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//== Store.cpp - Interface for maps from Locations to Values ----*- C++ -*--==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defined the types Store and StoreManager.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/Store.h"
#include "clang/Analysis/PathSensitive/GRState.h"
using namespace clang;
StoreManager::StoreManager(GRStateManager &stateMgr)
: ValMgr(stateMgr.getValueManager()),
StateMgr(stateMgr),
MRMgr(ValMgr.getRegionManager()) {}
StoreManager::CastResult
StoreManager::CastRegion(const GRState* state, const MemRegion* R,
QualType CastToTy) {
// Return the same region if the region types are compatible.
if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
ASTContext& Ctx = StateMgr.getContext();
QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
QualType Tb = Ctx.getCanonicalType(CastToTy);
if (Ta == Tb)
return CastResult(state, R);
}
// FIXME: We should handle the case when we are casting *back* to a
// previous type. For example:
//
// void* x = ...;
// char* y = (char*) x;
// void* z = (void*) y; // <-- we should get the same region that is
// bound to 'x'
const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
return CastResult(AddRegionView(state, ViewR, R), ViewR);
}
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