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//= GRState*cpp - Path-Sens. "State" for tracking valuues -----*- C++ -*--=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines SymbolID, ExprBindKey, and GRState*
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/GRStateTrait.h"
#include "clang/Analysis/PathSensitive/GRState.h"
#include "clang/Analysis/PathSensitive/GRTransferFuncs.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Support/raw_ostream.h"
using namespace clang;
// Give the vtable for ConstraintManager somewhere to live.
ConstraintManager::~ConstraintManager() {}
GRStateManager::~GRStateManager() {
for (std::vector<GRState::Printer*>::iterator I=Printers.begin(),
E=Printers.end(); I!=E; ++I)
delete *I;
for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
I!=E; ++I)
I->second.second(I->second.first);
}
const GRState*
GRStateManager::RemoveDeadBindings(const GRState* St, Stmt* Loc,
const LiveVariables& Liveness,
DeadSymbolsTy& DSymbols) {
// This code essentially performs a "mark-and-sweep" of the VariableBindings.
// The roots are any Block-level exprs and Decls that our liveness algorithm
// tells us are live. We then see what Decls they may reference, and keep
// those around. This code more than likely can be made faster, and the
// frequency of which this method is called should be experimented with
// for optimum performance.
llvm::SmallVector<const MemRegion*, 10> RegionRoots;
StoreManager::LiveSymbolsTy LSymbols;
GRState NewSt = *St;
NewSt.Env =
EnvMgr.RemoveDeadBindings(NewSt.Env, Loc, Liveness, RegionRoots, LSymbols);
// Clean up the store.
DSymbols.clear();
NewSt.St = StoreMgr->RemoveDeadBindings(St->getStore(), Loc, Liveness,
RegionRoots, LSymbols, DSymbols);
return ConstraintMgr->RemoveDeadBindings(getPersistentState(NewSt),
LSymbols, DSymbols);
}
const GRState* GRStateManager::BindLoc(const GRState* St, Loc LV, SVal V) {
Store OldStore = St->getStore();
Store NewStore = StoreMgr->Bind(OldStore, LV, V);
if (NewStore == OldStore)
return St;
GRState NewSt = *St;
NewSt.St = NewStore;
return getPersistentState(NewSt);
}
const GRState* GRStateManager::BindDecl(const GRState* St, const VarDecl* VD,
Expr* Ex, unsigned Count) {
Store OldStore = St->getStore();
Store NewStore;
if (Ex)
NewStore = StoreMgr->BindDecl(OldStore, VD, Ex, GetSVal(St, Ex), Count);
else
NewStore = StoreMgr->BindDecl(OldStore, VD, Ex);
if (NewStore == OldStore)
return St;
GRState NewSt = *St;
NewSt.St = NewStore;
return getPersistentState(NewSt);
}
/// BindCompoundLiteral - Return the store that has the bindings currently
/// in 'store' plus the bindings for the CompoundLiteral. 'R' is the region
/// for the compound literal and 'BegInit' and 'EndInit' represent an
/// array of initializer values.
const GRState*
GRStateManager::BindCompoundLiteral(const GRState* state,
const CompoundLiteralRegion* R,
const SVal* BegInit, const SVal* EndInit) {
Store oldStore = state->getStore();
Store newStore = StoreMgr->BindCompoundLiteral(oldStore, R, BegInit, EndInit);
if (newStore == oldStore)
return state;
GRState newState = *state;
newState.St = newStore;
return getPersistentState(newState);
}
const GRState* GRStateManager::Unbind(const GRState* St, Loc LV) {
Store OldStore = St->getStore();
Store NewStore = StoreMgr->Remove(OldStore, LV);
if (NewStore == OldStore)
return St;
GRState NewSt = *St;
NewSt.St = NewStore;
return getPersistentState(NewSt);
}
const GRState* GRStateManager::getInitialState() {
GRState StateImpl(EnvMgr.getInitialEnvironment(),
StoreMgr->getInitialStore(),
GDMFactory.GetEmptyMap());
return getPersistentState(StateImpl);
}
const GRState* GRStateManager::getPersistentState(GRState& State) {
llvm::FoldingSetNodeID ID;
State.Profile(ID);
void* InsertPos;
if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
return I;
GRState* I = (GRState*) Alloc.Allocate<GRState>();
new (I) GRState(State);
StateSet.InsertNode(I, InsertPos);
return I;
}
//===----------------------------------------------------------------------===//
// State pretty-printing.
//===----------------------------------------------------------------------===//
void GRState::print(std::ostream& Out, StoreManager& StoreMgr,
ConstraintManager& ConstraintMgr,
Printer** Beg, Printer** End,
const char* nl, const char* sep) const {
// Print the store.
StoreMgr.print(getStore(), Out, nl, sep);
// Print Subexpression bindings.
bool isFirst = true;
for (seb_iterator I = seb_begin(), E = seb_end(); I != E; ++I) {
if (isFirst) {
Out << nl << nl << "Sub-Expressions:" << nl;
isFirst = false;
}
else { Out << nl; }
Out << " (" << (void*) I.getKey() << ") ";
llvm::raw_os_ostream OutS(Out);
I.getKey()->printPretty(OutS);
OutS.flush();
Out << " : ";
I.getData().print(Out);
}
// Print block-expression bindings.
isFirst = true;
for (beb_iterator I = beb_begin(), E = beb_end(); I != E; ++I) {
if (isFirst) {
Out << nl << nl << "Block-level Expressions:" << nl;
isFirst = false;
}
else { Out << nl; }
Out << " (" << (void*) I.getKey() << ") ";
llvm::raw_os_ostream OutS(Out);
I.getKey()->printPretty(OutS);
OutS.flush();
Out << " : ";
I.getData().print(Out);
}
ConstraintMgr.print(this, Out, nl, sep);
// Print checker-specific data.
for ( ; Beg != End ; ++Beg) (*Beg)->Print(Out, this, nl, sep);
}
void GRStateRef::printDOT(std::ostream& Out) const {
print(Out, "\\l", "\\|");
}
void GRStateRef::printStdErr() const {
print(*llvm::cerr);
}
void GRStateRef::print(std::ostream& Out, const char* nl, const char* sep)const{
GRState::Printer **beg = Mgr->Printers.empty() ? 0 : &Mgr->Printers[0];
GRState::Printer **end = !beg ? 0 : beg + Mgr->Printers.size();
St->print(Out, *Mgr->StoreMgr, *Mgr->ConstraintMgr, beg, end, nl, sep);
}
//===----------------------------------------------------------------------===//
// Generic Data Map.
//===----------------------------------------------------------------------===//
void* const* GRState::FindGDM(void* K) const {
return GDM.lookup(K);
}
void*
GRStateManager::FindGDMContext(void* K,
void* (*CreateContext)(llvm::BumpPtrAllocator&),
void (*DeleteContext)(void*)) {
std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
if (!p.first) {
p.first = CreateContext(Alloc);
p.second = DeleteContext;
}
return p.first;
}
const GRState* GRStateManager::addGDM(const GRState* St, void*
|