1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
|
//===--- SourceManager.cpp - Track and cache source files -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Chris Lattner and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the SourceManager interface.
//
//===----------------------------------------------------------------------===//
#include "clang/Basic/SourceManager.h"
#include "clang/Basic/FileManager.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/System/Path.h"
#include <algorithm>
#include <iostream>
#include <fcntl.h>
using namespace clang;
using namespace SrcMgr;
using llvm::MemoryBuffer;
SourceManager::~SourceManager() {
for (std::map<const FileEntry *, FileInfo>::iterator I = FileInfos.begin(),
E = FileInfos.end(); I != E; ++I) {
delete I->second.Buffer;
delete[] I->second.SourceLineCache;
}
for (std::list<InfoRec>::iterator I = MemBufferInfos.begin(),
E = MemBufferInfos.end(); I != E; ++I) {
delete I->second.Buffer;
delete[] I->second.SourceLineCache;
}
}
// FIXME: REMOVE THESE
#include <unistd.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <sys/fcntl.h>
#include <cerrno>
static const MemoryBuffer *ReadFileFast(const FileEntry *FileEnt) {
#if 0
// FIXME: Reintroduce this and zap this function once the common llvm stuff
// is fast for the small case.
return MemoryBuffer::getFile(FileEnt->getName(), strlen(FileEnt->getName()),
FileEnt->getSize());
#endif
// If the file is larger than some threshold, use 'read', otherwise use mmap.
if (FileEnt->getSize() >= 4096*4)
return MemoryBuffer::getFile(FileEnt->getName(), strlen(FileEnt->getName()),
0, FileEnt->getSize());
MemoryBuffer *SB = MemoryBuffer::getNewUninitMemBuffer(FileEnt->getSize(),
FileEnt->getName());
char *BufPtr = const_cast<char*>(SB->getBufferStart());
int FD = ::open(FileEnt->getName(), O_RDONLY);
if (FD == -1) {
delete SB;
return 0;
}
unsigned BytesLeft = FileEnt->getSize();
while (BytesLeft) {
ssize_t NumRead = ::read(FD, BufPtr, BytesLeft);
if (NumRead != -1) {
BytesLeft -= NumRead;
BufPtr += NumRead;
} else if (errno == EINTR) {
// try again
} else {
// error reading.
close(FD);
delete SB;
return 0;
}
}
close(FD);
return SB;
}
/// getFileInfo - Create or return a cached FileInfo for the specified file.
///
const InfoRec *
SourceManager::getInfoRec(const FileEntry *FileEnt) {
assert(FileEnt && "Didn't specify a file entry to use?");
// Do we already have information about this file?
std::map<const FileEntry *, FileInfo>::iterator I =
FileInfos.lower_bound(FileEnt);
if (I != FileInfos.end() && I->first == FileEnt)
return &*I;
// Nope, get information.
const MemoryBuffer *File = ReadFileFast(FileEnt);
if (File == 0)
return 0;
const InfoRec &Entry =
*FileInfos.insert(I, std::make_pair(FileEnt, FileInfo()));
FileInfo &Info = const_cast<FileInfo &>(Entry.second);
Info.Buffer = File;
Info.SourceLineCache = 0;
Info.NumLines = 0;
return &Entry;
}
/// createMemBufferInfoRec - Create a new info record for the specified memory
/// buffer. This does no caching.
const InfoRec *
SourceManager::createMemBufferInfoRec(const MemoryBuffer *Buffer) {
// Add a new info record to the MemBufferInfos list and return it.
FileInfo FI;
FI.Buffer = Buffer;
FI.SourceLineCache = 0;
FI.NumLines = 0;
MemBufferInfos.push_back(InfoRec(0, FI));
return &MemBufferInfos.back();
}
/// createFileID - Create a new fileID for the specified InfoRec and include
/// position. This works regardless of whether the InfoRec corresponds to a
/// file or some other input source.
unsigned SourceManager::createFileID(const InfoRec *File,
SourceLocation IncludePos) {
// If FileEnt is really large (e.g. it's a large .i file), we may not be able
// to fit an arbitrary position in the file in the FilePos field. To handle
// this, we create one FileID for each chunk of the file that fits in a
// FilePos field.
unsigned FileSize = File->second.Buffer->getBufferSize();
if (FileSize+1 < (1 << SourceLocation::FilePosBits)) {
FileIDs.push_back(FileIDInfo::getNormalBuffer(IncludePos, 0, File));
assert(FileIDs.size() < (1 << SourceLocation::FileIDBits) &&
"Ran out of file ID's!");
return FileIDs.size();
}
// Create one FileID for each chunk of the file.
unsigned Result = FileIDs.size()+1;
unsigned ChunkNo = 0;
while (1) {
FileIDs.push_back(FileIDInfo::getNormalBuffer(IncludePos, ChunkNo++, File));
if (FileSize+1 < (1 << SourceLocation::FilePosBits)) break;
FileSize -= (1 << SourceLocation::FilePosBits);
}
assert(FileIDs.size() < (1 << SourceLocation::FileIDBits) &&
"Ran out of file ID's!");
return Result;
}
/// getInstantiationLoc - Return a new SourceLocation that encodes the fact
/// that a token from physloc PhysLoc should actually be referenced from
/// InstantiationLoc.
SourceLocation SourceManager::getInstantiationLoc(SourceLocation PhysLoc,
SourceLocation InstantLoc) {
assert(getFIDInfo(PhysLoc.getFileID())->IDType !=
SrcMgr::FileIDInfo::MacroExpansion &&
"Location instantiated in a macro?");
// Resolve InstantLoc down to a real logical location.
InstantLoc = getLogicalLoc(InstantLoc);
unsigned InstantiationFileID;
// If this is the same instantiation as was requested last time, return this
// immediately.
if (PhysLoc.getFileID() == LastInstantiationLoc_MacroFID &&
InstantLoc == LastInstantiationLoc_InstantLoc) {
InstantiationFileID = LastInstantiationLoc_Result;
} else {
// Add a FileID for this. FIXME: should cache these!
FileIDs.push_back(FileIDInfo::getMacroExpansion(InstantLoc,
PhysLoc.getFileID()));
InstantiationFileID = FileIDs.size();
// Remember this in the single-entry cache for next time.
LastInstantiationLoc_MacroFID = PhysLoc.getFileID();
LastInstantiationLoc_InstantLoc = InstantLoc;
LastInstantiationLoc_Result = InstantiationFileID;
}
return SourceLocation(InstantiationFileID, PhysLoc.getRawFilePos());
}
/// getCharacterData - Return a pointer to the start of the specified location
/// in the appropriate MemoryBuffer.
const char *SourceManager::getCharacterData(SourceLocation SL) const {
// Note that this is a hot function in the getSpelling() path, which is
// heavily used by -E mode.
unsigned FileID = SL.getFileID();
assert(FileID && "Invalid source location!");
return getFileInfo(FileID)->Buffer->getBufferStart() + getFilePos(SL);
}
/// getIncludeLoc - Return the location of the #include for the specified
/// FileID.
SourceLocation SourceManager::getIncludeLoc(unsigned FileID) const {
const SrcMgr::FileIDInfo *FIDInfo = getFIDInfo(FileID);
// For Macros, the physical loc is specified by the MacroTokenFileID.
if (FIDInfo->IDType == SrcMgr::FileIDInfo::MacroExpansion)
FIDInfo = &FileIDs[FIDInfo->u.MacroTokenFileID-1];
return FIDInfo->IncludeLoc;
}
/// getColumnNumber - Return the column # for the specified include position.
/// this is significantly cheaper to compute than the line number. This returns
/// zero if the column number isn't known.
unsigned SourceManager::getColumnNumber(SourceLocation Loc) const {
Loc = getLogicalLoc(Loc);
unsigned FileID = Loc.getFileID();
if (FileID == 0) return 0;
unsigned FilePos = getFilePos(Loc);
const MemoryBuffer *Buffer = getBuffer(FileID);
const char *Buf = Buffer->getBufferStart();
unsigned LineStart = FilePos;
while (LineStart && Buf[LineStart-1] != '\n' && Buf[LineStart-1] != '\r')
--LineStart;
return FilePos-LineStart+1;
}
/// getSourceName - This method returns the name of the file or buffer that
/// the SourceLocation specifies. This can be modified with #line directives,
/// etc.
std::string SourceManager::getSourceName(SourceLocation Loc) {
Loc = getLogicalLoc(Loc);
unsigned FileID = Loc.getFileID();
if (FileID == 0) return "";
return getFileInfo(FileID)->Buffer->getBufferIdentifier();
}
/// getLineNumber - Given a SourceLocation, return the physical line number
/// for the position indicated. This requires building and caching a table of
/// line offsets for the MemoryBuffer, so this is not cheap: use only when
/// about to emit a diagnostic.
unsigned SourceManager::getLineNumber(SourceLocation Loc) {
Loc = getLogicalLoc(Loc);
unsigned FileID = Loc.getFileID();
if (FileID == 0) return 0;
FileInfo *FileInfo = getFileInfo(FileID);
// If this is the first use of line information for this buffer, compute the
/// SourceLineCache for it on demand.
if (FileInfo->SourceLineCache == 0) {
const MemoryBuffer *Buffer = FileInfo->Buffer;
// Find the file offsets of all of the *physical* source lines. This does
// not look at trigraphs, escaped newlines, or anything else tricky.
std::vector<unsigned> LineOffsets;
// Line #1 starts at char 0.
LineOffsets.push_back(0);
const unsigned char *Buf = (const unsigned char *)Buffer->getBufferStart();
const unsigned char *End = (const unsigned char *)Buffer->getBufferEnd();
unsigned Offs = 0;
while (1) {
// Skip over the contents of the line.
// TODO: Vectorize this? This is very performance sensitive for programs
// with lots of diagnostics and in -E mode.
const unsigned char *NextBuf = (const unsigned char *)Buf;
while (*NextBuf != '\n' && *NextBuf != '\r' && *NextBuf != '\0')
++NextBuf;
Offs += NextBuf-Buf;
Buf = NextBuf;
if (Buf[0] == '\n' || Buf[0] == '\r') {
// If this is \n\r or \r\n, skip both characters.
if ((Buf[1] == '\n' || Buf[1] == '\r') && Buf[0] != Buf[1])
++Offs, ++Buf;
++Offs, ++Buf;
LineOffsets.push_back(Offs);
} else {
// Otherwise, this is a null. If end of file, exit.
if (Buf == End) break;
// Otherwise, skip the null.
++Offs, ++Buf;
}
}
LineOffsets.push_back(Offs);
// Copy the offsets into the FileInfo structure.
FileInfo->NumLines = LineOffsets.size();
FileInfo->SourceLineCache = new unsigned[LineOffsets.size()];
std::copy(LineOffsets.begin(), LineOffsets.end(),
FileInfo->SourceLineCache);
}
// Okay, we know we have a line number table. Do a binary search to find the
// line number that this character position lands on.
unsigned NumLines = FileInfo->NumLines;
unsigned *SourceLineCache = FileInfo->SourceLineCache;
// TODO: If this is performance sensitive, we could try doing simple radix
// type approaches to make good (tight?) initial guesses based on the
// assumption that all lines are the same average size.
unsigned *Pos = std::lower_bound(SourceLineCache, SourceLineCache+NumLines,
getFilePos(Loc)+1);
return Pos-SourceLineCache;
}
/// getSourceFilePos - This method returns the *logical* offset from the start
/// of the file that the specified SourceLocation represents. This returns
/// the location of the *logical* character data, not the physical file
/// position. In the case of macros, for example, this returns where the
/// macro was instantiated, not where the characters for the macro can be
/// found.
unsigned SourceManager::getSourceFilePos(SourceLocation Loc) const {
// If this is a macro, we need to get the instantiation location.
const SrcMgr::FileIDInfo *FIDInfo = getFIDInfo(Loc.getFileID());
while (FIDInfo->IDType == SrcMgr::FileIDInfo::MacroExpansion) {
Loc = FIDInfo->IncludeLoc;
FIDInfo = getFIDInfo(Loc.getFileID());
}
return getFilePos(Loc);
}
/// PrintStats - Print statistics to stderr.
///
void SourceManager::PrintStats() const {
std::cerr << "\n*** Source Manager Stats:\n";
std::cerr << FileInfos.size() << " files mapped, " << MemBufferInfos.size()
<< " mem buffers mapped, " << FileIDs.size()
<< " file ID's allocated.\n";
unsigned NumBuffers = 0, NumMacros = 0;
for (unsigned i = 0, e = FileIDs.size(); i != e; ++i) {
if (FileIDs[i].IDType == FileIDInfo::NormalBuffer)
++NumBuffers;
else if (FileIDs[i].IDType == FileIDInfo::MacroExpansion)
++NumMacros;
else
assert(0 && "Unknown FileID!");
}
std::cerr << " " << NumBuffers << " normal buffer FileID's, "
<< NumMacros << " macro expansion FileID's.\n";
unsigned NumLineNumsComputed = 0;
unsigned NumFileBytesMapped = 0;
for (std::map<const FileEntry *, FileInfo>::const_iterator I =
FileInfos.begin(), E = FileInfos.end(); I != E; ++I) {
NumLineNumsComputed += I->second.SourceLineCache != 0;
NumFileBytesMapped += I->second.Buffer->getBufferSize();
}
std::cerr << NumFileBytesMapped << " bytes of files mapped, "
<< NumLineNumsComputed << " files with line #'s computed.\n";
}
|