) {
assert
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