//===--- ASTContext.cpp - Context to hold long-lived AST nodes ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Chris Lattner and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the ASTContext interface.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/ASTContext.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclObjC.h"
#include "clang/Basic/TargetInfo.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Bitcode/Serialize.h"
#include "llvm/Bitcode/Deserialize.h"
using namespace clang;
enum FloatingRank {
FloatRank, DoubleRank, LongDoubleRank
};
ASTContext::~ASTContext() {
// Deallocate all the types.
while (!Types.empty()) {
if (FunctionTypeProto *FT = dyn_cast<FunctionTypeProto>(Types.back())) {
// Destroy the object, but don't call delete. These are malloc'd.
FT->~FunctionTypeProto();
free(FT);
} else {
delete Types.back();
}
Types.pop_back();
}
}
void ASTContext::PrintStats() const {
fprintf(stderr, "*** AST Context Stats:\n");
fprintf(stderr, " %d types total.\n", (int)Types.size());
unsigned NumBuiltin = 0, NumPointer = 0, NumArray =