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//===--- Lexer.h - C Language Family Lexer ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Chris Lattner and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the Lexer interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEXER_H
#define LLVM_CLANG_LEXER_H
#include "clang/Lex/Token.h"
#include "clang/Lex/MultipleIncludeOpt.h"
#include "clang/Basic/LangOptions.h"
#include <string>
#include <vector>
#include <cassert>
namespace clang {
class Diagnostic;
class Preprocessor;
/// Lexer - This provides a simple interface that turns a text buffer into a
/// stream of tokens. This provides no support for file reading or buffering,
/// or buffering/seeking of tokens, only forward lexing is supported. It relies
/// on the specified Preprocessor object to handle preprocessor directives, etc.
class Lexer {
//===--------------------------------------------------------------------===//
// Constant configuration values for this lexer.
const char *BufferStart; // Start of the buffer.
const char *BufferEnd; // End of the buffer.
SourceLocation FileLoc; // Location for start of file.
Preprocessor &PP; // Preprocessor object controlling lexing.
LangOptions Features; // Features enabled by this language (cache).
bool Is_PragmaLexer; // True if lexer for _Pragma handling.
bool IsMainFile; // True if top-level file.
//===--------------------------------------------------------------------===//
// Context-specific lexing flags set by the preprocessor.
//
/// ParsingPreprocessorDirective - This is true when parsing #XXX. This turns
/// '\n' into a tok::eom token.
bool ParsingPreprocessorDirective;
/// ParsingFilename - True after #include: this turns <xx> into a
/// tok::angle_string_literal token.
bool ParsingFilename;
/// LexingRawMode - True if in raw mode: This flag disables interpretation of
/// tokens and is a far faster mode to lex in than non-raw-mode. This flag:
/// 1. If EOF of the current lexer is found, the include stack isn't popped.
/// 2. Identifier information is not looked up for identifier tokens. As an
/// effect of this, implicit macro expansion is naturally disabled.
/// 3. "#" tokens at the start of a line are treated as normal tokens, not
/// implicitly transformed by the lexer.
/// 4. All diagnostic messages are disabled, except for unterminated /*.
/// 5. The only callback made into the preprocessor is to report a hard error
/// on an unterminated '/*' comment.
bool LexingRawMode;
/// KeepCommentMode - The lexer can optionally keep C & BCPL-style comments,
/// and return them as tokens. This is used for -C and -CC modes.
bool KeepCommentMode;
//===--------------------------------------------------------------------===//
// Context that changes as the file is lexed.
// NOTE: any state that mutates when in raw mode must have save/restore code
// in Lexer::isNextPPTokenLParen.
// BufferPtr - Current pointer into the buffer. This is the next character
// to be lexed.
const char *BufferPtr;
// IsAtStartOfLine - True if the next lexed token should get the "start of
// line" flag set on it.
bool IsAtStartOfLine;
/// MIOpt - This is a state machine that detects the #ifndef-wrapping a file
/// idiom for the multiple-include optimization.
MultipleIncludeOpt MIOpt;
/// ConditionalStack - Information about the set of #if/#ifdef/#ifndef blocks
/// we are currently in.
std::vector<PPConditionalInfo> ConditionalStack;
Lexer(const Lexer&); // DO NOT IMPLEMENT
void operator=(const Lexer&); // DO NOT IMPLEMENT
friend class Preprocessor;
public:
/// Lexer constructor - Create a new lexer object for the specified buffer
/// with the specified preprocessor managing the lexing process. This lexer
/// assumes that the associated MemoryBuffer and Preprocessor objects will
/// outlive it, so it doesn't take ownership of either of them.
Lexer(SourceLocation FileLoc, Preprocessor &PP,
const char *BufStart = 0, const char *BufEnd = 0);
/// getFeatures - Return the language features currently enabled. NOTE: this
/// lexer modifies features as a file is parsed!
const LangOptions &getFeatures() const { return Features; }
/// getFileLoc - Return the File Location for the file we are lexing out of.
/// The physical location encodes the location where the characters come from,
/// the virtual location encodes where we should *claim* the characters came
/// from. Currently this is only used by _Pragma handling.
SourceLocation getFileLoc() const { return FileLoc; }
/// setIsMainFile - Mark this lexer as being the lexer for the top-level
/// source file.
void setIsMainFile() {
IsMainFile = true;
}
/// isMainFile - Return true if this is the top-level file.
///
bool isMainFile() const { return IsMainFile; }
/// Lex - Return the next token in the file. If this is the end of file, it
/// return the tok::eof token. Return true if an error occurred and
/// compilation should terminate, false if normal. This implicitly involves
/// the preprocessor.
void Lex(Token &Result) {
// Start a new token.
Result.startToken();
// NOTE, any changes here should also change code after calls to
// Preprocessor::HandleDirective
if (IsAtStartOfLine) {
Result.setFlag(Token::StartOfLine);
IsAtStartOfLine = false;
}
// Get a token. Note that this may delete the current lexer if the end of
// file is reached.
LexTokenInternal(Result);
}
/// LexRawToken - Switch the lexer to raw mode, lex a token into Result and
/// switch it back. Return true if the 'next character to read' pointer
/// points and the end of the lexer buffer, false otherwise.
bool LexRawToken(Token &Result) {
assert(!LexingRawMode && "Already in raw mode!");
LexingRawMode = true;
Lex(Result);
LexingRawMode = false;
return BufferPtr == BufferEnd;
}
/// ReadToEndOfLine - Read the rest of the current preprocessor line as an
/// uninterpreted string. This switches the lexer out of directive mode.
std::string ReadToEndOfLine();
/// Diag - Forwarding function for diagnostics. This translate a source
/// position in the current buffer into a SourceLocation object for rendering.
void Diag(const char *Loc, unsigned DiagID,
const std::string &Msg = std::string()) const;
void Diag(SourceLocation Loc, unsigned DiagID,
const std::string &Msg = std::string()) const;
/// getSourceLocation - Return a source location identifier for the specified
/// offset in the current file.
SourceLocation getSourceLocation(const char *Loc) const;
/// Stringify - Convert the specified string into a C string by escaping '\'
/// and " characters. This does not add surrounding ""'s to the string.
/// If Charify is true, this escapes the ' character instead of ".
static std::string Stringify(const std::string &Str, bool Charify = false);
//===--------------------------------------------------------------------===//
// Internal implementation interfaces.
private:
/// LexTokenInternal - Internal interface to lex a preprocessing token. Called
/// by Lex.
///
void LexTokenInternal(Token &Result);
/// FormTokenWithChars - When we lex a token, we have identified a span
/// starting at BufferPtr, going to TokEnd that forms the token. This method
/// takes that range and assigns it to the token as its location and size. In
/// addition, since tokens cannot overlap, this also updates BufferPtr to be
/// TokEnd.
void FormTokenWithChars(Token &Result, const char *TokEnd) {
Result.setLocation(getSourceLocation(BufferPtr));
Result.setLength(TokEnd-BufferPtr);
BufferPtr = TokEnd;
}
/// isNextPPTokenLParen - Return 1 if the next unexpanded token will return a
/// tok::l_paren token, 0 if it is something else and 2 if there are no more
/// tokens in the buffer controlled by this lexer.
unsigned isNextPPTokenLParen();
//===--------------------------------------------------------------------===//
// Lexer character reading interfaces.
public:
// This lexer is built on two interfaces for reading characters, both of which
// automatically provide phase 1/2 translation. getAndAdvanceChar is used
// when we know that we will be reading a character from the input buffer and
// that this character will be part of the result token. This occurs in (f.e.)
// string processing, because we know we need to read until we find the
// closing '"' character.
//
// The second interface is the combination of PeekCharAndSize with
// ConsumeChar. PeekCharAndSize reads a phase 1/2 translated character,
// returning it and its size. If the lexer decides that this character is
// part of the current token, it calls ConsumeChar on it. This two stage
// approach allows us to emit diagnostics for characters (e.g. warnings about
// trigraphs), knowing that they only are emitted if the character is
// consumed.
/// isObviouslySimpleCharacter - Return true if the specified character is
/// obviously the same in translation phase 1 and translation phase 3. This
/// can return false for characters that end up being the same, but it will
/// never return true for something that needs to be mapped.
static bool isObviouslySimpleCharacter(char C) {
return C != '?' && C != '\\';
}
/// getAndAdvanceChar - Read a single 'character' from the specified buffer,
/// advance over it, and return it. This is tricky in several cases. Here we
/// just handle the trivial case and fall-back to the non-inlined
/// getCharAndSizeSlow method to handle the hard case.
inline char getAndAdvanceChar(const char *&Ptr, Token &Tok) {
// If this is not a trigraph and not a UCN or escaped newline, return
// quickly.
if (isObviouslySimpleCharacter(Ptr[0])) return *Ptr++;
unsigned Size = 0;
char C = getCharAndSizeSlow(Ptr, Size, &Tok);
Ptr += Size;
return C;
}
private:
/// ConsumeChar - When a character (identified by PeekCharAndSize) is consumed
/// and added to a given token, check to see if there are diagnostics that
/// need to be emitted or flags that need to be set on the token. If so, do
/// it.
const char *ConsumeChar(const char *Ptr, unsigned Size, Token &Tok) {
// Normal case, we consumed exactly one token. Just return it.
if (Size == 1)
return Ptr+Size;
// Otherwise, re-lex the character with a current token, allowing
// diagnostics to be emitted and flags to be set.
Size = 0;
getCharAndSizeSlow(Ptr, Size, &Tok);
return Ptr+Size;
}
/// getCharAndSize - Peek a single 'character' from the specified buffer,
/// get its size, and return it. This is tricky in several cases. Here we
/// just handle the trivial case and fall-back to the non-inlined
/// getCharAndSizeSlow method to handle the hard case.
inline char getCharAndSize(const char *Ptr, unsigned &Size) {
// If this is not a trigraph and not a UCN or escaped newline, return
// quickly.
if (isObviouslySimpleCharacter(Ptr[0])) {
Size = 1;
return *Ptr;
}
Size = 0;
return getCharAndSizeSlow(Ptr, Size);
}
/// getCharAndSizeSlow - Handle the slow/uncommon case of the getCharAndSize
/// method.
char getCharAndSizeSlow(const char *Ptr, unsigned &Size, Token *Tok = 0);
/// getCharAndSizeNoWarn - Like the getCharAndSize method, but does not ever
/// emit a warning.
static inline char getCharAndSizeNoWarn(const char *Ptr, unsigned &Size,
const LangOptions &Features) {
// If this is not a trigraph and not a UCN or escaped newline, return
// quickly.
if (isObviouslySimpleCharacter(Ptr[0])) {
Size = 1;
return *Ptr;
}
Size = 0;
return getCharAndSizeSlowNoWarn(Ptr, Size, Features);
}
/// getCharAndSizeSlowNoWarn - Same as getCharAndSizeSlow, but never emits a
/// diagnostic.
static char getCharAndSizeSlowNoWarn(const char *Ptr, unsigned &Size,
const LangOptions &Features);
//===--------------------------------------------------------------------===//
// #if directive handling.
/// pushConditionalLevel - When we enter a #if directive, this keeps track of
/// what we are currently in for diagnostic emission (e.g. #if with missing
/// #endif).
void pushConditionalLevel(SourceLocation DirectiveStart, bool WasSkipping,
bool FoundNonSkip, bool FoundElse) {
PPConditionalInfo CI;
CI.IfLoc = DirectiveStart;
CI.WasSkipping = WasSkipping;
CI.FoundNonSkip = FoundNonSkip;
CI.FoundElse = FoundElse;
ConditionalStack<
|