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//===--- SourceManager.h - Track and cache source files ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the SourceManager interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_SOURCEMANAGER_H
#define LLVM_CLANG_SOURCEMANAGER_H
#include "clang/Basic/SourceLocation.h"
#include "llvm/Bitcode/SerializationFwd.h"
#include <vector>
#include <set>
#include <list>
#include <cassert>
namespace llvm {
class MemoryBuffer;
}
namespace clang {
class SourceManager;
class FileManager;
class FileEntry;
class IdentifierTokenInfo;
/// SrcMgr - Public enums and private classes that are part of the
/// SourceManager implementation.
///
namespace SrcMgr {
/// CharacteristicKind - This is used to represent whether a file or directory
/// holds normal user code, system code, or system code which is implicitly
/// 'extern "C"' in C++ mode. Entire directories can be tagged with this
/// (this is maintained by DirectoryLookup and friends) as can specific
/// FileIDInfos when a #pragma system_header is seen or various other cases.
///
enum CharacteristicKind {
C_User, C_System, C_ExternCSystem
};
/// ContentCache - Once instance of this struct is kept for every file
/// loaded or used. This object owns the MemoryBuffer object.
class ContentCache {
/// Buffer - The actual buffer containing the characters from the input
/// file. This is owned by the ContentCache object.
mutable const llvm::MemoryBuffer *Buffer;
public:
/// Reference to the file entry. This reference does not own
/// the FileEntry object. It is possible for this to be NULL if
/// the ContentCache encapsulates an imaginary text buffer.
const FileEntry *Entry;
/// SourceLineCache - A new[]'d array of offsets for each source line. This
/// is lazily computed. This is owned by the ContentCache object.
unsigned *SourceLineCache;
/// NumLines - The number of lines in this ContentCache. This is only valid
/// if SourceLineCache is non-null.
unsigned NumLines;
/// getBuffer - Returns the memory buffer for the associated content.
const llvm::MemoryBuffer *getBuffer() const;
/// getSize - Returns the size of the content encapsulated by this
/// ContentCache. This can be the size of the source file or the size of an
/// arbitrary scratch buffer. If the ContentCache encapsulates a source
/// file this size is retrieved from the file's FileEntry.
unsigned getSize() const;
/// getSizeBytesMapped - Returns the number of bytes actually mapped for
/// this ContentCache. This can be 0 if the MemBuffer was not actually
/// instantiated.
unsigned getSizeBytesMapped() const;
void setBuffer(const llvm::MemoryBuffer *B) {
assert(!Buffer && "MemoryBuffer already set.");
Buffer = B;
}
ContentCache(const FileEntry *e = NULL)
: Buffer(NULL), Entry(e), SourceLineCache(NULL), NumLines(0) {}
~ContentCache();
/// The copy ctor does not allow copies where source object has either
/// a non-NULL Buffer or SourceLineCache. Ownership of allocated memory
/// is not transfered, so this is a logical error.
ContentCache(const ContentCache &RHS) : Buffer(NULL),SourceLineCache(NULL) {
Entry = RHS.Entry;
assert (RHS.Buffer == NULL && RHS.SourceLineCache == NULL
&& "Passed ContentCache object cannot own a buffer.");
NumLines = RHS.NumLines;
}
/// Emit - Emit this ContentCache to Bitcode.
void Emit(llvm::Serializer &S) const;
/// ReadToSourceManager - Reconstitute a ContentCache from Bitcode
// and store it in the specified SourceManager.
static void ReadToSourceManager(llvm::Deserializer &D, SourceManager &SM,
FileManager *FMgr, std::vector<char> &Buf);
private:
// Disable assignments.
ContentCache &operator=(const ContentCache& RHS);
};
/// FileIDInfo - Information about a FileID, basically just the logical file
/// that it represents and include stack information. A File SourceLocation
/// is a byte offset from the start of this.
///
/// FileID's are used to compute the location of a character in memory as well
/// as the instantiation source location, which can be differ from the
/// spelling location. It is different when #line's are active or when macros
/// have been expanded.
///
/// Each FileID has include stack information, indicating where it came from.
/// For the primary translation unit, it comes from SourceLocation() aka 0.
/// This information encodes the #include chain that a token was instantiated
/// from.
///
/// FileIDInfos contain a "ContentCache *", describing the source file,
/// and a Chunk number, which allows a SourceLocation to index into very
/// large files (those which there are not enough FilePosBits to address).
///
struct FileIDInfo {
private:
/// IncludeLoc - The location of the #include that brought in this file.
/// This SourceLocation object has an invalid SLOC for the main file.
SourceLocation IncludeLoc;
/// ChunkNo - Really large buffers are broken up into chunks that are
/// each (1 << SourceLocation::FilePosBits) in size. This specifies the
/// chunk number of this FileID.
unsigned ChunkNo : 30;
/// FileCharacteristic - This is an instance of CharacteristicKind,
/// indicating whether this is a system header dir or not.
unsigned FileCharacteristic : 2;
/// Content - Information about the source buffer itself.
const ContentCache *Content;
public:
/// get - Return a FileIDInfo object.
static FileIDInfo get(SourceLocation IL, unsigned CN,
const ContentCache *Con,
CharacteristicKind FileCharacter) {
FileIDInfo X;
X.IncludeLoc = IL;
X.ChunkNo = CN;
X.Content = Con;
X.FileCharacteristic = FileCharacter;
return X;
}
SourceLocation getIncludeLoc() const { return IncludeLoc; }
unsigned getChunkNo() const { return ChunkNo; }
const ContentCache* getContentCache() const { return Content; }
/// getCharacteristic - Return whether this is a system header or not.
CharacteristicKind getFileCharacteristic() const {
return (CharacteristicKind)FileCharacteristic;
}
/// Emit - Emit this FileIDInfo to Bitcode.
void Emit(llvm::Serializer& S) const;
/// ReadVal - Reconstitute a FileIDInfo from Bitcode.
static FileIDInfo ReadVal(llvm::Deserializer& S);
};
/// MacroIDInfo - Macro SourceLocations refer to these records by their ID.
/// Each MacroIDInfo encodes the Instantiation location - where the macro was
/// instantiated, and the SpellingLoc - where the actual character data for
/// the token came from. An actual macro SourceLocation stores deltas from
/// these positions.
class MacroIDInfo {
SourceLocation InstantiationLoc, SpellingLoc;
public:
SourceLocation getInstantiationLoc() const { return InstantiationLoc; }
SourceLocation getSpellingLoc() const { return SpellingLoc; }
/// get - Return a MacroID for a macro expansion. VL specifies
/// the instantiation location (where the macro is expanded), and SL
/// specifies the spelling location (where the characters from the token
/// come from). Both VL and PL refer to normal File SLocs.
static MacroIDInfo get(SourceLocation VL, SourceLocation SL) {
MacroIDInfo X;
X.InstantiationLoc = VL;
X.SpellingLoc = SL;
return X;
}
/// Emit - Emit this MacroIDInfo to Bitcode.
void Emit(llvm::Serializer& S) const;
/// ReadVal - Reconstitute a MacroIDInfo from Bitcode.
static MacroIDInfo ReadVal(llvm::Deserializer& S);
};
} // end SrcMgr namespace.
} // end clang namespace
namespace std {
template <> struct less<clang::SrcMgr::ContentCache> {
inline bool operator()(const clang::SrcMgr::ContentCache& L,
const clang::SrcMgr::ContentCache& R) const {
return L.Entry < R.Entry;
}
};
} // end std namespace
namespace clang {
/// SourceManager - This file handles loading and caching of source files into
/// memory. This object owns the MemoryBuffer objects for all of the loaded
/// files and assigns unique FileID's for each unique #include chain.
///
/// The SourceManager can be queried for information about SourceLocation
/// objects, turning them into either spelling or instantiation locations.
/// Spelling locations represent where the bytes corresponding to a token came
/// from and instantiation locations represent where the location is in the
/// user's view. In the case of a macro expansion, for example, the spelling
/// location indicates where the expanded token came from and the instantiation
/// location specifies where it was expanded.
class SourceManager {
/// FileInfos - Memoized information about all of the files tracked by this
/// SourceManager. This set allows us to merge ContentCache entries based
/// on their FileEntry*. All ContentCache objects will thus have unique,
/// non-null, FileEntry pointers.
std::set<SrcMgr::ContentCache> FileInfos;
/// MemBufferInfos - Information about various memory buffers that we have
/// read in. This is a list, instead of a vector, because we need pointers to
/// the ContentCache objects to be stable. All FileEntry* within the
/// stored ContentCache objects are NULL, as they do not refer to a file.
std::list<SrcMgr::ContentCache> MemBufferInfos;
/// FileIDs - Information about each FileID. FileID #0 is not valid, so all
/// entries are off by one.
std::vector<SrcMgr::FileIDInfo> FileIDs;
/// MacroIDs - Information about each MacroID.
std::vector<SrcMgr::MacroIDInfo> MacroIDs;
/// LastLineNo - These ivars serve as a cache used in the getLineNumber
/// method which is used to speedup getLineNumber calls to nearby locations.
mutable FileID LastLineNoFileIDQuery;
mutable SrcMgr::ContentCache *LastLineNoContentCache;
mutable unsigned LastLineNoFilePos;
mutable unsigned LastLineNoResult;
/// MainFileID - The file ID for the main source file of the translation unit.
FileID MainFileID;
// SourceManager doesn't support copy construction.
explicit SourceManager(const SourceManager&);
void operator=(const SourceManager&);
public:
SourceManager() {}
~SourceManager() {}
void clearIDTables() {
MainFileID = FileID();
FileIDs.clear();
MacroIDs.clear();
LastLineNoFileIDQuery = FileID();
LastLineNoContentCache = 0;
}
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