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path: root/lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp
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Diffstat (limited to 'lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp')
-rw-r--r--lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp35
1 files changed, 11 insertions, 24 deletions
diff --git a/lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp b/lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp
index 862be6ee5f..d716f5770d 100644
--- a/lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp
+++ b/lib/StaticAnalyzer/Checkers/RetainCountChecker.cpp
@@ -342,20 +342,7 @@ void RefVal::print(raw_ostream &Out) const {
// RefBindings - State used to track object reference counts.
//===----------------------------------------------------------------------===//
-typedef llvm::ImmutableMap<SymbolRef, RefVal> RefBindings;
-
-namespace clang {
-namespace ento {
-template<>
-struct ProgramStateTrait<RefBindings>
- : public ProgramStatePartialTrait<RefBindings> {
- static void *GDMIndex() {
- static int RefBIndex = 0;
- return &RefBIndex;
- }
-};
-}
-}
+REGISTER_MAP_WITH_PROGRAMSTATE(RefBindings, SymbolRef, RefVal)
static inline const RefVal *getRefBinding(ProgramStateRef State,
SymbolRef Sym) {
@@ -3438,15 +3425,15 @@ ProgramStateRef RetainCountChecker::evalAssume(ProgramStateRef state,
// too bad since the number of symbols we will track in practice are
// probably small and evalAssume is only called at branches and a few
// other places.
- RefBindings B = state->get<RefBindings>();
+ RefBindingsTy B = state->get<RefBindings>();
if (B.isEmpty())
return state;
bool changed = false;
- RefBindings::Factory &RefBFactory = state->get_context<RefBindings>();
+ RefBindingsTy::Factory &RefBFactory = state->get_context<RefBindings>();
- for (RefBindings::iterator I = B.begin(), E = B.end(); I != E; ++I) {
+ for (RefBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
// Check if the symbol is null stop tracking the symbol.
ConstraintManager &CMgr = state->getConstraintManager();
ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey());
@@ -3607,10 +3594,10 @@ RetainCountChecker::processLeaks(ProgramStateRef state,
void RetainCountChecker::checkEndPath(CheckerContext &Ctx) const {
ProgramStateRef state = Ctx.getState();
- RefBindings B = state->get<RefBindings>();
+ RefBindingsTy B = state->get<RefBindings>();
ExplodedNode *Pred = Ctx.getPredecessor();
- for (RefBindings::iterator I = B.begin(), E = B.end(); I != E; ++I) {
+ for (RefBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
llvm::tie(Pred, state) = handleAutoreleaseCounts(state, Pred, /*Tag=*/0,
Ctx, I->first, I->second);
if (!state)
@@ -3627,7 +3614,7 @@ void RetainCountChecker::checkEndPath(CheckerContext &Ctx) const {
B = state->get<RefBindings>();
SmallVector<SymbolRef, 10> Leaked;
- for (RefBindings::iterator I = B.begin(), E = B.end(); I != E; ++I)
+ for (RefBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I)
state = handleSymbolDeath(state, I->first, I->second, Leaked);
processLeaks(state, Leaked, Ctx, Pred);
@@ -3651,7 +3638,7 @@ void RetainCountChecker::checkDeadSymbols(SymbolReaper &SymReaper,
ExplodedNode *Pred = C.getPredecessor();
ProgramStateRef state = C.getState();
- RefBindings B = state->get<RefBindings>();
+ RefBindingsTy B = state->get<RefBindings>();
// Update counts from autorelease pools
for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
@@ -3684,7 +3671,7 @@ void RetainCountChecker::checkDeadSymbols(SymbolReaper &SymReaper,
return;
// Now generate a new node that nukes the old bindings.
- RefBindings::Factory &F = state->get_context<RefBindings>();
+ RefBindingsTy::Factory &F = state->get_context<RefBindings>();
for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
E = SymReaper.dead_end(); I != E; ++I)
@@ -3697,12 +3684,12 @@ void RetainCountChecker::checkDeadSymbols(SymbolReaper &SymReaper,
void RetainCountChecker::printState(raw_ostream &Out, ProgramStateRef State,
const char *NL, const char *Sep) const {
- RefBindings B = State->get<RefBindings>();
+ RefBindingsTy B = State->get<RefBindings>();
if (!B.isEmpty())
Out << Sep << NL;
- for (RefBindings::iterator I = B.begin(), E = B.end(); I != E; ++I) {
+ for (RefBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
Out << I->first << " : ";
I->second.print(Out);
Out << NL;