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//== BasicStore.cpp - Basic map from Locations to Values --------*- C++ -*--==//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//  This file defined the BasicStore and BasicStoreManager classes.
//
//===----------------------------------------------------------------------===//

#include "clang/Analysis/Analyses/LiveVariables.h"
#include "clang/Analysis/PathSensitive/GRState.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Streams.h"

using namespace clang;

typedef llvm::ImmutableMap<const VarDecl*,RVal> VarBindingsTy;  

namespace {
  
class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
  VarBindingsTy::Factory VBFactory;
  GRStateManager& StateMgr;
  MemRegionManager MRMgr;
  
public:
  BasicStoreManager(GRStateManager& mgr)
    : StateMgr(mgr), MRMgr(StateMgr.getAllocator()) {}
  
  virtual ~BasicStoreManager() {}

  virtual RVal GetRVal(Store St, LVal LV, QualType T);  
  virtual Store SetRVal(Store St, LVal LV, RVal V);  
  virtual Store Remove(Store St, LVal LV);

  virtual Store getInitialStore();

  virtual MemRegionManager& getRegionManager() { return MRMgr; }

  // FIXME: Investigate what is using this. This method should be removed.
  virtual LVal getLVal(const VarDecl* VD) {
    return lval::MemRegionVal(MRMgr.getVarRegion(VD));
  }
  
  RVal getLValueVar(const GRState* St, const VarDecl* VD);
  RVal getLValueIvar(const GRState* St, const ObjCIvarDecl* D, RVal Base);  
  RVal getLValueField(const GRState* St, const FieldDecl* D, RVal Base);  
  RVal getLValueElement(const GRState* St, RVal Base, RVal Offset);
  
  virtual Store
  RemoveDeadBindings(Store store, Stmt* Loc, const LiveVariables& Live,
                     llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
                     LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols);

  virtual void iterBindings(Store store, BindingsHandler& f);

  virtual Store AddDecl(Store store,
                        const VarDecl* VD, Expr* Ex, 
                        RVal InitVal = UndefinedVal(), unsigned Count = 0);

  static inline VarBindingsTy GetVarBindings(Store store) {
    return VarBindingsTy(static_cast<const VarBindingsTy::TreeTy*>(store));
  }

  virtual void print(Store store, std::ostream& Out,
                     const char* nl, const char *sep);

};
    
} // end anonymous namespace


StoreManager* clang::CreateBasicStoreManager(GRStateManager& StMgr) {
  return new BasicStoreManager(StMgr);
}
RVal BasicStoreManager::getLValueVar(const GRState* St, const VarDecl* VD) {
  return lval::MemRegionVal(MRMgr.getVarRegion(VD));
}
  
RVal BasicStoreManager::getLValueIvar(const GRState* St, const ObjCIvarDecl* D,
                                      RVal Base) {
  return UnknownVal();
}
  
  
RVal BasicStoreManager::getLValueField(const GRState* St, const FieldDecl* D,
                                       RVal Base) {
  return UnknownVal();
}

RVal BasicStoreManager::getLValueElement(const GRState* St, RVal Base,
                                         RVal Offset) {
  return UnknownVal();
}

RVal BasicStoreManager::GetRVal(Store St, LVal LV, QualType T) {
  
  if (isa<UnknownVal>(LV))
    return UnknownVal();
  
  assert (!isa<UndefinedVal>(LV));
  
  switch (LV.getSubKind()) {

    case lval::MemRegionKind: {
      VarRegion* R =
        dyn_cast<VarRegion>(cast<lval::MemRegionVal>(LV).getRegion());
      
      if (!R)
        return UnknownVal();
        
      VarBindingsTy B(static_cast<const VarBindingsTy::TreeTy*>(St));      
      VarBindingsTy::data_type* T = B.lookup(R->getDecl());      
      return T ? *T : UnknownVal();
    }
      
    case lval::SymbolValKind:
      return UnknownVal();
      
    case lval::ConcreteIntKind:
      // Some clients may call GetRVal with such an option simply because
      // they are doing a quick scan through their LVals (potentially to
      // invalidate their bindings).  Just return Undefined.
      return UndefinedVal();            
    case lval::FuncValKind:
      return LV;
      
    case lval::StringLiteralValKind:
      // FIXME: Implement better support for fetching characters from strings.
      return UnknownVal();
      
    default:
      assert (false && "Invalid LVal.");
      break;
  }
  
  return UnknownVal();
}
  
Store BasicStoreManager::SetRVal(Store store, LVal LV, RVal V) {    
  switch (LV.getSubKind()) {      
    case lval::MemRegionKind: {
      VarRegion* R =
        dyn_cast<VarRegion>(cast<lval::MemRegionVal>(LV).getRegion());
      
      if (!R)
        return store;
      
      VarBindingsTy B = GetVarBindings(store);
      return V.isUnknown()
        ? VBFactory.Remove(B, R->getDecl()).getRoot()
        : VBFactory.Add(B, R->getDecl(), V).getRoot();
    }
    default:
      assert ("SetRVal for given LVal type not yet implemented.");
      return store;
  }
}

Store BasicStoreManager::Remove(Store store, LVal LV) {
  switch (LV.getSubKind()) {
    case lval::MemRegionKind: {
      VarRegion* R =
      dyn_cast<VarRegion>(cast<lval::MemRegionVal>(LV).getRegion());
      
      if (!R)
        return store;
      
      VarBindingsTy B = GetVarBindings(store);
      return VBFactory.Remove(B,R->getDecl()).getRoot();
    }
    default:
      assert ("Remove for given LVal type not yet implemented.");
      return store;
  }
}

Store
BasicStoreManager::RemoveDeadBindings(Store store, Stmt* Loc,
                          const LiveVariables& Liveness,
                          llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
                          LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols) {
  
  VarBindingsTy B = GetVarBindings(store);
  typedef RVal::symbol_iterator symbol_iterator;
  
  // Iterate over the variable bindings.
  for (VarBindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I)
    if (Liveness.isLive(Loc, I.getKey())) {
      RegionRoots.push_back(MRMgr.getVarRegion(I.getKey()));      
      RVal X = I.getData();
      
      for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
        LSymbols.insert(*SI);
    }
  
  // Scan for live variables and live symbols.
  llvm::SmallPtrSet<const VarRegion*, 10> Marked;
  
  while (!RegionRoots.empty()) {
    const VarRegion* R = cast<VarRegion>(RegionRoots.back());
    RegionRoots.pop_back();
    
    if (Marked.count(R))
      continue;
    
    Marked.insert(R);    
    // FIXME: Do we need the QualType here, since regions are partially
    // typed?
    RVal X = GetRVal(store, lval::MemRegionVal(R), QualType());      
    
    for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
      LSymbols.insert(*SI);
    
    if (!isa<lval::MemRegionVal>(X))
      continue;
    
    const lval::MemRegionVal& LVD = cast<lval::MemRegionVal>(X);
    RegionRoots.push_back(cast<VarRegion>(LVD.getRegion()));
  }
  
  // Remove dead variable bindings.  
  for (VarBindingsTy::iterator I=B.begin(), E=B.end();